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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Froggyyyundefined Froggyyy

    Ultimateman off topic question but do you think itd be possible to port sprint sliding like BO3?

    Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    wrote on last edited by
    #136

    Froggyyy We have made one already but it doesnt feel good imo due to bo2 not having it as a native option in the first place. feels a bit cluncky & is not as smooth as i.e bo3

    Froggyyyundefined 1 Reply Last reply
    0
    • Tails15_undefined Tails15_

      Ultimateman cool mod but where im place it?

      Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      wrote on last edited by
      #137

      @Ksenzov12 read / watch installation tutorial 👍 It's included in the pack.

      InFeRniCaLHotundefined 1 Reply Last reply
      0
      • Ultimatemanundefined Ultimateman

        Froggyyy We have made one already but it doesnt feel good imo due to bo2 not having it as a native option in the first place. feels a bit cluncky & is not as smooth as i.e bo3

        Froggyyyundefined Offline
        Froggyyyundefined Offline
        Froggyyy
        wrote on last edited by
        #138

        Ultimateman oof thats a bit sad, still i wanna see it maybe it isnt so bad. is it released? i cant really find it

        Ultimatemanundefined GerardS0406undefined 2 Replies Last reply
        0
        • Ultimatemanundefined Ultimateman

          @Ksenzov12 read / watch installation tutorial 👍 It's included in the pack.

          InFeRniCaLHotundefined Offline
          InFeRniCaLHotundefined Offline
          InFeRniCaLHot
          wrote on last edited by
          #139

          Ultimateman Hello Ultimate, I have a question regarding this mod as it is great but have you recently updated it or something that it now has snow textures? On YouTube there's this video called ''Round 100 on Tranzit in 2022'' and it was uploaded only 2 months ago and in the vid he doesn't have those white snow like textures so I'm wondering if it is my game who has the problem or if it was just you updating it. Thanks.

          Ultimatemanundefined robairik_undefined 2 Replies Last reply
          0
          • InFeRniCaLHotundefined InFeRniCaLHot

            Ultimateman Hello Ultimate, I have a question regarding this mod as it is great but have you recently updated it or something that it now has snow textures? On YouTube there's this video called ''Round 100 on Tranzit in 2022'' and it was uploaded only 2 months ago and in the vid he doesn't have those white snow like textures so I'm wondering if it is my game who has the problem or if it was just you updating it. Thanks.

            Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            wrote on last edited by
            #140

            InFeRniCaLHot he just didn't install the textures correctly. Its supposed to be snowy & icey everywhere.

            1 Reply Last reply
            0
            • Froggyyyundefined Froggyyy

              Ultimateman oof thats a bit sad, still i wanna see it maybe it isnt so bad. is it released? i cant really find it

              Ultimatemanundefined Offline
              Ultimatemanundefined Offline
              Ultimateman
              wrote on last edited by
              #141

              Froggyyy not released afaik, been only thrown around thru different scripters including me

              1 Reply Last reply
              0
              • Froggyyyundefined Froggyyy

                Ultimateman oof thats a bit sad, still i wanna see it maybe it isnt so bad. is it released? i cant really find it

                GerardS0406undefined Offline
                GerardS0406undefined Offline
                GerardS0406
                VIP
                wrote on last edited by
                #142

                Froggyyy https://forum.plutonium.pw/topic/23726/release-zm-sliding

                1 Reply Last reply
                1
                • InFeRniCaLHotundefined InFeRniCaLHot

                  Ultimateman Hello Ultimate, I have a question regarding this mod as it is great but have you recently updated it or something that it now has snow textures? On YouTube there's this video called ''Round 100 on Tranzit in 2022'' and it was uploaded only 2 months ago and in the vid he doesn't have those white snow like textures so I'm wondering if it is my game who has the problem or if it was just you updating it. Thanks.

                  robairik_undefined Offline
                  robairik_undefined Offline
                  robairik_
                  wrote on last edited by
                  #143

                  InFeRniCaLHot piece of fucking shit you're jealous of my face fat pedophile sack of shit

                  1 Reply Last reply
                  1
                  • Ultimatemanundefined Ultimateman

                    teh_bandit you know it boss!

