<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Bot Warfare Mod not working in WaW ded server]]></title><description><![CDATA[<p dir="auto">Hi,<br />
I’ve set up a dedicated WaW server that works fine, but I can't activate the bots. I installed Bot Warfare v2.3.0 and configured it accordingly in the <code>start.bat</code> (set mod="mods/mp_bots") and <code>server.cfg</code> (set bots_main_firstIsHost 0) files. When I launch the client and server, "Mod loaded:mod/mp_bots" appears, but the keys to activate the bots in-game (primary + secondary grenade buttons) don't work. However, the bots work fine when I host a game without using a dedicated server. Do bots need to be activated differently on a dedicated server?</p>
<p dir="auto">thanks/regards,<br />
Andy</p>
]]></description><link>https://forum.plutonium.pw/topic/45470/bot-warfare-mod-not-working-in-waw-ded-server</link><generator>RSS for Node</generator><lastBuildDate>Sun, 12 Jul 2026 10:31:49 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/45470.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 10 Jul 2026 16:41:53 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Bot Warfare Mod not working in WaW ded server on Fri, 10 Jul 2026 20:28:32 GMT]]></title><description><![CDATA[<p dir="auto">Ah, okay, I see—thanks for the clarification; I'll give that a try.</p>
<p dir="auto">thx</p>
<p dir="auto">edit:That worked with the DVARs—thanks a lot!</p>
]]></description><link>https://forum.plutonium.pw/post/174487</link><guid isPermaLink="true">https://forum.plutonium.pw/post/174487</guid><dc:creator><![CDATA[AlphaSierra]]></dc:creator><pubDate>Fri, 10 Jul 2026 20:28:32 GMT</pubDate></item><item><title><![CDATA[Reply to Bot Warfare Mod not working in WaW ded server on Fri, 10 Jul 2026 17:19:48 GMT]]></title><description><![CDATA[<p dir="auto">The ability to use the menu you’re trying to use gets given to the host and players whose GUIDs you include in bots_main_GUIDs. Setting bots_main_firstIsHost to 0 disables making the first player to connect being considered as host by the mod. So, you can either set the dvars manually through the server cfg and change them through the server console, or add your GUID to the bots_main_GUIDs dvar to be able to use the menu without needing to worry about giving access to the menu to other players.</p>
]]></description><link>https://forum.plutonium.pw/post/174484</link><guid isPermaLink="true">https://forum.plutonium.pw/post/174484</guid><dc:creator><![CDATA[Hadi77KSA]]></dc:creator><pubDate>Fri, 10 Jul 2026 17:19:48 GMT</pubDate></item></channel></rss>