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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated July 17th, 2025

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  • Ultimatemanundefined Ultimateman

    [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

    Updated July 17th, 2025
    Original 2020 Version to load from "mod list":
    https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

    NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

    FEATURES

    • No fog
    • No denizens
    • Custom day & night cycle for each player
    • Rotating sky box
    • No lava / lava damage
    • Unlimited stamina
    • Player speed increased by 35 units per second
    • Jetgun has unlimited ammo ( lovely )
    • Jetgun can be used by everyone at the same time ( no jetgun limit )
    • Pack a Punch door stays open forever once players have turned on the power
    • Turbine doors stay open once players have turned on the power
    • Custom placed models ( +- 200 ) around the map to make the map look more believable
    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
    • Electric Trap & Turret no longer need Turbine
    • Electric Trap's health increased from 60 to 180
    • Unique player character looks
    • Custom Pack a Punch Camo
    • Over 190 custom textures

    Download links

    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

    Gzmorz: Helped with model array & log printing

    Thank you for checking out my mod! 🙂

    Amount of time that went into creating this mod: ~500 hours

    Image 1

    Image 2

    Image 3

    Image 4

    Zach Fettundefined Offline
    Zach Fettundefined Offline
    Zach Fett
    wrote on last edited by
    #90

    Ultimateman Any chance you could do a "lite" version of this mod, that just removes Denizens, has unlimited stamina, the Jetgun changes, and PaP/Turbine doors stay open after power is turned on?

    Would really love to have those changes without the texture stuff and fog removal.

    1 Reply Last reply
    1
    • Ultimatemanundefined Ultimateman

      [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

      Updated July 17th, 2025
      Original 2020 Version to load from "mod list":
      https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

      NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

      FEATURES

      • No fog
      • No denizens
      • Custom day & night cycle for each player
      • Rotating sky box
      • No lava / lava damage
      • Unlimited stamina
      • Player speed increased by 35 units per second
      • Jetgun has unlimited ammo ( lovely )
      • Jetgun can be used by everyone at the same time ( no jetgun limit )
      • Pack a Punch door stays open forever once players have turned on the power
      • Turbine doors stay open once players have turned on the power
      • Custom placed models ( +- 200 ) around the map to make the map look more believable
      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
      • Electric Trap & Turret no longer need Turbine
      • Electric Trap's health increased from 60 to 180
      • Unique player character looks
      • Custom Pack a Punch Camo
      • Over 190 custom textures

      Download links

      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

      Gzmorz: Helped with model array & log printing

      Thank you for checking out my mod! 🙂

      Amount of time that went into creating this mod: ~500 hours

      Image 1

      Image 2

      Image 3

      Image 4

      Tomijsjsundefined Offline
      Tomijsjsundefined Offline
      Tomijsjs
      wrote on last edited by
      #91

      Ultimateman i instaled the textures of the game map but have the default map textures always

      Ultimatemanundefined 1 Reply Last reply
      0
      • Tomijsjsundefined Tomijsjs

        Ultimateman i instaled the textures of the game map but have the default map textures always

        Ultimatemanundefined Offline
        Ultimatemanundefined Offline
        Ultimateman
        wrote on last edited by
        #92

        Tomijsjs then either the folder struct is incorrect or you have not "installed textures" correctly. I would suggest you to follow my tutorial if you're having difficulties...
        Link: https://youtu.be/0th6_aloZq0

        1 Reply Last reply
        0
        • Ultimatemanundefined Ultimateman

          [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

          Updated July 17th, 2025
          Original 2020 Version to load from "mod list":
          https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

          NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
          https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

          Hey yall! This is my Tranzit mod which changes plenty of things in the map.

