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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

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  • Ultimatemanundefined Ultimateman

    [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

    Updated July 17th, 2025
    Original 2020 Version to load from "mod list":
    https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

    NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

    FEATURES

    • No fog
    • No denizens
    • Custom day & night cycle for each player
    • Rotating sky box
    • No lava / lava damage
    • Unlimited stamina
    • Player speed increased by 35 units per second
    • Jetgun has unlimited ammo ( lovely )
    • Jetgun can be used by everyone at the same time ( no jetgun limit )
    • Pack a Punch door stays open forever once players have turned on the power
    • Turbine doors stay open once players have turned on the power
    • Custom placed models ( +- 200 ) around the map to make the map look more believable
    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
    • Electric Trap & Turret no longer need Turbine
    • Electric Trap's health increased from 60 to 180
    • Unique player character looks
    • Custom Pack a Punch Camo
    • Over 190 custom textures

    Download links

    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

    Gzmorz: Helped with model array & log printing

    Thank you for checking out my mod! 🙂

    Amount of time that went into creating this mod: ~500 hours

    Image 1

    Image 2

    Image 3

    Image 4

    LeapingYearsundefined Offline
    LeapingYearsundefined Offline
    LeapingYears
    wrote on last edited by
    #63

    Ultimateman uhhhh what tf is this 10847646-64cb-41ed-bbb1-535df59ab15f-image.png

    1 Reply Last reply
    1
    • Ultimatemanundefined Ultimateman

      [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

      Updated July 17th, 2025
      Original 2020 Version to load from "mod list":
      https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

      NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

      FEATURES

      • No fog
      • No denizens
      • Custom day & night cycle for each player
      • Rotating sky box
      • No lava / lava damage
      • Unlimited stamina
      • Player speed increased by 35 units per second
      • Jetgun has unlimited ammo ( lovely )
      • Jetgun can be used by everyone at the same time ( no jetgun limit )
      • Pack a Punch door stays open forever once players have turned on the power
      • Turbine doors stay open once players have turned on the power
      • Custom placed models ( +- 200 ) around the map to make the map look more believable
      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
      • Electric Trap & Turret no longer need Turbine
      • Electric Trap's health increased from 60 to 180
      • Unique player character looks
      • Custom Pack a Punch Camo
      • Over 190 custom textures

      Download links

      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

      Gzmorz: Helped with model array & log printing

      Thank you for checking out my mod! 🙂

      Amount of time that went into creating this mod: ~500 hours

      Image 1

      Image 2

      Image 3

      Image 4

      LeapingYearsundefined Offline
      LeapingYearsundefined Offline
      LeapingYears
      wrote on last edited by
      #64

      Ultimateman Everyone using this retexture beware: the sun_zombie.iwi file is either corrupt or poorly made, so if you encounter the big blue glitched box in the sky, remove the sun_zombie.iwi file and itll be fixed.

      Ultimatemanundefined 1 Reply Last reply
      0
      • LeapingYearsundefined LeapingYears

        Ultimateman Everyone using this retexture beware: the sun_zombie.iwi file is either corrupt or poorly made, so if you encounter the big blue glitched box in the sky, remove the sun_zombie.iwi file and itll be fixed.

        Ultimatemanundefined Offline
        Ultimatemanundefined Offline
        Ultimateman
        wrote on last edited by
        #65

        LeapingYears sun_zombie.iwi causes the box to appear on some systems.

        LeapingYearsundefined 1 Reply Last reply
        0
        • Ultimatemanundefined Ultimateman

          [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

          Updated July 17th, 2025
          Original 2020 Version to load from "mod list":
          https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

          NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
          https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

          Hey yall! This is my Tranzit mod which changes plenty of things in the map.

          FEATURES

          • No fog
          • No denizens
          • Custom day & night cycle for each player
          • Rotating sky box
          • No lava / lava damage
          • Unlimited stamina
          • Player speed increased by 35 units per second
          • Jetgun has unlimited ammo ( lovely )
          • Jetgun can be used by everyone at the same time ( no jetgun limit )
          • Pack a Punch door stays open forever once players have turned on the power
          • Turbine doors stay open once players have turned on the power
          • Custom placed models ( +- 200 ) around the map to make the map look more believable
          • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
          • Electric Trap & Turret no longer need Turbine
          • Electric Trap's health increased from 60 to 180
          • Unique player character looks
          • Custom Pack a Punch Camo
          • Over 190 custom textures

          Download links

          git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

          Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

          Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

          Gzmorz: Helped with model array & log printing

          Thank you for checking out my mod! 🙂

          Amount of time that went into creating this mod: ~500 hours

          Image 1

          Image 2

          Image 3

          Image 4

          MUG_03undefined Offline
          MUG_03undefined Offline
          MUG_03
          wrote on last edited by
          #66

          Ultimateman Te rifas reinvencion de die rise?jajajaja te qudo epicooo mano

          Ultimatemanundefined 1 Reply Last reply
          0
          • Ultimatemanundefined Ultimateman

            LeapingYears sun_zombie.iwi causes the box to appear on some systems.

