<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Enhanced Double Tap]]></title><description><![CDATA[<p dir="auto">This script makes the double tap perk do 50% weapon fire rate, instead of its usual 33%. This means that the double bullet damage and double fire rate make it Quadruple Tap really. I promise you, you will feel the difference.</p>
<p dir="auto">Perk-detection code by <a href="https://forum.plutonium.pw/topic/42798/enhanced-speedcola?_=1777703519516">Enhanced Speed Cola</a> by <a class="plugin-mentions-user plugin-mentions-a" href="/user/demios4w4" aria-label="Profile: Demios4w4"><bdi>Demios4w4</bdi></a></p>
<pre><code>#include maps\_utility;
#include common_scripts\utility;
#include maps\_zombiemode_utility;

init()
{

    level thread onPlayerConnect();
    
}

onPlayerConnect()
{
    for(;;)
    {
        level waittill( "connected", player );
        player thread monitorDoubleTapPerks();
    }
}

monitorDoubleTapPerks()
{
    self endon( "disconnect" );

    for(;;)
    {
        self waittill_any( "perk_acquired", "perk_lost" );

        if ( self HasPerk( "specialty_rof" ) )
        {
			setdvar("perk_weapRateMultiplier", "0.5");
			
           
        }
        else
        {
			setdvar("perk_weapRateMultiplier", "1");

        }
    }
}

perk_give_override( perk )
{
    self SetPerk( perk );

    if ( perk == "specialty_rof" )
    {
		setdvar("perk_weapRateMultiplier", "0.5");

    }
}

perk_lose_override( perk )
{
    self UnsetPerk( perk );

    if ( perk == "specialty_rof" )
    {
        setdvar("perk_weapRateMultiplier", "1");

    }
}
</code></pre>
]]></description><link>https://forum.plutonium.pw/topic/44781/enhanced-double-tap</link><generator>RSS for Node</generator><lastBuildDate>Sat, 09 May 2026 10:27:58 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/44781.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 03 May 2026 17:43:35 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Enhanced Double Tap on Fri, 08 May 2026 21:38:35 GMT]]></title><description><![CDATA[<p dir="auto">how do i download this</p>
]]></description><link>https://forum.plutonium.pw/post/171940</link><guid isPermaLink="true">https://forum.plutonium.pw/post/171940</guid><dc:creator><![CDATA[kuoftheza]]></dc:creator><pubDate>Fri, 08 May 2026 21:38:35 GMT</pubDate></item><item><title><![CDATA[Reply to Enhanced Double Tap on Mon, 04 May 2026 01:52:50 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/keyhart1997" aria-label="Profile: Keyhart1997"><bdi>Keyhart1997</bdi></a> OK bro <img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f60a.png?v=6b8f0b5ad96" class="not-responsive emoji emoji-android emoji--blush" style="height:23px;width:auto;vertical-align:middle" title="😊" alt="😊" /><img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f44d.png?v=6b8f0b5ad96" class="not-responsive emoji emoji-android emoji--+1" style="height:23px;width:auto;vertical-align:middle" title="👍" alt="👍" /></p>
]]></description><link>https://forum.plutonium.pw/post/171764</link><guid isPermaLink="true">https://forum.plutonium.pw/post/171764</guid><dc:creator><![CDATA[larrygood007]]></dc:creator><pubDate>Mon, 04 May 2026 01:52:50 GMT</pubDate></item><item><title><![CDATA[Reply to Enhanced Double Tap on Mon, 04 May 2026 01:47:24 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/larrygood007" aria-label="Profile: larrygood007"><bdi>larrygood007</bdi></a><br />
Inglés: Thank you so much for replying to my post! However, I've already tested this script out and it works for me on maps like Farm. I noticed the only thing you did was remove my whitespace, but if it works for you, all the power to you! Thanks for discovering my work and wanting to make it even better than before.</p>
<p dir="auto">Español: ¡Muchísimas gracias por responder a mi publicación! Ya probé este script y me funciona en mapas como Farm. Me di cuenta de que lo único que hiciste fue eliminar los espacios en blanco, pero si te funciona, ¡genial! Gracias por descubrir mi trabajo y por querer mejorarlo.</p>
]]></description><link>https://forum.plutonium.pw/post/171763</link><guid isPermaLink="true">https://forum.plutonium.pw/post/171763</guid><dc:creator><![CDATA[Keyhart1997]]></dc:creator><pubDate>Mon, 04 May 2026 01:47:24 GMT</pubDate></item><item><title><![CDATA[Reply to Enhanced Double Tap on Sun, 03 May 2026 22:26:42 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/keyhart1997" aria-label="Profile: Keyhart1997"><bdi>Keyhart1997</bdi></a> bro tu codigo esta mal y lo corregi aqui te lo dejo,por que sale un error al querer jugar un mapa</p>
<pre><code>#include maps\_utility;
#include common_scripts\utility;
#include maps\_zombiemode_utility;

init()
{
    level thread onPlayerConnect();
}

onPlayerConnect()
{
    for(;;)
    {
        level waittill("connected", player);
        player thread monitorDoubleTapPerks();
    }
}

monitorDoubleTapPerks()
{
    self endon("disconnect");

    for(;;)
    {
        self waittill_any("perk_acquired", "perk_lost");

        if (self HasPerk("specialty_rof"))
        {
            setdvar("perk_weapRateMultiplier", "0.5");
        }
        else
        {
            setdvar("perk_weapRateMultiplier", "1");
        }
    }
}

perk_give_override(perk)
{
    self SetPerk(perk);

    if (perk == "specialty_rof")
    {
        setdvar("perk_weapRateMultiplier", "0.5");
    }
}

perk_lose_override(perk)
{
    self UnsetPerk(perk);

    if (perk == "specialty_rof")
    {
        setdvar("perk_weapRateMultiplier", "1");
    }
}
</code></pre>
]]></description><link>https://forum.plutonium.pw/post/171751</link><guid isPermaLink="true">https://forum.plutonium.pw/post/171751</guid><dc:creator><![CDATA[larrygood007]]></dc:creator><pubDate>Sun, 03 May 2026 22:26:42 GMT</pubDate></item></channel></rss>