[ City Of Mars V2 "The Final Awakening" Update - BO2 Nuketown Reimagined Plutonium ]
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i played it for the first time on a server yesterday, and its really well done. wanted to have my own server with it but unfortunately it gives me an syntax error when the script gets compiled (when the server loads up). Any fixes? https://i.imgur.com/6rEIfaY.png
edit: quick info im also already using the updated version published on your github 2 months ago.
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Fix that and it will probably work. (I have no experience with this mod, just looked at the error logically)
So the fix (I think) is to remove the
/
from line 79 -
HasjBlok yup this is correct, a misspell on my end.
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FaZe Nyte fixed github files. they should be working again!
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Ultimateman Appreciate it, i also fixed and compiled it for myself already, but its nice to here that you also pushed an update for it. Besides that i can tell (after playing the mod for a while now) that you really did a great job on this one. keep it going!
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FaZe Nyte ahh my bad glad you got it working already! Thanks boss I appreciate the feedback. More to come out eventually
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i hit all dummys head but nothing happens
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FeelinaraSylveon make sure that all dummy heads are cut off from the mannequin. You shooting the "light" does nothing other than to indicate if you've found said mannequin yet. Make sure to decapitate all heads!
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do you have to have the dlc to play?
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NickleCreeper yes
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The lockdown is not working, me and my friend are on plutonium server and everything else has been fine until now, also we started taking fall damage in perk heaven and lost everything
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I believe you guys are runnning other mods while using this. Please do not use other mods while playing City of Mars, as the mod might not work as intended.
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Server on plutonium is really laggy but me and my friends dont have high ping, are there any issues with the server at the moment?
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Ultimateman damn lil guy dsnt spnsh
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when hosting a custom game the non host always start loosing connection to the game any idea why?
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Confusedtheo This has started to happen for people ever since the last plutonium update.
Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.Does this also happen when you are not running any mods / scripts in coop customs?
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Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once