<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Errors]]></title><description><![CDATA[<p dir="auto">anyone fix it for me pleeeez</p>
<p dir="auto"><img src="/assets/uploads/files/1589994221470-capture-resized.jpg" alt="Capture.JPG" class=" img-fluid img-markdown" /></p>
<p dir="auto">i've done eveything but i got errors</p>
<p dir="auto">this is the my dedicated_zm.cfg</p>
<pre><code>//////////////////////////////////////////////////
///  PlutoT6 ZM ServerConfiguration file        //
//////////////////////////////////////////////////
// This config best view with Notepad++     OR  //
// Other *nix compatible editors of your choice.//
//////////////////////////////////////////////////
//  0.1 Basic version                           //
//  0.2 Added map list and map rotation         //
//  0.3 Added Colors and B3/Log/RCon section    //
//  0.4 Added gametype to map list and rotation //
//  0.5 Added location to map list and rotation //
//  0.6 Added Sharp Shooter and Gun game        //
//  0.7 Clean up                                //
//  0.8 Additional gts -Fry                     //
//  0.9 Cleaned up the mess Fry merged,         //
//      added more comments                     //
//  1.0 Noob friendly -Fry                      //
//////////////////////////////////////////////////
// SERVER NAME &amp; COLORS TIPS                    //
//////////////////////////////////////////////////
// ^0 Black                                     //
// ^1 Red                                       //
// ^2 Green                                     //
// ^3 Yellow                                    //
// ^4 Blue                                      //
// ^5 Cyan                                      //
// ^6 Pink                                      //
// ^7 White                                     //
//////////////////////////////////////////////////

sv_hostname "^1PlutoT6^7 Default Server"        //Give your server a name so you can spot it on the serverlist.

//////////////////////////////////////////////////
// GENERAL SETTINGS                             //
//////////////////////////////////////////////////
//sv_offline 1                                  // Enables the offline mode. 1 = offline, 0 = online useful for LANs or in the case we get shut down.
//g_password ""                                 // Password protected Game Server
party_maxplayers 4                              // Maximum players that are allowed in your server. (1-8) (Recommend 4 for almost bug free gameplay)
//sv_minPing 0                                  // Minimum ping neede to the server? (Terribly broken and inaccurate since ages!)
//sv_maxPing 400                                // Maximum ping allowed to the server? (Terribly broken and inaccurate since ages!)
//zm_gungame 1                                  // Enable Pluto's custom Gun Game?
//zm_sharpshooter 1                             // Enable Pluto's custom Sharp Shooter?
//gts zmDifficulty 1                            // Difficulty? 0 = Easy, 1 = Normal
//gts startRound 1                              // Starting Round. Only Survival and Grief have this option!
//gts magic 1                                   // Remove all supernatural assistance? Only Survival and Grief have this option!
//gts headshotsonly 0                           // Headshots only? Only Survival and Grief have this option!
//gts allowdogs 1                               // Allow Hellhounds? Only Survival has this option!
//gts cleansedLoadout 1                         // Allow players to choose their Loadout? Only Turned has this option!
//////////////////////////////////////////////////

//////////////////////////////////////////////////
// B3, IW4MADMIN, GAME LOG &amp; RCON SETTINGS      //
//////////////////////////////////////////////////
g_logSync 2                                     // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs.
g_log "logs\games_zm.log"                       // If you choose to use this make sure the filename is unique for each server!
rcon_password ""                                // RemoteCONtrol password, needed for most management tools like IW4MADMIN and B3. Do not skip if you installing IW4MADMIN.
//////////////////////////////////////////////////


//////////////////////////////////////////////////
// MAP LIST WITH ALL GAME MODES AND LOCATIONS   //
//////////////////////////////////////////////////
// At the moment only the first game mode of    //
// each map works on dedicated servers (31/3/18)//
//////////////////////////////////////////////////
//          Buried aka Resolution 1295          //
//////////////////////////////////////////////////
//gametype zclassic loc processing map zm_buried//
//////////////////////////////////////////////////
//       Die Rise aka Great Leap Forward        //
//////////////////////////////////////////////////
//gametype zclassic loc rooftop map zm_highrise//
//////////////////////////////////////////////////
//                   Nuketown                   //
//////////////////////////////////////////////////
//gametype zstandard loc nuked map zm_nuked     //
//////////////////////////////////////////////////
//                Mob of the Dead               //
//////////////////////////////////////////////////
//gametype zclassic loc prison map zm_prison//
//////////////////////////////////////////////////
//                    Origins                   //
//Make sure you don't allow more than 4 players!//
//////////////////////////////////////////////////
//gametype zclassic loc tomb map zm_tomb        //
//////////////////////////////////////////////////
//              Diner (Turned only)             //
//////////////////////////////////////////////////
//gametype zcleansed loc diner map zm_transit_dr//
//////////////////////////////////////////////////
//   Green Run aka Bus Depot aka Farm aka Town  //
//////////////////////////////////////////////////
//gametype zclassic loc transit map zm_transit  //
//////////////////////////////////////////////////

//////////////////////////////////////////////////////////////////////////////////////
//Unlike in other games/MP you should always define the game type and location.     //
//////////////////////////////////////////////////////////////////////////////////////

sv_maprotation "gametype zclassic loc processing map zm_buried gametype zclassic loc rooftop map zm_highrise gametype zstandard loc nuked map zm_nuked gametype zclassic loc prison map zm_prison gametype zclassic loc tomb map zm_tomb gametype zclassic loc transit map zm_transit"

//Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
map_rotate```</code></pre>
]]></description><link>https://forum.plutonium.pw/topic/1821/errors</link><generator>RSS for Node</generator><lastBuildDate>Tue, 19 May 2026 09:31:54 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/1821.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 20 May 2020 17:08:43 GMT</pubDate><ttl>60</ttl></channel></rss>