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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • EmotionalOreoundefined Offline
    EmotionalOreoundefined Offline
    EmotionalOreo
    wrote on last edited by
    #24

    where is the source code?

    Ultimatemanundefined 1 Reply Last reply
    0
    • EmotionalOreoundefined EmotionalOreo

      where is the source code?

      Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      wrote on last edited by
      #25

      EmotionalOreo Source code won't be provided.

      1 Reply Last reply
      0
      • 1mmortalundefined Offline
        1mmortalundefined Offline
        1mmortal
        wrote on last edited by
        #26

        how do I play with it though?

        Ultimatemanundefined 1 Reply Last reply
        0
        • Ultimatemanundefined Ultimateman

          AdrX003 thank you boss man

          Duffman43undefined Offline
          Duffman43undefined Offline
          Duffman43
          wrote on last edited by
          #27

          Ultimateman do i have to buy the actual game bo2 to play this

          Ultimatemanundefined 1 Reply Last reply
          0
          • Duffman43undefined Duffman43

            Ultimateman do i have to buy the actual game bo2 to play this

            Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            wrote on last edited by
            #28

            Duffman43 download bo2 from torrent or steam and use plutonium client to play the mod. Full details can be found from our discord server.

            1 Reply Last reply
            0
            • 1mmortalundefined 1mmortal

              how do I play with it though?

              Ultimatemanundefined Offline
              Ultimatemanundefined Offline
              Ultimateman
              wrote on last edited by
              #29

              1mmortal The trailer's description has all the things u need

              1 Reply Last reply
              0
              • Ultimatemanundefined Ultimateman

                [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                Updated July 17th, 2025
                Original 2020 Version to load from "mod list":
                https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                FEATURES

                • No fog
                • No denizens
                • Custom day & night cycle for each player
                • Rotating sky box
                • No lava / lava damage
                • Unlimited stamina
                • Player speed increased by 35 units per second
                • Jetgun has unlimited ammo ( lovely )
                • Jetgun can be used by everyone at the same time ( no jetgun limit )
                • Pack a Punch door stays open forever once players have turned on the power
                • Turbine doors stay open once players have turned on the power
                • Custom placed models ( +- 200 ) around the map to make the map look more believable
                • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                • Electric Trap & Turret no longer need Turbine
                • Electric Trap's health increased from 60 to 180
                • Unique player character looks
                • Custom Pack a Punch Camo
                • Over 190 custom textures

                Download links

                git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                Gzmorz: Helped with model array & log printing

                Thank you for checking out my mod! 🙂

                Amount of time that went into creating this mod: ~500 hours

                Image 1

                Image 2

                Image 3

                Image 4

                mrchubbybubbyundefined Offline
                mrchubbybubbyundefined Offline
                mrchubbybubby
                wrote on last edited by
                #30

                bruh.PNG

                why is this happening

                Ultimatemanundefined 1 Reply Last reply
                0
                • Ultimatemanundefined Ultimateman

                  [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                  Updated July 17th, 2025
                  Original 2020 Version to load from "mod list":
                  https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                  NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                  https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                  Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                  FEATURES

                  • No fog
                  • No denizens
                  • Custom day & night cycle for each player
                  • Rotating sky box
                  • No lava / lava damage
                  • Unlimited stamina
                  • Player speed increased by 35 units per second
                  • Jetgun has unlimited ammo ( lovely )
                  • Jetgun can be used by everyone at the same time ( no jetgun limit )
                  • Pack a Punch door stays open forever once players have turned on the power
                  • Turbine doors stay open once players have turned on the power
                  • Custom placed models ( +- 200 ) around the map to make the map look more believable
                  • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                  • Electric Trap & Turret no longer need Turbine
                  • Electric Trap's health increased from 60 to 180
                  • Unique player character looks
                  • Custom Pack a Punch Camo
                  • Over 190 custom textures

                  Download links

                  git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                  Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                  Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                  Gzmorz: Helped with model array & log printing

                  Thank you for checking out my mod! 🙂

                  Amount of time that went into creating this mod: ~500 hours

                  Image 1

                  Image 2

                  Image 3

                  Image 4

                  Guimesundefined Offline
                  Guimesundefined Offline
                  Guimes
                  wrote on last edited by
                  #31

                  Ultimateman How to donload?

