<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Elden Ring Nightreign ACR (Base Texture Replcement)]]></title><description><![CDATA[<p dir="auto">Yello everybody!<br />
This is my first mod for MW3. It replaces the base ACR texture with an Elden Ring texture. I have not yet figured out the complete ins and outs of texture replacement for MW3 that is why this one is more basic than the other ones available on here. I hope you like it anyways!</p>
<p dir="auto">fov set to 65 (default):<br />
<img src="/assets/uploads/files/1776708019665-screenshot-2026-04-20-195254-resized.png" alt="Screenshot 2026-04-20 195254.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">fov set to 100:<br />
<img src="/assets/uploads/files/1776708039092-screenshot-2026-04-20-195354-resized.png" alt="Screenshot 2026-04-20 195354.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Here is the link to the GitHub:<br />
<a href="https://github.com/ypcdplut/Call-of-Duty-Modern-Warfare-3-2011---Base-weapon-texture-replacements" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/ypcdplut/Call-of-Duty-Modern-Warfare-3-2011---Base-weapon-texture-replacements</a></p>
<p dir="auto">Enjoy!</p>
]]></description><link>https://forum.plutonium.pw/topic/44677/elden-ring-nightreign-acr-base-texture-replcement</link><generator>RSS for Node</generator><lastBuildDate>Tue, 09 Jun 2026 21:08:51 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/44677.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 20 Apr 2026 18:04:01 GMT</pubDate><ttl>60</ttl></channel></rss>