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  3. [ZM] WAW Weapons mod for bo1 maps v2.6

[ZM] WAW Weapons mod for bo1 maps v2.6

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  • playerlsaysr69undefined Offline
    playerlsaysr69undefined Offline
    playerlsaysr69
    wrote last edited by
    #29

    Thanks for creating this mod, I’ve been waiting for someone to make a weapon pack like this for BO1 for a long time

    One thing I wanna ask is: is there a way to have World at War’s Pack-a-Punch Muzzle effects in Black Ops 1. It’s a bit different as WaW was more vibrant and sexy looking than BO1 flashing orange

    Brigeezy123undefined HomerJay42undefined 2 Replies Last reply
    0
    • playerlsaysr69undefined playerlsaysr69

      Thanks for creating this mod, I’ve been waiting for someone to make a weapon pack like this for BO1 for a long time

      One thing I wanna ask is: is there a way to have World at War’s Pack-a-Punch Muzzle effects in Black Ops 1. It’s a bit different as WaW was more vibrant and sexy looking than BO1 flashing orange

      Brigeezy123undefined Offline
      Brigeezy123undefined Offline
      Brigeezy123
      wrote last edited by
      #30

      playerlsaysr69 wow i never noticed they werent included in bo1 lol

      1 Reply Last reply
      0
      • Brigeezy123undefined Offline
        Brigeezy123undefined Offline
        Brigeezy123
        wrote last edited by
        #31

        just focus on the most important stuff in the mod and add more updates and other changes later HomerJay42

        HomerJay42undefined 1 Reply Last reply
        0
        • playerlsaysr69undefined Offline
          playerlsaysr69undefined Offline
          playerlsaysr69
          wrote last edited by
          #32

          @Brigeezy123. I know it’s good for now, we can wait. But it’s important to point out and help out this mod.

          Here’s a side by side comparison with BO1 and WAW pack a punch muzzle effects

          BO1
          4D3EB35A-E20D-4EDA-AE02-A82DC5BD04F3.png

          WAW
          C1DE8196-3653-4731-AF28-726AFD8C1928.png

          Brigeezy123undefined 1 Reply Last reply
          1
          • Brigeezy123undefined Brigeezy123

            just focus on the most important stuff in the mod and add more updates and other changes later HomerJay42

            HomerJay42undefined Offline
            HomerJay42undefined Offline
            HomerJay42
            wrote last edited by
            #33

            Brigeezy123 Sorry I haven't been very attentive with this mod lately, I've been trying to finish a map with these waw weapons which should be done today or tomorrow. After that I'll work on the mod a little more

            1 Reply Last reply
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            • playerlsaysr69undefined playerlsaysr69

              Thanks for creating this mod, I’ve been waiting for someone to make a weapon pack like this for BO1 for a long time

              One thing I wanna ask is: is there a way to have World at War’s Pack-a-Punch Muzzle effects in Black Ops 1. It’s a bit different as WaW was more vibrant and sexy looking than BO1 flashing orange

              HomerJay42undefined Offline
              HomerJay42undefined Offline
              HomerJay42
              wrote last edited by
              #34

              playerlsaysr69 I'll do that, some of the upgraded muzzle flashes looking yellow instead of red/purple is just an oversight on my part

              1 Reply Last reply
              1
              • playerlsaysr69undefined playerlsaysr69

                @Brigeezy123. I know it’s good for now, we can wait. But it’s important to point out and help out this mod.

                Here’s a side by side comparison with BO1 and WAW pack a punch muzzle effects

                BO1
                4D3EB35A-E20D-4EDA-AE02-A82DC5BD04F3.png

                WAW
                C1DE8196-3653-4731-AF28-726AFD8C1928.png

                Brigeezy123undefined Offline
                Brigeezy123undefined Offline
                Brigeezy123
                wrote last edited by Brigeezy123
                #35

                playerlsaysr69 yeah i also really like the ppsh muzzle flares and hope they can be added later on
                https://youtu.be/wbbY1fnDug4

                HomerJay42undefined 1 Reply Last reply
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                • HomerJay42undefined HomerJay42

                  Brigeezy123 that bug might be because of the camo table responsible for applying the pap camo to bo1 weapons, I say that because I faced that bug when making the waw pap camo for bo1 weapons and fixed it by removing all weapons from the camo table.

