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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

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  • Ultimatemanundefined Ultimateman

    [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

    Updated July 17th, 2025
    Original 2020 Version to load from "mod list":
    https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

    NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

    FEATURES

    • No fog
    • No denizens
    • Custom day & night cycle for each player
    • Rotating sky box
    • No lava / lava damage
    • Unlimited stamina
    • Player speed increased by 35 units per second
    • Jetgun has unlimited ammo ( lovely )
    • Jetgun can be used by everyone at the same time ( no jetgun limit )
    • Pack a Punch door stays open forever once players have turned on the power
    • Turbine doors stay open once players have turned on the power
    • Custom placed models ( +- 200 ) around the map to make the map look more believable
    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
    • Electric Trap & Turret no longer need Turbine
    • Electric Trap's health increased from 60 to 180
    • Unique player character looks
    • Custom Pack a Punch Camo
    • Over 190 custom textures

    Download links

    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

    Gzmorz: Helped with model array & log printing

    Thank you for checking out my mod! πŸ™‚

    Amount of time that went into creating this mod: ~500 hours

    Image 1

    Image 2

    Image 3

    Image 4

    MrNobody1153undefined Offline
    MrNobody1153undefined Offline
    MrNobody1153
    wrote on last edited by
    #93

    Ultimateman I used to get bored playing tranzit but this mod made me love it again thx you´re awesome dude 😁

    Ultimatemanundefined 1 Reply Last reply
    1
    • MrNobody1153undefined MrNobody1153

      Ultimateman I used to get bored playing tranzit but this mod made me love it again thx you´re awesome dude 😁

      Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      wrote on last edited by
      #94

      MrNobody1153 thanks! no problem, glad you like it!

      1 Reply Last reply
      0
      • Dragon115undefined Offline
        Dragon115undefined Offline
        Dragon115
        wrote on last edited by
        #95

        Hey man is there any way to get the source files? I understand that you dont want people pretending they made the mod. I just want to add denizens to it but I dont understand gsc enough to fix the file after decompiling.

        JezuzLizardundefined 1 Reply Last reply
        0
        • Dragon115undefined Dragon115

          Hey man is there any way to get the source files? I understand that you dont want people pretending they made the mod. I just want to add denizens to it but I dont understand gsc enough to fix the file after decompiling.

          JezuzLizardundefined Offline
          JezuzLizardundefined Offline
          JezuzLizard
          Plutonium Staff
          wrote on last edited by
          #96

          Dragon115 Just use replaceFunc() on the functions you want to replace instead of modifying the entire file.

          Dragon115undefined 1 Reply Last reply
          1
          • JezuzLizardundefined JezuzLizard

            Dragon115 Just use replaceFunc() on the functions you want to replace instead of modifying the entire file.

            Dragon115undefined Offline
            Dragon115undefined Offline
            Dragon115
            wrote on last edited by
            #97

            JezuzLizard That worked thanks!

            1 Reply Last reply
            0
            • Ultimatemanundefined Ultimateman

              [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

              Updated July 17th, 2025
              Original 2020 Version to load from "mod list":
              https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

              NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
              https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

              Hey yall! This is my Tranzit mod which changes plenty of things in the map.

              FEATURES

              • No fog
              • No denizens
              • Custom day & night cycle for each player
              • Rotating sky box
              • No lava / lava damage
              • Unlimited stamina
              • Player speed increased by 35 units per second
              • Jetgun has unlimited ammo ( lovely )
              • Jetgun can be used by everyone at the same time ( no jetgun limit )
              • Pack a Punch door stays open forever once players have turned on the power
              • Turbine doors stay open once players have turned on the power
              • Custom placed models ( +- 200 ) around the map to make the map look more believable
              • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
              • Electric Trap & Turret no longer need Turbine
              • Electric Trap's health increased from 60 to 180
              • Unique player character looks
              • Custom Pack a Punch Camo
              • Over 190 custom textures

              Download links

              git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

              Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

              Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

              Gzmorz: Helped with model array & log printing

              Thank you for checking out my mod! πŸ™‚

              Amount of time that went into creating this mod: ~500 hours

              Image 1

              Image 2

              Image 3

              Image 4

              Xsicodelicundefined Offline
              Xsicodelicundefined Offline
              Xsicodelic
              wrote on last edited by
              #98
              This post is deleted!
              1 Reply Last reply
              0
              • TimelordAlexundefined Offline
                TimelordAlexundefined Offline
                TimelordAlex
                wrote on last edited by
                #99
                This post is deleted!
                1 Reply Last reply
                0
                • Ultimatemanundefined Ultimateman