                  1 Reply Last reply
                  0
                  • mrchubbybubbyundefined mrchubbybubby

                    bruh.PNG

                    why is this happening

                    Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    wrote on last edited by Ultimateman
                    #32

                    mrchubbybubby You've installed it incorrectly / you have other custom files that conflict with the mod

                    1 Reply Last reply
                    0
                    • Ultimatemanundefined Ultimateman

                      [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                      Updated July 17th, 2025
                      Original 2020 Version to load from "mod list":
                      https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                      NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                      FEATURES

                      • No fog
                      • No denizens
                      • Custom day & night cycle for each player
                      • Rotating sky box
                      • No lava / lava damage
                      • Unlimited stamina
                      • Player speed increased by 35 units per second
                      • Jetgun has unlimited ammo ( lovely )
                      • Jetgun can be used by everyone at the same time ( no jetgun limit )
                      • Pack a Punch door stays open forever once players have turned on the power
                      • Turbine doors stay open once players have turned on the power
                      • Custom placed models ( +- 200 ) around the map to make the map look more believable
                      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                      • Electric Trap & Turret no longer need Turbine
                      • Electric Trap's health increased from 60 to 180
                      • Unique player character looks
                      • Custom Pack a Punch Camo
                      • Over 190 custom textures

                      Download links

                      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                      Gzmorz: Helped with model array & log printing

                      Thank you for checking out my mod! 🙂

                      Amount of time that went into creating this mod: ~500 hours

                      Image 1

                      Image 2

                      Image 3

                      Image 4

                      macccundefined Offline
                      macccundefined Offline
                      maccc
                      wrote on last edited by
                      #33

                      Ultimateman Does it have an easter egg?

                      Ultimatemanundefined 1 Reply Last reply
                      0
                      • Ultimatemanundefined Ultimateman

                        [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                        Updated July 17th, 2025
                        Original 2020 Version to load from "mod list":
                        https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                        NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                        https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                        Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                        FEATURES

                        • No fog
                        • No denizens
                        • Custom day & night cycle for each player
                        • Rotating sky box
                        • No lava / lava damage
                        • Unlimited stamina
                        • Player speed increased by 35 units per second
                        • Jetgun has unlimited ammo ( lovely )
                        • Jetgun can be used by everyone at the same time ( no jetgun limit )
                        • Pack a Punch door stays open forever once players have turned on the power
                        • Turbine doors stay open once players have turned on the power
                        • Custom placed models ( +- 200 ) around the map to make the map look more believable
                        • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                        • Electric Trap & Turret no longer need Turbine
                        • Electric Trap's health increased from 60 to 180
                        • Unique player character looks
                        • Custom Pack a Punch Camo
                        • Over 190 custom textures

                        Download links

                        git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                        Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                        Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                        Gzmorz: Helped with model array & log printing

                        Thank you for checking out my mod! 🙂

                        Amount of time that went into creating this mod: ~500 hours

                        Image 1

                        Image 2

                        Image 3

                        Image 4

                        [141]Cpt.Ghostundefined Offline
                        [141]Cpt.Ghostundefined Offline
                        [141]Cpt.Ghost
                        wrote on last edited by
                        #34

                        Can anyone tell me where can i get this kinds of mods and maps in the plutonium forum?? Thanks in advance 😊

                        1 Reply Last reply
                        0
                        • Rusti2Godundefined Offline
                          Rusti2Godundefined Offline
                          Rusti2God
                          wrote on last edited by
                          #35

                          how do I use a mod menu with this because it wants the replace the _clientsids.gsc file that came with my mod menu is that fine or is there something I need to do?

                          1 Reply Last reply
                          0
                          • Ultimatemanundefined Ultimateman

                            [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                            Updated July 17th, 2025
                            Original 2020 Version to load from "mod list":
                            https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                            NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                            https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                            Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                            FEATURES

                            • No fog
                            • No denizens
                            • Custom day & night cycle for each player
                            • Rotating sky box
                            • No lava / lava damage
                            • Unlimited stamina
                            • Player speed increased by 35 units per second
                            • Jetgun has unlimited ammo ( lovely )
                            • Jetgun can be used by everyone at the same time ( no jetgun limit )
                            • Pack a Punch door stays open forever once players have turned on the power
                            • Turbine doors stay open once players have turned on the power
                            • Custom placed models ( +- 200 ) around the map to make the map look more believable
                            • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                            • Electric Trap & Turret no longer need Turbine
                            • Electric Trap's health increased from 60 to 180
                            • Unique player character looks
                            • Custom Pack a Punch Camo
                            • Over 190 custom textures

