<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[I can´t use the navcard only in Die Rise]]></title><description><![CDATA[<p dir="auto">Can somebody tell me if i am the only one with this issue?<br />
Lately, the navcard table is not working anyway.<br />
Is just like the table like it was just decoration in die rise.<br />
I can´t use the tranzit navcard on it, just that one, not even tranzit has this kind of "glitches"</p>
]]></description><link>https://forum.plutonium.pw/topic/46191/i-can-t-use-the-navcard-only-in-die-rise</link><generator>RSS for Node</generator><lastBuildDate>Fri, 02 Oct 2026 15:25:49 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/46191.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 20 Aug 2026 04:41:20 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to I can´t use the navcard only in Die Rise on Thu, 20 Aug 2026 05:39:20 GMT]]></title><description><![CDATA[<p dir="auto">Die Rise and Buried don’t allow the Navcard to be inserted on them if someone in the match already has the Navcard inserted. TranZit is an exception to this. Additionally, Die Rise requires the power to be on to be able to insert the Navcard.</p>
<p dir="auto">If you want to check the Navcard insertion status, start a match of Buried and go to the super Easter Egg tracker box and look at the lightbulbs on top of it.</p>
]]></description><link>https://forum.plutonium.pw/post/177676</link><guid isPermaLink="true">https://forum.plutonium.pw/post/177676</guid><dc:creator><![CDATA[Hadi77KSA]]></dc:creator><pubDate>Thu, 20 Aug 2026 05:39:20 GMT</pubDate></item></channel></rss>