<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Tips on script creation&#x2F;coding.]]></title><description><![CDATA[<p dir="auto">Does anyone know where I could find theory on script coding? I got a little interested in this, I tried to get information of some scripts that are in the forum, and decompile some, to see their code, but when I compiled again, it gave errors, and did not touch anything of the code, I just wanted to try to understand how it worked, I liked some custom "power up" ones, one that improved the weapon, another that gave you infinite bullets for thirty seconds, and I wanted to try to replicate something like that, make a custom, I don't know, a x3 or x4, with a limit of duration.<br />
P.S.: I speak Spanish, and my English is bad, I can handle basic programming concepts, (use a translator to transmit this message), if someone wants to help me, or give me some advice, thanks in advance.</p>
]]></description><link>https://forum.plutonium.pw/topic/17874/tips-on-script-creation-coding</link><generator>RSS for Node</generator><lastBuildDate>Tue, 10 Mar 2026 16:09:54 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/17874.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 19 Feb 2022 10:19:52 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Tips on script creation&#x2F;coding. on Mon, 28 Feb 2022 09:00:32 GMT]]></title><description><![CDATA[<p dir="auto">Exactly, what I mean is how each library contains.</p>
]]></description><link>https://forum.plutonium.pw/post/71744</link><guid isPermaLink="true">https://forum.plutonium.pw/post/71744</guid><dc:creator><![CDATA[ElotitoGameplay]]></dc:creator><pubDate>Mon, 28 Feb 2022 09:00:32 GMT</pubDate></item><item><title><![CDATA[Reply to Tips on script creation&#x2F;coding. on Sun, 20 Feb 2022 10:30:15 GMT]]></title><description><![CDATA[<p dir="auto">For example, these.</p>
<p dir="auto">#include maps/mp/_utility;<br />
#include common_scripts/utility;<br />
#include maps/mp/gametypes_zm/_hud_util;<br />
#include maps/mp/zombies/_zm;<br />
#include maps/mp/zombies/_zm_utility;<br />
#include maps/mp/zombies/_zm_weapons;<br />
#include maps/mp/zombies/_zm_stats;<br />
#include maps/mp/gametypes_zm/_hud_message;<br />
#include maps/mp/zombies/_zm_powerups;<br />
#include maps/mp/zombies/_zm_perks;<br />
#include maps/mp/zombies/_zm_audio;<br />
#include maps/mp/zombies/_zm_score;</p>
]]></description><link>https://forum.plutonium.pw/post/71074</link><guid isPermaLink="true">https://forum.plutonium.pw/post/71074</guid><dc:creator><![CDATA[ElotitoGameplay]]></dc:creator><pubDate>Sun, 20 Feb 2022 10:30:15 GMT</pubDate></item><item><title><![CDATA[Reply to Tips on script creation&#x2F;coding. on Sat, 19 Feb 2022 20:34:43 GMT]]></title><description><![CDATA[<p dir="auto">@Tentha I searched, and although not all of them, some do have the source code, but I still don't know what each library is for. It's not as if I were looking for a tutorial to program in c++, its syntax, with its standard libraries and so on, but I'll keep trying, and thanks for your advice.</p>
]]></description><link>https://forum.plutonium.pw/post/70995</link><guid isPermaLink="true">https://forum.plutonium.pw/post/70995</guid><dc:creator><![CDATA[ElotitoGameplay]]></dc:creator><pubDate>Sat, 19 Feb 2022 20:34:43 GMT</pubDate></item></channel></rss>