<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Bo2 game mod server]]></title><description><![CDATA[<p dir="auto">I want to change game mod for my server and is not working, someone have a solution ?</p>
]]></description><link>https://forum.plutonium.pw/topic/33128/bo2-game-mod-server</link><generator>RSS for Node</generator><lastBuildDate>Tue, 14 Apr 2026 02:57:36 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/33128.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 10 Oct 2023 23:07:44 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Bo2 game mod server on Wed, 11 Oct 2023 10:20:12 GMT]]></title><description><![CDATA[<p dir="auto">How are we supposed to know? You didn't tell us what game mode you want to run.</p>
]]></description><link>https://forum.plutonium.pw/post/128505</link><guid isPermaLink="true">https://forum.plutonium.pw/post/128505</guid><dc:creator><![CDATA[Xerxes]]></dc:creator><pubDate>Wed, 11 Oct 2023 10:20:12 GMT</pubDate></item><item><title><![CDATA[Reply to Bo2 game mod server on Wed, 11 Oct 2023 09:04:09 GMT]]></title><description><![CDATA[<p dir="auto">What’s wrong ?</p>
]]></description><link>https://forum.plutonium.pw/post/128503</link><guid isPermaLink="true">https://forum.plutonium.pw/post/128503</guid><dc:creator><![CDATA[Axel2235]]></dc:creator><pubDate>Wed, 11 Oct 2023 09:04:09 GMT</pubDate></item><item><title><![CDATA[Reply to Bo2 game mod server on Wed, 11 Oct 2023 05:50:08 GMT]]></title><description><![CDATA[<p dir="auto">///////////////////////////////////////////////////<br />
///     PlutoT6 MP Server Configuration file     //<br />
///////////////////////////////////////////////////<br />
// This config best view with Notepad++     OR   //<br />
// other *nix compatible editors of your choice. //<br />
///////////////////////////////////////////////////<br />
// Remove "//" in front of lines to allow the    //<br />
// server to read them.                          //<br />
// Anything after "//" is a comment.             //<br />
///////////////////////////////////////////////////</p>
<p dir="auto">//////////////////////////////////////////////////<br />
// GENERAL CONFIGURATION                        //<br />
//////////////////////////////////////////////////<br />
//g_password ""                                 // Require a password to join your server. (Use "password &lt;yourpassword&gt;" to set it on the client before connecting)<br />
//sv_maxclients 18                              // How many players can join your server. (1-18)<br />
//scr_showperksonspawn 1                        // Display currently equipped perks on HUD when spawning (1 = On, 0 = Off)<br />
//scr_deleteexplosivesonspawn 1                 // Remove thrown lethal explosives when killed (1 = On, 0 = Off)<br />
//sv_minPing 0                                  // Minimum ping needed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!)<br />
//sv_maxPing 400                                // Maximum ping allowed to the server? (NOT recommended to edit, terribly broken and inaccurate since ages!)<br />
//scr_disable_cac 1                             // Disable Custom Classes?<br />
//scr_max_rank 0                                // Block every player with a level up this value<br />
//scr_min_prestige 0                            // Block every player with a prestige below this value<br />
//sv_restrictionList "restricted.cfg"           // Sets the file name for our restriction system.<br />
//sv_enableItemRestriction 1                    // Enables our custom restriction system.<br />
//g_customteamnames "allies,Team 1|axis,Team 2" // Set custom team names on scoreboard.<br />
sv_voice "2"                                    // Allow Voice Chat (0 = Disable 1 = Everyone hears you. 2 = Teams only)<br />
sv_voicequality "3"                             // Voice Chat Quality. (0-9) Default is 3 (= Steam/Console quality). Use 9 for the best quality.<br />
sv_allowAimAssist 1                             // Allow Aim Assist on gamepads. (0 = Will lock the option on gamepad controls menu.)<br />
sv_allowDof 0                                   // Disallows the clients from having DoF to prevent a few DoF related glitches + gains a few frames. (0 = force off DoF on the clients, 1 = let the client decide)<br />
demo_enabled 1                                  // Record matches as demo files? 1 = Enabled, 0 = Disabled (Very efficient &lt;5MB per match for a full server)<br />
sv_sayname "Console"                            // name server-side 'say' commands show up as<br />
sv_patch_dsr50 true                             // Apply DSR-50 patches on this server? (true = stock game, false = pre-patch DSR-50)<br />
//////////////////////////////////////////////////</p>
<p dir="auto">//////////////////////////////////////////////////<br />
// B3, IW4MADMIN, GAME LOG &amp; RCON SETTINGS      //<br />
//////////////////////////////////////////////////<br />
g_logSync 2                                     // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs. (Keep this at 2 if you plan on using a 3rd party admin tool)<br />