            LeapingYearsundefined Offline
            LeapingYearsundefined Offline
            LeapingYears
            wrote on last edited by
            #67

            Ultimateman thanks, captain obvious. i didnt realize that at all. 😐

            Ultimatemanundefined 1 Reply Last reply
            0
            • LeapingYearsundefined LeapingYears

              Ultimateman thanks, captain obvious. i didnt realize that at all. 😐

              Ultimatemanundefined Offline
              Ultimatemanundefined Offline
              Ultimateman
              wrote on last edited by
              #68

              LeapingYears nah I just replied back coz you said that the texture was poorly made when in fact it's not. I don't know why some pcs cant display the texture correctly and I will not spend time fixing it coz I don't know the root of the error

              LeapingYearsundefined 1 Reply Last reply
              0
              • MUG_03undefined MUG_03

                Ultimateman Te rifas reinvencion de die rise?jajajaja te qudo epicooo mano

                Ultimatemanundefined Offline
                Ultimatemanundefined Offline
                Ultimateman
                wrote on last edited by
                #69

                MUG_03 die rise will be worked on eventually. 👍

                1 Reply Last reply
                0
                • Ultimatemanundefined Ultimateman

                  LeapingYears nah I just replied back coz you said that the texture was poorly made when in fact it's not. I don't know why some pcs cant display the texture correctly and I will not spend time fixing it coz I don't know the root of the error

                  LeapingYearsundefined Offline
                  LeapingYearsundefined Offline
                  LeapingYears
                  wrote on last edited by
                  #70

                  Ultimateman i said it was either because of a corrupted file or because it was poorly made. in this case if its not poorly made, then theres something else happening. the point of that comment wasnt to give reason of why it happened, it was to warn people in case the issue happened for them too and how to fix it, since i was the only one who said anything about it.

                  1 Reply Last reply
                  0
                  • Ultimatemanundefined Ultimateman

                    [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                    Updated July 17th, 2025
                    Original 2020 Version to load from "mod list":
                    https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                    NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                    FEATURES

                    • No fog
                    • No denizens
                    • Custom day & night cycle for each player
                    • Rotating sky box
                    • No lava / lava damage
                    • Unlimited stamina
                    • Player speed increased by 35 units per second
                    • Jetgun has unlimited ammo ( lovely )
                    • Jetgun can be used by everyone at the same time ( no jetgun limit )
                    • Pack a Punch door stays open forever once players have turned on the power
                    • Turbine doors stay open once players have turned on the power
                    • Custom placed models ( +- 200 ) around the map to make the map look more believable
                    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                    • Electric Trap & Turret no longer need Turbine
                    • Electric Trap's health increased from 60 to 180
                    • Unique player character looks
                    • Custom Pack a Punch Camo
                    • Over 190 custom textures

                    Download links

                    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                    Gzmorz: Helped with model array & log printing

                    Thank you for checking out my mod! 🙂

                    Amount of time that went into creating this mod: ~500 hours

                    Image 1

                    Image 2

                    Image 3

                    Image 4

                    toallitaundefined Offline
                    toallitaundefined Offline
                    toallita
                    wrote on last edited by
                    #71

                    Ultimateman Dude..
                    This is sick, muy top amigo. You just need to polish a few things on the map. Keep up the good work 👍.

                    (Sorry if my english sucks, i'm still studying this language).

                    Ultimatemanundefined 1 Reply Last reply
                    0
                    • toallitaundefined toallita

                      Ultimateman Dude..
                      This is sick, muy top amigo. You just need to polish a few things on the map. Keep up the good work 👍.

                      (Sorry if my english sucks, i'm still studying this language).

                      Ultimatemanundefined Offline
                      Ultimatemanundefined Offline
                      Ultimateman
                      wrote on last edited by
                      #72

                      toallita thank you. Easter egg will be updated to the map eventually, no other improvements can be made to the polishing side since some things can't be changed at all

                      1 Reply Last reply
                      0
                      • Meeundefined Offline
                        Meeundefined Offline
                        Mee
                        wrote on last edited by
                        #73

                        this mod is overriding my _clientids and i cant use other mods with it. cant decompile it either, what did he to do it?