          FEATURES

          • No fog
          • No denizens
          • Custom day & night cycle for each player
          • Rotating sky box
          • No lava / lava damage
          • Unlimited stamina
          • Player speed increased by 35 units per second
          • Jetgun has unlimited ammo ( lovely )
          • Jetgun can be used by everyone at the same time ( no jetgun limit )
          • Pack a Punch door stays open forever once players have turned on the power
          • Turbine doors stay open once players have turned on the power
          • Custom placed models ( +- 200 ) around the map to make the map look more believable
          • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
          • Electric Trap & Turret no longer need Turbine
          • Electric Trap's health increased from 60 to 180
          • Unique player character looks
          • Custom Pack a Punch Camo
          • Over 190 custom textures

          Download links

          git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

          Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

          Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

          Gzmorz: Helped with model array & log printing

          Thank you for checking out my mod! 🙂

          Amount of time that went into creating this mod: ~500 hours

          Image 1

          Image 2

          Image 3

          Image 4

          MrNobody1153undefined Offline
          MrNobody1153undefined Offline
          MrNobody1153
          wrote on last edited by
          #93

          Ultimateman I used to get bored playing tranzit but this mod made me love it again thx you´re awesome dude 😁

          Ultimatemanundefined 1 Reply Last reply
          1
          • MrNobody1153undefined MrNobody1153

            Ultimateman I used to get bored playing tranzit but this mod made me love it again thx you´re awesome dude 😁

            Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            wrote on last edited by
            #94

            MrNobody1153 thanks! no problem, glad you like it!

            1 Reply Last reply
            0
            • Dragon115undefined Offline
              Dragon115undefined Offline
              Dragon115
              wrote on last edited by
              #95

              Hey man is there any way to get the source files? I understand that you dont want people pretending they made the mod. I just want to add denizens to it but I dont understand gsc enough to fix the file after decompiling.

              JezuzLizardundefined 1 Reply Last reply
              0
              • Dragon115undefined Dragon115

                Hey man is there any way to get the source files? I understand that you dont want people pretending they made the mod. I just want to add denizens to it but I dont understand gsc enough to fix the file after decompiling.

                JezuzLizardundefined Offline
                JezuzLizardundefined Offline
                JezuzLizard
                Plutonium Staff
                wrote on last edited by
                #96

                Dragon115 Just use replaceFunc() on the functions you want to replace instead of modifying the entire file.

                Dragon115undefined 1 Reply Last reply
                1
                • JezuzLizardundefined JezuzLizard

                  Dragon115 Just use replaceFunc() on the functions you want to replace instead of modifying the entire file.

                  Dragon115undefined Offline
                  Dragon115undefined Offline
                  Dragon115
                  wrote on last edited by
                  #97

                  JezuzLizard That worked thanks!

                  1 Reply Last reply
                  0
                  • Ultimatemanundefined Ultimateman

                    [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                    Updated July 17th, 2025
                    Original 2020 Version to load from "mod list":
                    https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                    NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                    Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                    FEATURES

                    • No fog
                    • No denizens
                    • Custom day & night cycle for each player
                    • Rotating sky box
                    • No lava / lava damage
                    • Unlimited stamina
                    • Player speed increased by 35 units per second
                    • Jetgun has unlimited ammo ( lovely )
                    • Jetgun can be used by everyone at the same time ( no jetgun limit )
                    • Pack a Punch door stays open forever once players have turned on the power
                    • Turbine doors stay open once players have turned on the power
                    • Custom placed models ( +- 200 ) around the map to make the map look more believable
                    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                    • Electric Trap & Turret no longer need Turbine
                    • Electric Trap's health increased from 60 to 180
                    • Unique player character looks
                    • Custom Pack a Punch Camo
                    • Over 190 custom textures

                    Download links

                    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                    Gzmorz: Helped with model array & log printing

                    Thank you for checking out my mod! 🙂

                    Amount of time that went into creating this mod: ~500 hours

                    Image 1

                    Image 2

                    Image 3

                    Image 4

                    Xsicodelicundefined Offline
                    Xsicodelicundefined Offline
                    Xsicodelic
                    wrote on last edited by
                    #98
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • TimelordAlexundefined Offline
                      TimelordAlexundefined Offline
                      TimelordAlex
                      wrote on last edited by
                      #99
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • Ultimatemanundefined Ultimateman

