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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • Szeiniundefined Szeini

    Hey man, first of all thank u so much for this massive mod, second, I had to re-download BO2 and when I tried to insert the folders in their right place idk why but the game its the same. And I know u have a new Tranzit mod (which is also awesome, I've tried it) but I just liked the map so much with no lava, the blue-ish colour instead of red and so on. Can u help why it just doesnt work?

    Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    wrote on last edited by Xerxes
    #265

    Szeini Yeah so I think plutonium finally scrapped the t6r folder method.
    Send me a msg on our discord server and ill get back to you with a new way of loading the old tranzit mod 👍

    name: ultimateman

    Ultimatemanundefined 1 Reply Last reply
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    • Ultimatemanundefined Ultimateman

      Szeini Yeah so I think plutonium finally scrapped the t6r folder method.
      Send me a msg on our discord server and ill get back to you with a new way of loading the old tranzit mod 👍

      name: ultimateman

      Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      wrote on last edited by
      #266
      This post is deleted!
      1 Reply Last reply
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      • Szeiniundefined Offline
        Szeiniundefined Offline
        Szeini
        wrote on last edited by
        #267

        I've sent you a friend request, my user is: manthie

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        • H3X1Cundefined Offline
          H3X1Cundefined Offline
          H3X1C
          Plutonium Staff
          wrote on last edited by
          #268

          Please do not post discord invite links, this violates rule 8 of the forum rules regarding advertisement

          AdrX003undefined 1 Reply Last reply
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          • H3X1Cundefined H3X1C

            Please do not post discord invite links, this violates rule 8 of the forum rules regarding advertisement

            AdrX003undefined Offline
            AdrX003undefined Offline
            AdrX003
            wrote on last edited by
            #269

            H3X1C Sad.

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            • Whale_Nundefined Offline
              Whale_Nundefined Offline
              Whale_N
              wrote on last edited by
              #270

              Is there anyway of getting the script for the PAP door to remain open by itself. I am new to this whole thing and don't really know what I am looking at

              Ultimatemanundefined 1 Reply Last reply
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              • Whale_Nundefined Whale_N

                Is there anyway of getting the script for the PAP door to remain open by itself. I am new to this whole thing and don't really know what I am looking at

                Ultimatemanundefined Offline
                Ultimatemanundefined Offline
                Ultimateman
                wrote on last edited by
                #271

                Whale_N yeah there is, you can look thru the source codes that I have on my github but here's the vairable that needs to go inside of init()

                level.power_local_doors_globally = true;
                
                Whale_Nundefined 1 Reply Last reply
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                • Ultimatemanundefined Ultimateman

                  Whale_N yeah there is, you can look thru the source codes that I have on my github but here's the vairable that needs to go inside of init()

                  level.power_local_doors_globally = true;
                  
                  Whale_Nundefined Offline
                  Whale_Nundefined Offline
                  Whale_N
                  wrote on last edited by
                  #272

                  Ultimateman Thanks brother that worked!

                  1 Reply Last reply
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                  • Ultimatemanundefined Ultimateman

                    [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                    Updated July 17th, 2025
                    Original 2020 Version to load from "mod list":
                    https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                    NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                    FEATURES

                    • No fog
                    • No denizens
                    • Custom day & night cycle for each player
                    • Rotating sky box
                    • No lava / lava damage
                    • Unlimited stamina
                    • Player speed increased by 35 units per second
                    • Jetgun has unlimited ammo ( lovely )
                    • Jetgun can be used by everyone at the same time ( no jetgun limit )
                    • Pack a Punch door stays open forever once players have turned on the power
                    • Turbine doors stay open once players have turned on the power
                    • Custom placed models ( +- 200 ) around the map to make the map look more believable
                    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                    • Electric Trap & Turret no longer need Turbine
                    • Electric Trap's health increased from 60 to 180
                    • Unique player character looks
                    • Custom Pack a Punch Camo
                    • Over 190 custom textures

                    Download links

                    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                    Gzmorz: Helped with model array & log printing

                    Thank you for checking out my mod! 🙂

                    Amount of time that went into creating this mod: ~500 hours

                    Image 1

                    Image 2

                    Image 3

                    Image 4

                    noPerkSlayerundefined Offline
                    noPerkSlayerundefined Offline
                    noPerkSlayer
                    wrote on last edited by
                    #273

                    Ultimateman SO COOL MAN, thank you for the hard work.

                    Ultimatemanundefined 1 Reply Last reply
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                    • noPerkSlayerundefined noPerkSlayer

                      Ultimateman SO COOL MAN, thank you for the hard work.

                      Ultimatemanundefined Offline
                      Ultimatemanundefined Offline
                      Ultimateman
                      wrote on last edited by
                      #274

                      @SpadesNJM no problem, glad you like it! 🔥

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