                        1 Reply Last reply
                        0
                        • typervaderundefined Offline
                          typervaderundefined Offline
                          typervader
                          wrote on last edited by
                          #74

                          It would be nice if we could have options to cutozimzie the map how we like. Like, the whole thing with pap and the buildables is nice, but i think the jetgun was too strong and the map is just...way too bright for my liking.

                          Maybe give us optiions to enable what we like to?

                          1 Reply Last reply
                          1
                          • Stitch518undefined Offline
                            Stitch518undefined Offline
                            Stitch518
                            wrote on last edited by Stitch518
                            #75
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              wrote on last edited by
                              #76

                              bumping this up

                              1 Reply Last reply
                              0
                              • Ultimatemanundefined Ultimateman

                                [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                                Updated July 17th, 2025
                                Original 2020 Version to load from "mod list":
                                https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                                NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                                https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                FEATURES

                                • No fog
                                • No denizens
                                • Custom day & night cycle for each player
                                • Rotating sky box
                                • No lava / lava damage
                                • Unlimited stamina
                                • Player speed increased by 35 units per second
                                • Jetgun has unlimited ammo ( lovely )
                                • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                • Pack a Punch door stays open forever once players have turned on the power
                                • Turbine doors stay open once players have turned on the power
                                • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                • Electric Trap & Turret no longer need Turbine
                                • Electric Trap's health increased from 60 to 180
                                • Unique player character looks
                                • Custom Pack a Punch Camo
                                • Over 190 custom textures

                                Download links

                                git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                                Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                Gzmorz: Helped with model array & log printing

                                Thank you for checking out my mod! 🙂

                                Amount of time that went into creating this mod: ~500 hours

                                Image 1

                                Image 2

                                Image 3

                                Image 4

                                Pradoundefined Offline
                                Pradoundefined Offline
                                Prado
                                wrote on last edited by
                                #77

                                Ultimateman How to use the lamps?

                                Ultimatemanundefined 1 Reply Last reply
                                0
                                • Pradoundefined Prado

                                  Ultimateman How to use the lamps?

                                  Ultimatemanundefined Offline
                                  Ultimatemanundefined Offline
                                  Ultimateman
                                  wrote on last edited by
                                  #78

                                  Prado can't atm

                                  1 Reply Last reply
                                  0
                                  • Ultimatemanundefined Ultimateman

                                    [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                                    Updated July 17th, 2025
                                    Original 2020 Version to load from "mod list":
                                    https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                                    NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                                    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                    FEATURES

                                    • No fog
                                    • No denizens
                                    • Custom day & night cycle for each player
                                    • Rotating sky box
                                    • No lava / lava damage
                                    • Unlimited stamina
                                    • Player speed increased by 35 units per second
                                    • Jetgun has unlimited ammo ( lovely )
                                    • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                    • Pack a Punch door stays open forever once players have turned on the power
                                    • Turbine doors stay open once players have turned on the power
                                    • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                    • Electric Trap & Turret no longer need Turbine
                                    • Electric Trap's health increased from 60 to 180
                                    • Unique player character looks
                                    • Custom Pack a Punch Camo
                                    • Over 190 custom textures

                                    Download links

                                    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                                    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                    Gzmorz: Helped with model array & log printing

                                    Thank you for checking out my mod! 🙂

                                    Amount of time that went into creating this mod: ~500 hours

                                    Image 1

                                    Image 2

                                    Image 3

                                    Image 4

                                    Moha92mmedundefined Offline
                                    Moha92mmedundefined Offline
                                    Moha92mmed
                                    wrote on last edited by Moha92mmed
                                    #79

                                    Ultimateman
                                    wow man, nice job
                                    Big thanks ❤

                                    Ultimatemanundefined 1 Reply Last reply
                                    1
                                    • Bickylotheboistundefined Offline
                                      Bickylotheboistundefined Offline
                                      Bickylotheboist
                                      wrote on last edited by
                                      #80

                                      I tried playing this mod but its saying script failure, idk what to do, help

                                      Ultimatemanundefined 1 Reply Last reply
                                      0
                                      • Moha92mmedundefined Moha92mmed

                                        Ultimateman
                                        wow man, nice job
                                        Big thanks ❤

                                        Ultimatemanundefined Offline
                                        Ultimatemanundefined Offline
                                        Ultimateman
                                        wrote on last edited by
                                        #81

                                        Moha92mmed glad you like it no problem!

                                        1 Reply Last reply
                                        0
                                        • Bickylotheboistundefined Bickylotheboist

                                          I tried playing this mod but its saying script failure, idk what to do, help

                                          Ultimatemanundefined Offline
                                          Ultimatemanundefined Offline
                                          Ultimateman
                                          wrote on last edited by
                                          #82

                                          Bickylotheboist where did you try placing the files? The location path?

                                          Bickylotheboistundefined 1 Reply Last reply
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