                        [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                        Updated July 17th, 2025
                        Original 2020 Version to load from "mod list":
                        https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                        NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                        https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                        Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                        FEATURES

                        • No fog
                        • No denizens
                        • Custom day & night cycle for each player
                        • Rotating sky box
                        • No lava / lava damage
                        • Unlimited stamina
                        • Player speed increased by 35 units per second
                        • Jetgun has unlimited ammo ( lovely )
                        • Jetgun can be used by everyone at the same time ( no jetgun limit )
                        • Pack a Punch door stays open forever once players have turned on the power
                        • Turbine doors stay open once players have turned on the power
                        • Custom placed models ( +- 200 ) around the map to make the map look more believable
                        • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                        • Electric Trap & Turret no longer need Turbine
                        • Electric Trap's health increased from 60 to 180
                        • Unique player character looks
                        • Custom Pack a Punch Camo
                        • Over 190 custom textures

                        Download links

                        git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                        Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                        Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                        Gzmorz: Helped with model array & log printing

                        Thank you for checking out my mod! 🙂

                        Amount of time that went into creating this mod: ~500 hours

                        Image 1

                        Image 2

                        Image 3

                        Image 4

                        Mangaphysicsundefined Offline
                        Mangaphysicsundefined Offline
                        Mangaphysics
                        wrote on last edited by
                        #100

                        Ultimateman trying to play the map but i get the following error msg:
                        G_FindConfigstringIndex: overflow (1590):
                        'maps/zombies/fx_zmb_avog_phasing'

                        Ultimatemanundefined 1 Reply Last reply
                        0
                        • Mangaphysicsundefined Mangaphysics

                          Ultimateman trying to play the map but i get the following error msg:
                          G_FindConfigstringIndex: overflow (1590):
                          'maps/zombies/fx_zmb_avog_phasing'

                          Ultimatemanundefined Offline
                          Ultimatemanundefined Offline
                          Ultimateman
                          wrote on last edited by
                          #101

                          Mangaphysics Hi! Could you message me on discord @ Ultimateman#9753. We can solve the issue on there since the error_msg will not happen if the files are in the right place & no other mods are loaded at same.

                          Mangaphysicsundefined 1 Reply Last reply
                          0
                          • Ultimatemanundefined Ultimateman

                            [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                            Updated July 17th, 2025
                            Original 2020 Version to load from "mod list":
                            https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                            NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                            https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                            Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                            FEATURES

                            • No fog
                            • No denizens
                            • Custom day & night cycle for each player
                            • Rotating sky box
                            • No lava / lava damage
                            • Unlimited stamina
                            • Player speed increased by 35 units per second
                            • Jetgun has unlimited ammo ( lovely )
                            • Jetgun can be used by everyone at the same time ( no jetgun limit )
                            • Pack a Punch door stays open forever once players have turned on the power
                            • Turbine doors stay open once players have turned on the power
                            • Custom placed models ( +- 200 ) around the map to make the map look more believable
                            • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                            • Electric Trap & Turret no longer need Turbine
                            • Electric Trap's health increased from 60 to 180
                            • Unique player character looks
                            • Custom Pack a Punch Camo
                            • Over 190 custom textures

                            Download links

                            git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                            Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                            Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                            Gzmorz: Helped with model array & log printing

                            Thank you for checking out my mod! 🙂

                            Amount of time that went into creating this mod: ~500 hours

                            Image 1

                            Image 2

                            Image 3

                            Image 4

                            DefLiquidundefined Offline
                            DefLiquidundefined Offline
                            DefLiquid
                            wrote on last edited by
                            #102

                            Ultimateman is there a way to turn it off or do I have to take it out of the folder if I want to play regular tranzit?

                            Ultimatemanundefined 1 Reply Last reply
                            0
                            • DefLiquidundefined DefLiquid

                              Ultimateman is there a way to turn it off or do I have to take it out of the folder if I want to play regular tranzit?