                    Script_doctor7undefined Offline
                    Script_doctor7undefined Offline
                    Script_doctor7
                    wrote on last edited by
                    #144

                    Ultimateman hey would you like to help me an my mod team make our next bo2 mod we have a discord il give it to you if you wanna help

                    Ultimatemanundefined 1 Reply Last reply
                    0
                    • AdrX003undefined Offline
                      AdrX003undefined Offline
                      AdrX003
                      wrote on last edited by AdrX003
                      #145
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • Ultimatemanundefined Ultimateman

                        [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                        Updated July 17th, 2025
                        Original 2020 Version to load from "mod list":
                        https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                        NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                        https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                        Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                        FEATURES

                        • No fog
                        • No denizens
                        • Custom day & night cycle for each player
                        • Rotating sky box
                        • No lava / lava damage
                        • Unlimited stamina
                        • Player speed increased by 35 units per second
                        • Jetgun has unlimited ammo ( lovely )
                        • Jetgun can be used by everyone at the same time ( no jetgun limit )
                        • Pack a Punch door stays open forever once players have turned on the power
                        • Turbine doors stay open once players have turned on the power
                        • Custom placed models ( +- 200 ) around the map to make the map look more believable
                        • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                        • Electric Trap & Turret no longer need Turbine
                        • Electric Trap's health increased from 60 to 180
                        • Unique player character looks
                        • Custom Pack a Punch Camo
                        • Over 190 custom textures

                        Download links

                        git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                        Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                        Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                        Gzmorz: Helped with model array & log printing

                        Thank you for checking out my mod! 🙂

                        Amount of time that went into creating this mod: ~500 hours

                        Image 1

                        Image 2

                        Image 3

                        Image 4

                        OwN Avengedundefined Offline
                        OwN Avengedundefined Offline
                        OwN Avenged
                        Contributor
                        wrote on last edited by
                        #146

                        Ultimateman Installed the mod, everything works perfectly except the fact that Denizens still spawn. Know how to fix that? The lava is gone, the fog is gone, but the denizens still fuck you over.

                        Ultimatemanundefined 1 Reply Last reply
                        0
                        • OwN Avengedundefined OwN Avenged

                          Ultimateman Installed the mod, everything works perfectly except the fact that Denizens still spawn. Know how to fix that? The lava is gone, the fog is gone, but the denizens still fuck you over.

                          Ultimatemanundefined Offline
                          Ultimatemanundefined Offline
                          Ultimateman
                          wrote on last edited by
                          #147

                          OwN Avenged where did you install the files at?

                          1 Reply Last reply
                          0
                          • Script_doctor7undefined Script_doctor7

                            Ultimateman hey would you like to help me an my mod team make our next bo2 mod we have a discord il give it to you if you wanna help

                            Ultimatemanundefined Offline
                            Ultimatemanundefined Offline
                            Ultimateman
                            wrote on last edited by
                            #148

                            Script_doctor7 would like to hear from it over at dc but I can't promise anything yet 👍

                            Script_doctor7undefined 1 Reply Last reply
                            0
                            • AdrX003undefined Offline
                              AdrX003undefined Offline
                              AdrX003
                              wrote on last edited by
                              #149

                              on my case everything went all right when i placed the scripts like the old way you said to do (t6r/data/maps...etc) but any ideia of why it doesnt work with the new folder structure on localappdata? pretty strange haha

                              Ultimatemanundefined 1 Reply Last reply
                              0
                              • maxzasterundefined Offline
                                maxzasterundefined Offline
                                maxzaster
                                wrote on last edited by
                                #150

                                Ultimateman u rock

                                Ultimatemanundefined 1 Reply Last reply
                                1
                                • AdrX003undefined AdrX003

                                  on my case everything went all right when i placed the scripts like the old way you said to do (t6r/data/maps...etc) but any ideia of why it doesnt work with the new folder structure on localappdata? pretty strange haha

                                  Ultimatemanundefined Offline
                                  Ultimatemanundefined Offline
                                  Ultimateman
                                  wrote on last edited by
                                  #151

                                  AdrX003 for this outdated version youll need to use the t6r way. I will update this mod eventually to support appdata/t6/scripts way of loading mods.

