TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025
-
Thanks You
-
[ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]
Updated July 17th, 2025
Original 2020 Version to load from "mod list":
https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/fileNEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-updateHey yall! This is my Tranzit mod which changes plenty of things in the map.
FEATURES
- No fog
- No denizens
- Custom day & night cycle for each player
- Rotating sky box
- No lava / lava damage
- Unlimited stamina
- Player speed increased by 35 units per second
- Jetgun has unlimited ammo ( lovely )
- Jetgun can be used by everyone at the same time ( no jetgun limit )
- Pack a Punch door stays open forever once players have turned on the power
- Turbine doors stay open once players have turned on the power
- Custom placed models ( +- 200 ) around the map to make the map look more believable
- Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
- Electric Trap & Turret no longer need Turbine
- Electric Trap's health increased from 60 to 180
- Unique player character looks
- Custom Pack a Punch Camo
- Over 190 custom textures
Download links
git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard
Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit
Gzmorz: Helped with model array & log printing
Thank you for checking out my mod!
Amount of time that went into creating this mod: ~500 hours
Ultimateman Any chance you could do a "lite" version of this mod, that just removes Denizens, has unlimited stamina, the Jetgun changes, and PaP/Turbine doors stay open after power is turned on?
Would really love to have those changes without the texture stuff and fog removal.
-
[ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]
Updated July 17th, 2025
Original 2020 Version to load from "mod list":
https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/fileNEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-updateHey yall! This is my Tranzit mod which changes plenty of things in the map.
FEATURES
- No fog
- No denizens
- Custom day & night cycle for each player
- Rotating sky box
- No lava / lava damage
- Unlimited stamina
- Player speed increased by 35 units per second
- Jetgun has unlimited ammo ( lovely )
- Jetgun can be used by everyone at the same time ( no jetgun limit )
- Pack a Punch door stays open forever once players have turned on the power
- Turbine doors stay open once players have turned on the power
- Custom placed models ( +- 200 ) around the map to make the map look more believable
- Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
- Electric Trap & Turret no longer need Turbine
- Electric Trap's health increased from 60 to 180
- Unique player character looks
- Custom Pack a Punch Camo
- Over 190 custom textures
Download links
git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard
Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit
Gzmorz: Helped with model array & log printing
Thank you for checking out my mod!
Amount of time that went into creating this mod: ~500 hours
Ultimateman i instaled the textures of the game map but have the default map textures always
-
Ultimateman i instaled the textures of the game map but have the default map textures always
Tomijsjs then either the folder struct is incorrect or you have not "installed textures" correctly. I would suggest you to follow my tutorial if you're having difficulties...
Link: https://youtu.be/0th6_aloZq0 -
[ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]
Updated July 17th, 2025
Original 2020 Version to load from "mod list":
https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/fileNEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-updateHey yall! This is my Tranzit mod which changes plenty of things in the map.
FEATURES
- No fog
- No denizens
- Custom day & night cycle for each player
- Rotating sky box
- No lava / lava damage
- Unlimited stamina
- Player speed increased by 35 units per second
- Jetgun has unlimited ammo ( lovely )
- Jetgun can be used by everyone at the same time ( no jetgun limit )
- Pack a Punch door stays open forever once players have turned on the power
- Turbine doors stay open once players have turned on the power
- Custom placed models ( +- 200 ) around the map to make the map look more believable
- Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
- Electric Trap & Turret no longer need Turbine
- Electric Trap's health increased from 60 to 180
- Unique player character looks
- Custom Pack a Punch Camo
- Over 190 custom textures
Download links
git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard
Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit
Gzmorz: Helped with model array & log printing
Thank you for checking out my mod!
Amount of time that went into creating this mod: ~500 hours
Ultimateman I used to get bored playing tranzit but this mod made me love it again thx you´re awesome dude
-
Ultimateman I used to get bored playing tranzit but this mod made me love it again thx you´re awesome dude
MrNobody1153 thanks! no problem, glad you like it!
-
Hey man is there any way to get the source files? I understand that you dont want people pretending they made the mod. I just want to add denizens to it but I dont understand gsc enough to fix the file after decompiling.
-
Hey man is there any way to get the source files? I understand that you dont want people pretending they made the mod. I just want to add denizens to it but I dont understand gsc enough to fix the file after decompiling.
Dragon115 Just use replaceFunc() on the functions you want to replace instead of modifying the entire file.
-
Dragon115 Just use replaceFunc() on the functions you want to replace instead of modifying the entire file.
JezuzLizard That worked thanks!
-
[ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]
Updated July 17th, 2025
Original 2020 Version to load from "mod list":
https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/fileNEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-updateHey yall! This is my Tranzit mod which changes plenty of things in the map.
FEATURES
- No fog
- No denizens
- Custom day & night cycle for each player
- Rotating sky box
- No lava / lava damage
- Unlimited stamina
- Player speed increased by 35 units per second
- Jetgun has unlimited ammo ( lovely )
- Jetgun can be used by everyone at the same time ( no jetgun limit )
- Pack a Punch door stays open forever once players have turned on the power
- Turbine doors stay open once players have turned on the power
- Custom placed models ( +- 200 ) around the map to make the map look more believable
- Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
- Electric Trap & Turret no longer need Turbine
- Electric Trap's health increased from 60 to 180
- Unique player character looks
- Custom Pack a Punch Camo
- Over 190 custom textures
Download links
git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard
Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit
Gzmorz: Helped with model array & log printing
Thank you for checking out my mod!
