<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Bo2 view hand model swap]]></title><description><![CDATA[<p dir="auto">I’m looking to replace Stuhlinger’s view hands on die rise with David mason’s view hands from the “Karma” mission. How would I go about doing this?</p>
]]></description><link>https://forum.plutonium.pw/topic/46384/bo2-view-hand-model-swap</link><generator>RSS for Node</generator><lastBuildDate>Sun, 06 Sep 2026 17:36:27 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/46384.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 02 Sep 2026 21:43:33 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Bo2 view hand model swap on Thu, 03 Sep 2026 18:28:50 GMT]]></title><description><![CDATA[<p dir="auto">one of the easiest one is to use masons view hand texture and align the texture with Stuhlinger’s view hand texture</p>
<p dir="auto">if you want it to be one on one copy of masons hands then find every file thats related to his view hand (i forgot what kind of names it had for them) and replace them on all Stuhlinger’s view hand textures<img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f44c.png?v=917ad6727af" class="not-responsive emoji emoji-android emoji--ok_hand" style="height:23px;width:auto;vertical-align:middle" title="👌" alt="👌" /></p>
]]></description><link>https://forum.plutonium.pw/post/178378</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178378</guid><dc:creator><![CDATA[GhostRider01250]]></dc:creator><pubDate>Thu, 03 Sep 2026 18:28:50 GMT</pubDate></item></channel></rss>