g_log "logs\games_mp.log"                       // IMPORTANT! Make sure the filename is unique for each server you clone!<br />
rcon_password ""                                // RemoteCONtrol password. !!Do NOT skip if you plan on using a 3rd party admin tool such as B3 or IW4m-Admin!!<br />
//////////////////////////////////////////////////</p>
<p dir="auto">//////////////////////////////////////////////////<br />
// RESTRICTIONS CONFIGURATION                   //<br />
//////////////////////////////////////////////////<br />
// BANNED ATTACHMENTS                           //<br />
//////////////////////////////////////////////////<br />
//restrict_attachment "reflex"                  // Reflex<br />
//restrict_attachment "steadyaim"               // Laser sight<br />
//restrict_attachment "silencer"                // Suppressor/Silencer<br />
//restrict_attachment "dualclip"                // Fast Mag<br />
//restrict_attachment "holo"                    // EOTech Sight<br />
//restrict_attachment "grip"                    // Grip<br />
//restrict_attachment "fastads"                 // Quickdraw<br />
//restrict_attachment "fmj"                     // Full Metal Jacket<br />
//restrict_attachment "extbarrel"               // Long Barrel<br />
//restrict_attachment "rangefinder"             // Target Finder<br />
//restrict_attachment "stalker"                 // Stock<br />
//restrict_attachment "extclip"                 // Extended Clip<br />
//restrict_attachment "dualoptic"               // Hybrid Optic<br />
//restrict_attachment "sf"                      // Select Fire<br />
//restrict_attachment "rf"                      // Rapid Fire<br />
//restrict_attachment "gl"                      // Grenade Launcher<br />
//restrict_attachment "mms"                     // Millimeter Scanner<br />
//restrict_attachment "acog"                    // ACOG Sight<br />
//restrict_attachment "swayreduc"               // Ballistics CPU<br />
//restrict_attachment "vzoom"                   // Variable Zoom<br />
//restrict_attachment "ir"                      // Dual Band Scope<br />
//restrict_attachment "dw"                      // Dual Wield<br />
//restrict_attachment "tacknife"                // Tactical Knife<br />
//restrict_attachment "stackfire"               // Tri-Bolt (Crossbow)</p>
<p dir="auto">//////////////////////////////////////////////////<br />
//              RESTRICT PERK 1                 //<br />
//////////////////////////////////////////////////</p>
<p dir="auto">//////////////////////////////////////////////////<br />
//               Lightweight                    //<br />
//  Move Faster. Take no damage when falling.   //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_movefaster|specialty_fallheight"<br />
//////////////////////////////////////////////////<br />
//                Hardline                      //<br />
//         Earn Scorestreaks faster.            //<br />
//////////////////////////////////////////////////<br />
//restrict_item specialty_earnmoremomentum<br />
//////////////////////////////////////////////////<br />
//                Blind Eye                     //<br />
//  Undetectable by AI controlled air support.  //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_nottargetedbyairsupport"<br />
//////////////////////////////////////////////////<br />
//               Flak Jacket                    //<br />
//      Take less explosive damage              //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_flakjacket"<br />
//////////////////////////////////////////////////<br />
//               Ghost                          //<br />
//      Cannnot be detected by enemy UAVs.      //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_gpsjammer"<br />
//////////////////////////////////////////////////<br />
//              RESTRICT PERK 2                 //<br />
//////////////////////////////////////////////////<br />
//               Toughness                      //<br />
//      Flinch less when shot.                  //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_bulletflinch"<br />
//////////////////////////////////////////////////<br />
//               Cold Blooded                   //<br />
//       Resistant to targeting systems.        //<br />
//       No name or red crosshair               //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_immunenvthermal|specialty_noname|specialty_immunerangefinder|specialty_nokillstreakreticle|specialty_immunemms|specialty_nomotionsensor"<br />
//////////////////////////////////////////////////<br />
//               Fast Hands                     //<br />
//      Swap weapons and use equipment fast.    //<br />
//            Reset pin grenades.               //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_fastweaponswitch|specialty_pin_back|specialty_fasttoss|specialty_fastequipmentuse"<br />
//////////////////////////////////////////////////<br />
