Feature: Improve cg_drawfps functionality.
Description: As a player who was making mods back in the days I remember how important the coordinates and the angle you're looking at were. I like the new fps counter style, but it's not enough for modding. A few times I even reached the in-game dynamic objects (entities) limit. But all of these things are shown only with cg_drawfps enabled.
Motivation: The original functionality should be back as an optinal value (like "cg_drawfps 2" or smth like that), so people can create mods easier since at least coordinates is a very important thing.