                  also that bug javascript faced is fixed, I listed it in the update change log at the top

                  the method I used for changing the wallbuys wouldn't allow me to change the m1 garand to the mp40 or else kino and cotd would have 2 mp40 wallbuys.
                  for some reason I couldn't change the price for the kar98 which is why I buffed it

                  I'll look into fixing the pap camo soon

                  Brigeezy123undefined Offline
                  Brigeezy123undefined Offline
                  Brigeezy123
                  wrote last edited by
                  #36

                  HomerJay42 i had that bug javascript had but with the arisaka on der riese lol. i mean whos gonna be papping it anyway lol

                  1 Reply Last reply
                  0
                  • Brigeezy123undefined Offline
                    Brigeezy123undefined Offline
                    Brigeezy123
                    wrote last edited by
                    #37

                    also the papped browning's metal bumps looks a bit weird too, it shares textures with the papped waffe
                    image.png

                    1 Reply Last reply
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                    • Brigeezy123undefined Brigeezy123

                      playerlsaysr69 yeah i also really like the ppsh muzzle flares and hope they can be added later on
                      https://youtu.be/wbbY1fnDug4

                      HomerJay42undefined Offline
                      HomerJay42undefined Offline
                      HomerJay42
                      wrote last edited by HomerJay42
                      #38

                      Brigeezy123 I changed the muzzle flashes to be purple when papped, however I had to use the base bo1 muzzle flashes since when I was making this mod I faced an issue where loading this mod on some maps would cause the "exceeded limit of 500 fx assets" error. each waw weapon uses it's own unique fx asset for the muzzle flashes which I had to change for this mod in order to not exceed the fx limit.

                      also fixed the arisaka

                      1 Reply Last reply
                      1
                      • Brigeezy123undefined Offline
                        Brigeezy123undefined Offline
                        Brigeezy123
                        wrote last edited by
                        #39

                        hmm. thanks for the update

                        1 Reply Last reply
                        0
                        • Richiem32undefined Offline
                          Richiem32undefined Offline
                          Richiem32
                          wrote last edited by
                          #40

                          Hey just wondering is there maybe a way you could combine the Black Ops 1 weapons with the world at war weapons because I did check if some of the weapons were replaced and they were

                          HomerJay42undefined 1 Reply Last reply
                          0
                          • HomerJay42undefined HomerJay42

                            Brigeezy123 that bug might be because of the camo table responsible for applying the pap camo to bo1 weapons, I say that because I faced that bug when making the waw pap camo for bo1 weapons and fixed it by removing all weapons from the camo table.

                            also that bug javascript faced is fixed, I listed it in the update change log at the top

                            the method I used for changing the wallbuys wouldn't allow me to change the m1 garand to the mp40 or else kino and cotd would have 2 mp40 wallbuys.
                            for some reason I couldn't change the price for the kar98 which is why I buffed it

                            I'll look into fixing the pap camo soon

                            Brigeezy123undefined Offline
                            Brigeezy123undefined Offline
                            Brigeezy123
                            wrote last edited by
                            #41

                            maybe just swap the m1garand for an fg42 wallbuy, id be fine with that.

                            1 Reply Last reply
                            0
                            • Brigeezy123undefined Offline
                              Brigeezy123undefined Offline
                              Brigeezy123
                              wrote last edited by Brigeezy123
                              #42

                              also the camo seems to have that bug where it turns white on kino for me still if u can check that out. seems to be random though. most games it looks normal and every other couple games it looks pure white

                              HomerJay42undefined 1 Reply Last reply
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                              • Brigeezy123undefined Brigeezy123

                                also the camo seems to have that bug where it turns white on kino for me still if u can check that out. seems to be random though. most games it looks normal and every other couple games it looks pure white

                                HomerJay42undefined Offline
                                HomerJay42undefined Offline
                                HomerJay42
                                wrote last edited by
                                #43

                                Brigeezy123 Maybe I'll try looking into that sometime. the issue is that I have no idea why it's happening anymore. I thought it was the camo table so I removed every weapon from it but it's still happening. as for the wallhbuy, I'm gonna swap the m1 garand wallbuy for the type 100 and make the type 100 wallbuy the fg42