                            Download links

                            git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                            Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                            Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                            Gzmorz: Helped with model array & log printing

                            Thank you for checking out my mod! 🙂

                            Amount of time that went into creating this mod: ~500 hours

                            Image 1

                            Image 2

                            Image 3

                            Image 4

                            Peinemann532undefined Offline
                            Peinemann532undefined Offline
                            Peinemann532
                            wrote on last edited by
                            #36

                            Ultimateman I have a question, how can I put the lava and denizens again? Is because I like the denizens 🐖

                            my discord is Peinemann532#0245
                            Thanks!

                            Ultimatemanundefined Cahzundefined 2 Replies Last reply
                            0
                            • macccundefined maccc

                              Ultimateman Does it have an easter egg?

                              Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              wrote on last edited by
                              #37

                              maccc not yet.

                              1 Reply Last reply
                              0
                              • Peinemann532undefined Peinemann532

                                Ultimateman I have a question, how can I put the lava and denizens again? Is because I like the denizens 🐖

                                my discord is Peinemann532#0245
                                Thanks!

                                Ultimatemanundefined Offline
                                Ultimatemanundefined Offline
                                Ultimateman
                                wrote on last edited by
                                #38

                                Peinemann532 you can decompile the files and change them yourself 😎

                                Cahzundefined Peinemann532undefined 2 Replies Last reply
                                0
                                • Elgordourpiludoundefined Offline
                                  Elgordourpiludoundefined Offline
                                  Elgordourpiludo
                                  wrote on last edited by
                                  #39
                                  This post is deleted!
                                  1 Reply Last reply
                                  0
                                  • Ultimatemanundefined Ultimateman

                                    Peinemann532 you can decompile the files and change them yourself 😎

                                    Cahzundefined Offline
                                    Cahzundefined Offline
                                    Cahz
                                    VIP
                                    wrote on last edited by
                                    #40

                                    Ultimateman Seems a bit ridiculous to not provide the source code for the mod and then tell people to use a decompiler to edit it. Especially considering the decompilers don't decompile 1:1.

                                    Sounds like you want to gatekeep this mod for some stupid ass reason.

                                    Ultimatemanundefined 1 Reply Last reply
                                    0
                                    • Elgordourpiludoundefined Offline
                                      Elgordourpiludoundefined Offline
                                      Elgordourpiludo
                                      wrote on last edited by
                                      #41
                                      This post is deleted!
                                      1 Reply Last reply
                                      0
                                      • Ultimatemanundefined Ultimateman

                                        Peinemann532 you can decompile the files and change them yourself 😎

                                        Peinemann532undefined Offline
                                        Peinemann532undefined Offline
                                        Peinemann532
                                        wrote on last edited by
                                        #42

                                        Ultimateman ok thank you, but, how can I decompile the files?

                                        1 Reply Last reply
                                        0
                                        • Cahzundefined Cahz

                                          Ultimateman Seems a bit ridiculous to not provide the source code for the mod and then tell people to use a decompiler to edit it. Especially considering the decompilers don't decompile 1:1.

                                          Sounds like you want to gatekeep this mod for some stupid ass reason.

                                          Ultimatemanundefined Offline
                                          Ultimatemanundefined Offline
                                          Ultimateman
                                          wrote on last edited by Ultimateman
                                          #43

                                          Cahz I already had people trying to steal my mod & claim that they made this mod back when I had the source code included with in the pack. I spent around 500 hours on this remake and didn't want people to rip my work, especially when I knew that big youtubers were going to upload videos about this mod on their channels. So no, I don't think that it's a stupid thing to keep the source on myself ( people can still play the mod without the source yeh? ). I know that the decompiler doesn't decompile 1:1 like you said. Most of the leechers are not able to fix those small errors that the decompiler produces and that's perfect. If they were able to fix those errors, they would not be looking to steal other's work. Instead of ripping others work they would try to do something cool by themselves. Those are my 2 cents on this subject. Maybe you'll now understand where I'm coming from.

                                          1 Reply Last reply
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