                  [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                  Updated July 17th, 2025
                  Original 2020 Version to load from "mod list":
                  https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                  NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                  https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                  Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                  FEATURES

                  • No fog
                  • No denizens
                  • Custom day & night cycle for each player
                  • Rotating sky box
                  • No lava / lava damage
                  • Unlimited stamina
                  • Player speed increased by 35 units per second
                  • Jetgun has unlimited ammo ( lovely )
                  • Jetgun can be used by everyone at the same time ( no jetgun limit )
                  • Pack a Punch door stays open forever once players have turned on the power
                  • Turbine doors stay open once players have turned on the power
                  • Custom placed models ( +- 200 ) around the map to make the map look more believable
                  • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                  • Electric Trap & Turret no longer need Turbine
                  • Electric Trap's health increased from 60 to 180
                  • Unique player character looks
                  • Custom Pack a Punch Camo
                  • Over 190 custom textures

                  Download links

                  git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                  Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                  Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                  Gzmorz: Helped with model array & log printing

                  Thank you for checking out my mod! πŸ™‚

                  Amount of time that went into creating this mod: ~500 hours

                  Image 1

                  Image 2

                  Image 3

                  Image 4

                  Mangaphysicsundefined Offline
                  Mangaphysicsundefined Offline
                  Mangaphysics
                  wrote on last edited by
                  #100

                  Ultimateman trying to play the map but i get the following error msg:
                  G_FindConfigstringIndex: overflow (1590):
                  'maps/zombies/fx_zmb_avog_phasing'

                  Ultimatemanundefined 1 Reply Last reply
                  0
                  • Mangaphysicsundefined Mangaphysics

                    Ultimateman trying to play the map but i get the following error msg:
                    G_FindConfigstringIndex: overflow (1590):
                    'maps/zombies/fx_zmb_avog_phasing'

                    Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    wrote on last edited by
                    #101

                    Mangaphysics Hi! Could you message me on discord @ Ultimateman#9753. We can solve the issue on there since the error_msg will not happen if the files are in the right place & no other mods are loaded at same.

                    Mangaphysicsundefined 1 Reply Last reply
                    0
                    • Ultimatemanundefined Ultimateman

                      [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                      Updated July 17th, 2025
                      Original 2020 Version to load from "mod list":
                      https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                      NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                      FEATURES

                      • No fog
                      • No denizens
                      • Custom day & night cycle for each player
                      • Rotating sky box
                      • No lava / lava damage
                      • Unlimited stamina
                      • Player speed increased by 35 units per second
                      • Jetgun has unlimited ammo ( lovely )
                      • Jetgun can be used by everyone at the same time ( no jetgun limit )
                      • Pack a Punch door stays open forever once players have turned on the power
                      • Turbine doors stay open once players have turned on the power
                      • Custom placed models ( +- 200 ) around the map to make the map look more believable
                      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                      • Electric Trap & Turret no longer need Turbine
                      • Electric Trap's health increased from 60 to 180
                      • Unique player character looks
                      • Custom Pack a Punch Camo
                      • Over 190 custom textures

                      Download links

                      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                      Gzmorz: Helped with model array & log printing

                      Thank you for checking out my mod! πŸ™‚

                      Amount of time that went into creating this mod: ~500 hours

                      Image 1

                      Image 2

                      Image 3

                      Image 4

                      DefLiquidundefined Offline
                      DefLiquidundefined Offline
                      DefLiquid
                      wrote on last edited by
                      #102

                      Ultimateman is there a way to turn it off or do I have to take it out of the folder if I want to play regular tranzit?

                      Ultimatemanundefined 1 Reply Last reply
                      0
                      • DefLiquidundefined DefLiquid

                        Ultimateman is there a way to turn it off or do I have to take it out of the folder if I want to play regular tranzit?

                        Ultimatemanundefined Offline
                        Ultimatemanundefined Offline
                        Ultimateman
                        wrote on last edited by
                        #103

                        DefLiquid You can just rename Images & Maps folder to lets say images1 and maps1. As long as the folder names are not called Images & Maps, the mods won't get loaded πŸ™‚

                        1 Reply Last reply
                        0
                        • Ultimatemanundefined Ultimateman

                          Mangaphysics Hi! Could you message me on discord @ Ultimateman#9753. We can solve the issue on there since the error_msg will not happen if the files are in the right place & no other mods are loaded at same.