                                1 Reply Last reply
                                1
                                • Richiem32undefined Richiem32

                                  Hey just wondering is there maybe a way you could combine the Black Ops 1 weapons with the world at war weapons because I did check if some of the weapons were replaced and they were

                                  HomerJay42undefined Offline
                                  HomerJay42undefined Offline
                                  HomerJay42
                                  wrote last edited by
                                  #44

                                  Richiem32 I did replace some of the bo1 weapons so I could make the wallbuys but that's it. as for adding bo1 weapons to this mod, it probably wouldn't be the best idea since bo1 has a weapon limit, and surpassing it will cause the game to glitch out or break all together depending on how much you surpass it. the very first version of this mod passed the weapons limit causing some glitches so I had to fix it, meaning I'm only a weapon or 2 away from reaching that limit

                                  Richiem32undefined 1 Reply Last reply
                                  1
                                  • exiled revengerundefined Offline
                                    exiled revengerundefined Offline
                                    exiled revenger
                                    wrote last edited by
                                    #45

                                    HomerJay42 I was wondering at some point can you create a bo1 weapons mod please because alot of weapons from bo1 were only added to multiplayer and campaign but not zombies

                                    HomerJay42undefined 1 Reply Last reply
                                    0
                                    • exiled revengerundefined exiled revenger

                                      HomerJay42 I was wondering at some point can you create a bo1 weapons mod please because alot of weapons from bo1 were only added to multiplayer and campaign but not zombies

                                      HomerJay42undefined Offline
                                      HomerJay42undefined Offline
                                      HomerJay42
                                      wrote last edited by HomerJay42
                                      #46

                                      exiled revenger I've thought about doing that before, so maybe. If I do I think it would also be cool to add phd, stamin-up & deadshot to the waw maps, kino & five
                                      also, the thing is bo1 has a weapon limit so I wouldn't be able to add ALL the weapons from mp, but most of them while probably replacing some weapons in zombies with mp weapons

                                      DevTheGiantStyleundefined 1 Reply Last reply
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                                      • HomerJay42undefined HomerJay42

                                        exiled revenger I've thought about doing that before, so maybe. If I do I think it would also be cool to add phd, stamin-up & deadshot to the waw maps, kino & five
                                        also, the thing is bo1 has a weapon limit so I wouldn't be able to add ALL the weapons from mp, but most of them while probably replacing some weapons in zombies with mp weapons

                                        DevTheGiantStyleundefined Offline
                                        DevTheGiantStyleundefined Offline
                                        DevTheGiantStyle
                                        wrote last edited by
                                        #47

                                        HomerJay42 thats not true. since u have around 22 guns, u still have 20-30 more guns available, as u can have around 50 guns easy. just make sure u call the weaponfile in mod.csv, include it in mapname.gsc and mapname.csc. also, u can optimize perks by making them all into a single weaponfile instead of 8, but even without that, u can have bo1 and waw guns.

                                        HomerJay42undefined 1 Reply Last reply
                                        0
                                        • DevTheGiantStyleundefined DevTheGiantStyle

                                          HomerJay42 thats not true. since u have around 22 guns, u still have 20-30 more guns available, as u can have around 50 guns easy. just make sure u call the weaponfile in mod.csv, include it in mapname.gsc and mapname.csc. also, u can optimize perks by making them all into a single weaponfile instead of 8, but even without that, u can have bo1 and waw guns.

                                          HomerJay42undefined Offline
                                          HomerJay42undefined Offline
                                          HomerJay42
                                          wrote last edited by
                                          #48

                                          DevTheGiantStyle I had an issue early on with this mod where the box rng was messed up, after removing a couple weapons it was fine, without changing anything else. So even though I didn't face an error, I was only getting the same 3 weapons and the box would move after 4 pulls no matter how many times it had moved already. I'm not gonna act like I know why that fixed it, especially since I only got into cod modding about 6 months ago and I still don't know a ton
                                          also, I have been putting these weapons in the mod.csv and mapname .gsc and .csc, that's how I made this mod

                                          plus, I've been putting too much time into these mods lately and wanna stop or at least slow down for a bit so I don't have any intention of making said mod soon

                                          DevTheGiantStyleundefined 1 Reply Last reply
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