//               Hardwire                       //<br />
//      Immune to counter-UAV and EMP           //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_immunecounteruav|specialty_immuneemp"<br />
//////////////////////////////////////////////////<br />
//               Scavenger                     //<br />
//      Refill ammo on people you killed.      //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_scavenger"<br />
//////////////////////////////////////////////////<br />
//              RESTRICT PERK 3                 //<br />
//////////////////////////////////////////////////<br />
//               Dexterity                      //<br />
//        Aim faster after sprinting.           //<br />
//         Mantle and climb faster.             //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_fastmantle|specialty_fastladderclimb|specialty_sprintrecovery|specialty_fastmeleerecovery"<br />
//////////////////////////////////////////////////<br />
//               Extreme Conditioning           //<br />
//             Aim faster after sprinting.      //<br />
//              Mantle and climb faster.        //<br />
//////////////////////////////////////////////////<br />
//restrict_item specialty_longersprint<br />
//////////////////////////////////////////////////<br />
//               Engineer                       //<br />
// Reroll &amp; booby trap Care Packages.           //<br />
// Show enemy equipment in the world.           //<br />
// Delay explosives.                            //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_showenemyequipment|specialty_delayexplosive"<br />
//////////////////////////////////////////////////<br />
//               Tactical Mask                  //<br />
//   Reduces effects of flashbangs,Concussion,  //<br />
//   Shock Charges.                             //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_stunprotection|specialty_flashprotection|specialty_proximityprotection"<br />
//////////////////////////////////////////////////<br />
//               Dead Silence                   //<br />
//   Move silently and be very sneaky sneaky.   //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_quieter"<br />
//////////////////////////////////////////////////<br />
//               Awareness                      //<br />
//      Enemy movements are easier to hear.     //<br />
//////////////////////////////////////////////////<br />
//restrict_item "specialty_loudenemies"<br />
//////////////////////////////////////////////////</p>
<p dir="auto">//////////////////////////////////////////////////<br />
//Wild Card Perks                               //<br />
//////////////////////////////////////////////////<br />
//restrict_item "bonuscard_perk_1_greed"        // Perk 1 Greed - Take a second perk.<br />
//restrict_item "bonuscard_perk_2_greed"        // Perk 2 Greed - same as a above.<br />
//restrict_item "bonuscard_perk_3_greed"        // Perk 3 Greed - sigh...same as above.<br />
//restrict_item "bonuscard_overkill"            // Overkill - Take a primary weapon as your second weapon.<br />
//restrict_item "bonuscard_secondary_gunfighter"// Secondary Gunfighter - Take a 2nd attachment for your second weapon.<br />
//restrict_item "bonuscard_primary_gunfighter"  // Primary Gunfighter - Take a 2nd attachment for your second weapon.<br />
//restrict_item "bonuscard_two_tacticals"       // Tactician - Take a tactical grenade in place of your lethal grenade.<br />
//restrict_item "bonuscard_danger_close"        // Danger Close - Take a second lethal.<br />
//////////////////////////////////////////////////</p>
<p dir="auto">//////////////////////////////////////////////////<br />
// GAMETYPES LIST                               //<br />
//////////////////////////////////////////////////<br />
//                                              //<br />
//  Free-for-all        -   exec dm.cfg         //<br />
//  Team Deathmatch     -   exec war.cfg        //<br />
//  Domination          -   exec dom.cfg        //<br />
//  Demolition          -   exec dem.cfg        //<br />
//  Search &amp; Destory    -   exec sd.cfg         //<br />
//  Kill Confirmed      -   exec conf.cfg       //<br />
//  Headquarters        -   exec hq.cfg         //<br />
//  Capture the Flag    -   exec ctf.cfg        //<br />
//  Hardpoint           -   exec koth.cfg       //<br />
//  One-flag  CTF       -   exec onflag.cfg     //<br />
//                                              //<br />
//                PARTY GAMEMODES               //<br />
//                                              //<br />
//  One in the chamber  -   exec oic.cfg        //<br />
//  Gun Game            -   exec gun.cfg        //<br />
//  Sharpshooter        -   exec shrp.cfg       //<br />
//  Stick and Stones    -   exec sas.cfg        //<br />
//                                              //<br />
//                INFORMATION                   //<br />
//                                              //<br />
