<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[trying to play with a friend]]></title><description><![CDATA[<p dir="auto">everytime i want to play with a friend zombies or multiplayer, it says ¨unable to join sesion¨ any help? pls</p>
]]></description><link>https://forum.plutonium.pw/topic/36059/trying-to-play-with-a-friend</link><generator>RSS for Node</generator><lastBuildDate>Thu, 21 May 2026 17:58:38 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/36059.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 07 May 2024 07:55:23 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to trying to play with a friend on Tue, 07 May 2024 08:12:34 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Custom games</strong></p>
<p dir="auto">Plutonium T6/BO2 party system isn't too reliable if you don't port forward</p>
<p dir="auto"><img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/25b6.png?v=6b8f0b5ad96" class="not-responsive emoji emoji-android emoji--arrow_forward" style="height:23px;width:auto;vertical-align:middle" title="▶" alt="▶" />️ If you can port forward on your router<br />
We highly recommend doing it since it will make parties way more reliable, should work all the time<br />
Instructions to port forward: <a href="https://plutonium.pw/docs/custom-games/#t6" target="_blank" rel="noopener noreferrer nofollow ugc">https://plutonium.pw/docs/custom-games/#t6</a></p>
<p dir="auto"><img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/25b6.png?v=6b8f0b5ad96" class="not-responsive emoji emoji-android emoji--arrow_forward" style="height:23px;width:auto;vertical-align:middle" title="▶" alt="▶" />️ If you can't port forward on your router<br />
The host will have to restart his game until the game shows the right IP<br />
After starting his game, the host clicks on Options then goes into the System Info menu (press S)<br />
If the IP ADDRESS line <strong>DOES NOT</strong> read <code>0.255.0.255</code> after EXTERNAL then players should be able to join.<br />
If it <strong>DOES</strong> read <code>0.255.0.255</code> then the host restarts his game and checks again.<br />
Again and again until the IP is not this/matches your external/public IP</p>
<p dir="auto"><img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/25b6.png?v=6b8f0b5ad96" class="not-responsive emoji emoji-android emoji--arrow_forward" style="height:23px;width:auto;vertical-align:middle" title="▶" alt="▶" />️ If you still run into issues after port forwarding/after the host has the right external IP<br />
Double check that nothing can mess up something related to network (allow the bootstrapper exe in your firewall, turn off/exit your VPN, exit any app similar to Hamachi, double check if your antivirus doesn't have a firewall included etc)<br />
The exe to whitelist is <code>plutonium-bootstrapper-win32.exe</code> in <code>%localappdata%\Plutonium\bin</code><br />
The port to whitelist is <code>3074 (UDP)</code></p>
]]></description><link>https://forum.plutonium.pw/post/139256</link><guid isPermaLink="true">https://forum.plutonium.pw/post/139256</guid><dc:creator><![CDATA[Resxt]]></dc:creator><pubDate>Tue, 07 May 2024 08:12:34 GMT</pubDate></item></channel></rss>