<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[BO2 solving movement without capping fps]]></title><description><![CDATA[<p dir="auto">we all know the issue where for some reason you cant exceed 60 fps and use your actual powerful gpu in bo2, you encounter slow movement, especially in buried when using the paralyzer, flying with it literally doesnt work, so is there a mod that fixes this while I am playing on 240 fps? sorry but I prefer smooth thats why im on pc :D!</p>
]]></description><link>https://forum.plutonium.pw/topic/42069/bo2-solving-movement-without-capping-fps</link><generator>RSS for Node</generator><lastBuildDate>Mon, 16 Mar 2026 21:26:39 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/42069.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 28 Jul 2025 00:09:11 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to BO2 solving movement without capping fps on Mon, 04 Aug 2025 21:08:03 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/hadi77ksa" aria-label="Profile: Hadi77KSA"><bdi>Hadi77KSA</bdi></a> This is awesome. Hopefully it is something that all servers will have enabled by default in the future. High refresh rate monitors are getting to be <em>very</em> common.</p>
]]></description><link>https://forum.plutonium.pw/post/161490</link><guid isPermaLink="true">https://forum.plutonium.pw/post/161490</guid><dc:creator><![CDATA[lizardpeter]]></dc:creator><pubDate>Mon, 04 Aug 2025 21:08:03 GMT</pubDate></item><item><title><![CDATA[Reply to BO2 solving movement without capping fps on Mon, 28 Jul 2025 00:31:55 GMT]]></title><description><![CDATA[<p dir="auto">You can get the host to use the following command in <a href="https://plutonium.pw/docs/opening-console/" target="_blank" rel="noopener noreferrer nofollow ugc">the console</a>: <code>bg_fixFramerateDependentPhysics 1</code></p>
]]></description><link>https://forum.plutonium.pw/post/161150</link><guid isPermaLink="true">https://forum.plutonium.pw/post/161150</guid><dc:creator><![CDATA[Hadi77KSA]]></dc:creator><pubDate>Mon, 28 Jul 2025 00:31:55 GMT</pubDate></item></channel></rss>