                                  AdrX003undefined 1 Reply Last reply
                                  0
                                  • maxzasterundefined maxzaster

                                    Ultimateman u rock

                                    Ultimatemanundefined Offline
                                    Ultimatemanundefined Offline
                                    Ultimateman
                                    wrote on last edited by
                                    #152

                                    maxzaster I appreciate it!

                                    1 Reply Last reply
                                    0
                                    • Ultimatemanundefined Ultimateman

                                      [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                                      Updated July 17th, 2025
                                      Original 2020 Version to load from "mod list":
                                      https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                                      NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                                      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                      FEATURES

                                      • No fog
                                      • No denizens
                                      • Custom day & night cycle for each player
                                      • Rotating sky box
                                      • No lava / lava damage
                                      • Unlimited stamina
                                      • Player speed increased by 35 units per second
                                      • Jetgun has unlimited ammo ( lovely )
                                      • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                      • Pack a Punch door stays open forever once players have turned on the power
                                      • Turbine doors stay open once players have turned on the power
                                      • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                      • Electric Trap & Turret no longer need Turbine
                                      • Electric Trap's health increased from 60 to 180
                                      • Unique player character looks
                                      • Custom Pack a Punch Camo
                                      • Over 190 custom textures

                                      Download links

                                      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                                      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                      Gzmorz: Helped with model array & log printing

                                      Thank you for checking out my mod! 🙂

                                      Amount of time that went into creating this mod: ~500 hours

                                      Image 1

                                      Image 2

                                      Image 3

                                      Image 4

                                      hindercanrunundefined Offline
                                      hindercanrunundefined Offline
                                      hindercanrun
                                      wrote on last edited by hindercanrun
                                      #153

                                      Ultimateman
                                      i think i made a mistake
                                      Call of Duty®_ Black Ops II - Zombies 23_08_2022 4_01_10 PM.pngCall of Duty®_ Black Ops II - Zombies 23_08_2022 4_17_27 PM.png

                                      Ultimatemanundefined GhostRider0125undefined 2 Replies Last reply
                                      1
                                      • Ultimatemanundefined Ultimateman

                                        AdrX003 for this outdated version youll need to use the t6r way. I will update this mod eventually to support appdata/t6/scripts way of loading mods.

                                        AdrX003undefined Offline
                                        AdrX003undefined Offline
                                        AdrX003
                                        wrote on last edited by
                                        #154

                                        Ultimateman oh so theres something specific on the code that end up needing this. i use to write down these details somewere so the GSC gets some nice docs for me, future modders and all that if you wanna help explaing it
                                        but tnx anyway

                                        1 Reply Last reply
                                        0
                                        • hindercanrunundefined hindercanrun

                                          Ultimateman
                                          i think i made a mistake
                                          Call of Duty®_ Black Ops II - Zombies 23_08_2022 4_01_10 PM.pngCall of Duty®_ Black Ops II - Zombies 23_08_2022 4_17_27 PM.png

                                          Ultimatemanundefined Offline
                                          Ultimatemanundefined Offline
                                          Ultimateman
                                          wrote on last edited by
                                          #155

                                          hindercanrun haha yayaya, were you trying to explore out of map while playing on one of the following; town, farm, depo. If so the game only loads area specific gump file hence, missing models. Oh and I haven't got around updating the file to support t6/scripts way of loading scripts. Some other mods might cause incompatibility issues with the current data/t6r/ struct that tranzit 2.0 uses. Will eventually update tranzit 2.0 too. 👍

                                          hindercanrunundefined 1 Reply Last reply
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