Amount of time that went into creating this mod: ~500 hours
This post is deleted! -
This post is deleted!
-
[ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]
Updated July 17th, 2025
Original 2020 Version to load from "mod list":
https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/fileNEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-updateHey yall! This is my Tranzit mod which changes plenty of things in the map.
FEATURES
- No fog
- No denizens
- Custom day & night cycle for each player
- Rotating sky box
- No lava / lava damage
- Unlimited stamina
- Player speed increased by 35 units per second
- Jetgun has unlimited ammo ( lovely )
- Jetgun can be used by everyone at the same time ( no jetgun limit )
- Pack a Punch door stays open forever once players have turned on the power
- Turbine doors stay open once players have turned on the power
- Custom placed models ( +- 200 ) around the map to make the map look more believable
- Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
- Electric Trap & Turret no longer need Turbine
- Electric Trap's health increased from 60 to 180
- Unique player character looks
- Custom Pack a Punch Camo
- Over 190 custom textures
Download links
git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard
Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit
Gzmorz: Helped with model array & log printing
Thank you for checking out my mod!
Amount of time that went into creating this mod: ~500 hours
Ultimateman trying to play the map but i get the following error msg:
G_FindConfigstringIndex: overflow (1590):
'maps/zombies/fx_zmb_avog_phasing' -
Ultimateman trying to play the map but i get the following error msg:
G_FindConfigstringIndex: overflow (1590):
'maps/zombies/fx_zmb_avog_phasing'Mangaphysics Hi! Could you message me on discord @ Ultimateman#9753. We can solve the issue on there since the error_msg will not happen if the files are in the right place & no other mods are loaded at same.
-
[ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]
Updated July 17th, 2025
Original 2020 Version to load from "mod list":
https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/fileNEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-updateHey yall! This is my Tranzit mod which changes plenty of things in the map.
FEATURES
- No fog
- No denizens
- Custom day & night cycle for each player
- Rotating sky box
- No lava / lava damage
- Unlimited stamina
- Player speed increased by 35 units per second
- Jetgun has unlimited ammo ( lovely )
- Jetgun can be used by everyone at the same time ( no jetgun limit )
- Pack a Punch door stays open forever once players have turned on the power
- Turbine doors stay open once players have turned on the power
- Custom placed models ( +- 200 ) around the map to make the map look more believable
- Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
- Electric Trap & Turret no longer need Turbine
- Electric Trap's health increased from 60 to 180
- Unique player character looks
- Custom Pack a Punch Camo
- Over 190 custom textures
Download links
git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard
Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit
Gzmorz: Helped with model array & log printing
Thank you for checking out my mod!
Amount of time that went into creating this mod: ~500 hours
Ultimateman is there a way to turn it off or do I have to take it out of the folder if I want to play regular tranzit?
-
Ultimateman is there a way to turn it off or do I have to take it out of the folder if I want to play regular tranzit?
DefLiquid You can just rename Images & Maps folder to lets say images1 and maps1. As long as the folder names are not called Images & Maps, the mods won't get loaded
-
Mangaphysics Hi! Could you message me on discord @ Ultimateman#9753. We can solve the issue on there since the error_msg will not happen if the files are in the right place & no other mods are loaded at same.
Ultimateman Hi so i had some other mods with it removed them and it seems to be working ty
-
Is there a mod to do the rictofen ee solo? I'm pretty sure this mod doesn't cover that?
-
Is there a mod to do the rictofen ee solo? I'm pretty sure this mod doesn't cover that?
W1LM3R Yeah, this mod doesn't include solo ee, believe I saw Bandit's post about solo ee for bo2 maps over here at forums some while ago, give it a look!
-
The only thing I see of him is the motd solo ee. But thanks anyway!
-
[ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]
Updated July 17th, 2025
Original 2020 Version to load from "mod list":
https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/fileNEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-updateHey yall! This is my Tranzit mod which changes plenty of things in the map.
FEATURES
- No fog
- No denizens
- Custom day & night cycle for each player
- Rotating sky box
- No lava / lava damage
- Unlimited stamina
- Player speed increased by 35 units per second
- Jetgun has unlimited ammo ( lovely )
- Jetgun can be used by everyone at the same time ( no jetgun limit )
- Pack a Punch door stays open forever once players have turned on the power
- Turbine doors stay open once players have turned on the power
- Custom placed models ( +- 200 ) around the map to make the map look more believable
- Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
- Electric Trap & Turret no longer need Turbine
- Electric Trap's health increased from 60 to 180
- Unique player character looks
- Custom Pack a Punch Camo
- Over 190 custom textures
Download links
git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard
Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit
Gzmorz: Helped with model array & log printing
Thank you for checking out my mod!
Amount of time that went into creating this mod: ~500 hours
Ultimateman This is a great mod, would you consider making one without the custom textures that change the atmosphere of the game? Like just with the QoL changes