<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How Can I Spawn M16 in Multiplayer?]]></title><description><![CDATA[<p dir="auto">did not find a direct console command to spawn the weapons from Campaign/Zombie into Multiplayer, i believed it is possible since the weapons are already existent in the game files, tried to create a GSC file but it never worked. help?</p>
]]></description><link>https://forum.plutonium.pw/topic/45902/how-can-i-spawn-m16-in-multiplayer</link><generator>RSS for Node</generator><lastBuildDate>Sun, 02 Aug 2026 21:48:52 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/45902.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 30 Jul 2026 15:11:29 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to How Can I Spawn M16 in Multiplayer? on Thu, 30 Jul 2026 16:51:43 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/alaamd8" aria-label="Profile: alaamd8"><bdi>alaamd8</bdi></a> the give command can’t give you weapons that aren’t loaded on the mode you’re playing. Just like how the Origins elemental staffs in zombies only exist on the map Origins, the M16 only exists on campaign and zombies. So, to get the weapon to multiplayer, you need a mod that contains the weapon definition file, the weapon’s models, textures, sounds… etc. <a href="https://github.com/Laupetin/OpenAssetTools#using-the-tools" target="_blank" rel="noopener noreferrer nofollow ugc">OpenAssetTools</a> are the utilities used to build such mod for BO2, and it requires someone who’s willing to learn how to use them and capable of learning them to be able to create mods. I will not teach you how to use them, read and learn yourself or find a mod that already achieves what you’re looking for.</p>
]]></description><link>https://forum.plutonium.pw/post/176227</link><guid isPermaLink="true">https://forum.plutonium.pw/post/176227</guid><dc:creator><![CDATA[Hadi77KSA]]></dc:creator><pubDate>Thu, 30 Jul 2026 16:51:43 GMT</pubDate></item><item><title><![CDATA[Reply to How Can I Spawn M16 in Multiplayer? on Thu, 30 Jul 2026 15:55:33 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/hadi77ksa" aria-label="Profile: Hadi77KSA"><bdi>Hadi77KSA</bdi></a> can you be patient with me and explain further what exactly shall I do? I do not want a model swap, that's not what I want. What I am aiming to do is when you spawn you can tap a certain command button that will you the desired item.</p>
<p dir="auto">I wonder if I can move the m16 function from the ZM mode into the multiplayer, if that's possible.<br />
Thanks.</p>
]]></description><link>https://forum.plutonium.pw/post/176223</link><guid isPermaLink="true">https://forum.plutonium.pw/post/176223</guid><dc:creator><![CDATA[alaamd8]]></dc:creator><pubDate>Thu, 30 Jul 2026 15:55:33 GMT</pubDate></item><item><title><![CDATA[Reply to How Can I Spawn M16 in Multiplayer? on Thu, 30 Jul 2026 15:26:16 GMT]]></title><description><![CDATA[<p dir="auto">Something existing in one mode doesn’t mean it exists everywhere, it might need to be included via a fastfile mod. Either find a mod that has it or build one with OpenAssetTools.</p>
]]></description><link>https://forum.plutonium.pw/post/176222</link><guid isPermaLink="true">https://forum.plutonium.pw/post/176222</guid><dc:creator><![CDATA[Hadi77KSA]]></dc:creator><pubDate>Thu, 30 Jul 2026 15:26:16 GMT</pubDate></item></channel></rss>