                              Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              wrote on last edited by
                              #103

                              DefLiquid You can just rename Images & Maps folder to lets say images1 and maps1. As long as the folder names are not called Images & Maps, the mods won't get loaded 🙂

                              1 Reply Last reply
                              0
                              • Ultimatemanundefined Ultimateman

                                Mangaphysics Hi! Could you message me on discord @ Ultimateman#9753. We can solve the issue on there since the error_msg will not happen if the files are in the right place & no other mods are loaded at same.

                                Mangaphysicsundefined Offline
                                Mangaphysicsundefined Offline
                                Mangaphysics
                                wrote on last edited by
                                #104

                                Ultimateman Hi so i had some other mods with it removed them and it seems to be working ty

                                1 Reply Last reply
                                1
                                • W1LM3Rundefined Offline
                                  W1LM3Rundefined Offline
                                  W1LM3R
                                  wrote on last edited by
                                  #105

                                  Is there a mod to do the rictofen ee solo? I'm pretty sure this mod doesn't cover that?

                                  Ultimatemanundefined 1 Reply Last reply
                                  0
                                  • W1LM3Rundefined W1LM3R

                                    Is there a mod to do the rictofen ee solo? I'm pretty sure this mod doesn't cover that?

                                    Ultimatemanundefined Offline
                                    Ultimatemanundefined Offline
                                    Ultimateman
                                    wrote on last edited by
                                    #106

                                    W1LM3R Yeah, this mod doesn't include solo ee, believe I saw Bandit's post about solo ee for bo2 maps over here at forums some while ago, give it a look!

                                    1 Reply Last reply
                                    0
                                    • W1LM3Rundefined Offline
                                      W1LM3Rundefined Offline
                                      W1LM3R
                                      wrote on last edited by
                                      #107

                                      The only thing I see of him is the motd solo ee. But thanks anyway!

                                      1 Reply Last reply
                                      0
                                      • Ultimatemanundefined Ultimateman

                                        [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                                        Updated July 17th, 2025
                                        Original 2020 Version to load from "mod list":
                                        https://www.mediafire.com/file/lbvzy39kynt2pqv/zm_tranzit_reimgained_2020_legacy_mod.zip/file

                                        NEW VERSION OF THE MOD CALLED "Tranzit Revamped 2024 Mod"
                                        https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                        Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                        FEATURES

                                        • No fog
                                        • No denizens
                                        • Custom day & night cycle for each player
                                        • Rotating sky box
                                        • No lava / lava damage
                                        • Unlimited stamina
                                        • Player speed increased by 35 units per second
                                        • Jetgun has unlimited ammo ( lovely )
                                        • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                        • Pack a Punch door stays open forever once players have turned on the power
                                        • Turbine doors stay open once players have turned on the power
                                        • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                        • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                        • Electric Trap & Turret no longer need Turbine
                                        • Electric Trap's health increased from 60 to 180
                                        • Unique player character looks
                                        • Custom Pack a Punch Camo
                                        • Over 190 custom textures

                                        Download links

                                        git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                                        Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                        Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                        Gzmorz: Helped with model array & log printing

                                        Thank you for checking out my mod! 🙂

                                        Amount of time that went into creating this mod: ~500 hours

                                        Image 1

                                        Image 2

                                        Image 3

                                        Image 4

                                        Aske1836undefined Offline
                                        Aske1836undefined Offline
                                        Aske1836
                                        wrote on last edited by
                                        #108

                                        Ultimateman This is a great mod, would you consider making one without the custom textures that change the atmosphere of the game? Like just with the QoL changes

                                        Ultimatemanundefined 1 Reply Last reply
                                        0
                                        • Aske1836undefined Aske1836

                                          Ultimateman This is a great mod, would you consider making one without the custom textures that change the atmosphere of the game? Like just with the QoL changes

                                          Ultimatemanundefined Offline
                                          Ultimatemanundefined Offline
                                          Ultimateman
                                          wrote on last edited by
                                          #109

                                          Aske1836 you can just leave the images folder "uninstalled" and you will see the visuals & qol working just fine. Just make sure that you have the scripts installed

                                          1 Reply Last reply
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