                          Mangaphysicsundefined Offline
                          Mangaphysicsundefined Offline
                          Mangaphysics
                          wrote on last edited by
                          #104

                          Ultimateman Hi so i had some other mods with it removed them and it seems to be working ty

                          1 Reply Last reply
                          1
                          • W1LM3Rundefined Offline
                            W1LM3Rundefined Offline
                            W1LM3R
                            wrote on last edited by
                            #105

                            Is there a mod to do the rictofen ee solo? I'm pretty sure this mod doesn't cover that?

                            Ultimatemanundefined 1 Reply Last reply
                            0
                            • W1LM3Rundefined W1LM3R

                              Is there a mod to do the rictofen ee solo? I'm pretty sure this mod doesn't cover that?

                              Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              wrote on last edited by
                              #106

                              W1LM3R Yeah, this mod doesn't include solo ee, believe I saw Bandit's post about solo ee for bo2 maps over here at forums some while ago, give it a look!

                              1 Reply Last reply
                              0
                              • W1LM3Rundefined Offline
                                W1LM3Rundefined Offline
                                W1LM3R
                                wrote on last edited by
                                #107

                                The only thing I see of him is the motd solo ee. But thanks anyway!

                                1 Reply Last reply
                                0
                                • Ultimatemanundefined Ultimateman

                                  [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                                  Updated July 17th, 2025
                                  Original 2020 Version to load from "mod list":
                                  https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                                  NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                                  https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                  Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                  FEATURES

                                  • No fog
                                  • No denizens
                                  • Custom day & night cycle for each player
                                  • Rotating sky box
                                  • No lava / lava damage
                                  • Unlimited stamina
                                  • Player speed increased by 35 units per second
                                  • Jetgun has unlimited ammo ( lovely )
                                  • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                  • Pack a Punch door stays open forever once players have turned on the power
                                  • Turbine doors stay open once players have turned on the power
                                  • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                  • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                  • Electric Trap & Turret no longer need Turbine
                                  • Electric Trap's health increased from 60 to 180
                                  • Unique player character looks
                                  • Custom Pack a Punch Camo
                                  • Over 190 custom textures

                                  Download links

                                  git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                                  Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                  Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                  Gzmorz: Helped with model array & log printing

                                  Thank you for checking out my mod! πŸ™‚

                                  Amount of time that went into creating this mod: ~500 hours

                                  Image 1

                                  Image 2

                                  Image 3

                                  Image 4

                                  Aske1836undefined Offline
                                  Aske1836undefined Offline
                                  Aske1836
                                  wrote on last edited by
                                  #108

                                  Ultimateman This is a great mod, would you consider making one without the custom textures that change the atmosphere of the game? Like just with the QoL changes

                                  Ultimatemanundefined 1 Reply Last reply
                                  0
                                  • Aske1836undefined Aske1836

                                    Ultimateman This is a great mod, would you consider making one without the custom textures that change the atmosphere of the game? Like just with the QoL changes

                                    Ultimatemanundefined Offline
                                    Ultimatemanundefined Offline
                                    Ultimateman
                                    wrote on last edited by
                                    #109

                                    Aske1836 you can just leave the images folder "uninstalled" and you will see the visuals & qol working just fine. Just make sure that you have the scripts installed

                                    1 Reply Last reply
                                    0
                                    • Ultimatemanundefined Offline
                                      Ultimatemanundefined Offline
                                      Ultimateman
                                      wrote on last edited by Ultimateman
                                      #110

                                      prada2sleezy you got to be joking, you can't be
                                      that stupid lmao. both the video & text tutorial can be found inside of the zip package. stop being a brain dead cunt and grow up, you embarrassed yourself.

                                      1 Reply Last reply
                                      4
                                      • GoodGuyGabeundefined Offline
                                        GoodGuyGabeundefined Offline
                                        GoodGuyGabe
                                        wrote on last edited by
                                        #111

                                        Hey man great mod! One problem is that I can't find the nav card.. Is that gone with this mod?

                                        Ultimatemanundefined 1 Reply Last reply
                                        0
                                        • GoodGuyGabeundefined GoodGuyGabe

                                          Hey man great mod! One problem is that I can't find the nav card.. Is that gone with this mod?

                                          Ultimatemanundefined Offline
                                          Ultimatemanundefined Offline
                                          Ultimateman
                                          wrote on last edited by
                                          #112

                                          @JuxSayin thanks! and no, the navcard spawn locations haven't been disabled

                                          1 Reply Last reply
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