// If you want to edit your time &amp; score limit. //<br />
// Go to your "gamsettings" folder edit those   //<br />
// configs after you finish your server.cfg     //<br />
//                                              //<br />
//////////////////////////////////////////////////<br />
// MAP SHORT NAMES ROTATION LIST                //<br />
//////////////////////////////////////////////////<br />
//                                              //<br />
//     Aftermath       -     mp_la              //<br />
//     Cargo           -     mp_dockside        //<br />
//     Carrier         -     mp_carrier         //<br />
//     Drone           -     mp_drone           //<br />
//     Express         -     mp_express         //<br />
//     Hijacked        -     mp_hijacked        //<br />
//     Meltdown        -     mp_meltdown        //<br />
//     Overflow        -     mp_overflow        //<br />
//     Plaza           -     mp_nightclub       //<br />
//     Raid            -     mp_raid            //<br />
//     Slums           -     mp_slums           //<br />
//     Standoff        -     mp_village         //<br />
//     Turbine         -     mp_turbine         //<br />
//     Yemen           -     mp_socotra         //<br />
//                                              //<br />
//                BONUS MAP                     //<br />
//                                              //<br />
//     Nuketown 2025   -     mp_nuketown_2020   //<br />
//                                              //<br />
//                                              //<br />
//                REVOLUTION DLC 1              //<br />
//                                              //<br />
//     Downhill        -     mp_downhill        //<br />
//     Mirage          -     mp_mirage          //<br />
//     Hydro           -     mp_hydro           //<br />
//     Grind           -     mp_skate           //<br />
//                                              //<br />
//                UPRISING DLC 2                //<br />
//                                              //<br />
//     Encore          -     mp_concert         //<br />
//     Magma           -     mp_magma           //<br />
//     Vertigo         -     mp_vertigo         //<br />
//     Studio          -     mp_studio          //<br />
//                                              //<br />
//                VENGEANCE DLC 3               //<br />
//                                              //<br />
//     Uplink          -     mp_uplink          //<br />
//     Detour          -     mp_bridge          //<br />
//     Cove            -     mp_castaway        //<br />
//     Rush            -     mp_paintball       //<br />
//                                              //<br />
//                APOCALYPSE DLC 4              //<br />
//                                              //<br />
//     Dig             -     mp_dig             //<br />
//     Frost           -     mp_frostbite       //<br />
//     Pod             -     mp_pod             //<br />
//     Takeoff         -     mp_takeoff         //<br />
//                                              //<br />
//////////////////////////////////////////////////</p>
<p dir="auto">/////////////////////////////////////////////////////////////////////<br />
// EXAMPLE MAP+GAMETYPES ROTATIONS                                 //<br />
/////////////////////////////////////////////////////////////////////<br />
// Single Game Mode + Maps:                                        //<br />
// sv_maprotation "exec conf.cfg map mp_uplink map mp_pod map mp_raid" //<br />
//                                                                 //<br />
// Several Mix Game Modes + Maps:                                  //<br />
// sv_maprotation "exec conf.cfg map mp_uplink exec dm.cfg map mp_dig"  //<br />
/////////////////////////////////////////////////////////////////////<br />
// MAP ROTATION (Edit the below to your liking)                    //<br />
/////////////////////////////////////////////////////////////////////</p>
<p dir="auto">sv_maprotation "exec dm.cfg map mp_uplink map mp_pod map mp_raid"</p>
<p dir="auto">// Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...<br />
map_rotate</p>
]]></description><link>https://forum.plutonium.pw/post/128496</link><guid isPermaLink="true">https://forum.plutonium.pw/post/128496</guid><dc:creator><![CDATA[Axel2235]]></dc:creator><pubDate>Wed, 11 Oct 2023 05:50:08 GMT</pubDate></item><item><title><![CDATA[Reply to Bo2 game mod server on Wed, 11 Oct 2023 01:32:51 GMT]]></title><description><![CDATA[<p dir="auto">Edit the cfg accordingly. Read the comments provided in your server's cfg. All the info you need is in the cfgs and the doc</p>
]]></description><link>https://forum.plutonium.pw/post/128492</link><guid isPermaLink="true">https://forum.plutonium.pw/post/128492</guid><dc:creator><![CDATA[Resxt]]></dc:creator><pubDate>Wed, 11 Oct 2023 01:32:51 GMT</pubDate></item></channel></rss>