<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[Release] [Custom Map] Octagonal Ascension BO2 REMAKE]]></title><description><![CDATA[<p dir="auto"><img src="/assets/uploads/files/1788465347099-design_sem_nome_20260827_023246_0000.png" alt="Design_sem_nome_20260827_023246_0000.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">BETA 1 RELEASE!!!!!</p>
<p dir="auto">This is a remake from a custom zombies map "Octagonal Ascension", it is a very popular map that originally relesed back in WaW and also Bo3. Some may argue its a port, but this was actually made using the custom map template instead, so in reality only the map model itself was ported directly.</p>
<p dir="auto">ATTENTION! this is a challenging map, so be prepared!</p>
<p dir="auto">Features:</p>
<ul>
<li>Buyable ending ($50k)</li>
<li>A lot of perks (Including PHD, Electric Cherry, Whos who, Amm-O-Matic)</li>
<li>Tranzit super sprinters for increased difficulty</li>
<li>Boss zombie (fire zombie, acts like napalm)</li>
<li>Constantly spawning zombies</li>
<li>Increased horde size from 24 to 32 (buggy)</li>
<li>More Powerups (Zombie Blood, Deathmachine etc.)</li>
</ul>
<p dir="auto">Known Limitations:</p>
<ul>
<li>There is an invisible guardrail around the entire maps, this is to reduce the amount of zombies falling through the map while chasing the player.</li>
</ul>
<p dir="auto"><strong>DOWNLOAD:</strong></p>
<ul>
<li>Download zm_octagonal.zip from <a href="https://github.com/Wiiucoop/Octagonal-Ascension-BO2/releases/latest" target="_blank" rel="noopener noreferrer nofollow ugc">this github release</a>.</li>
<li>Navigate to the %LocalAppData%\Plutonium\storage\t6\mods folder, if the mods folder doesn't exist you will have to create it.</li>
<li>Extract the contents of zm_octagonal.zip into your mods folder.</li>
<li>Load the mod from the main menu.</li>
<li>To play, select the new button "Play Octagonal SOLO" or "Play Octagonal CO-OP"</li>
</ul>
<p dir="auto">Credits:</p>
<ul>
<li>Psh (Original Mapper)</li>
<li>sehteria (Pack a punch camo)</li>
<li>SadSlothXL (Deathmachine powerup)</li>
<li>Pro7XT (Better zombies map template and zombie pathnode help)</li>
<li>Soldadoghost (zombie pathnode help)</li>
<li>Juninfalador (Scripting help, and BSP help)</li>
<li>Zak (Soundbank files and map assets)</li>
<li>whydoesanyonecare (Boss zombie script)</li>
<li>JezuzLizard (Custom Map templates and tutorial videos)<br />
Let me know if anyone is missing</li>
</ul>
<p dir="auto">Source: <a href="https://www.mediafire.com/file/n4jtj2ub1z4clk8/zm_octagonal_SOURCECODE.7z/file" target="_blank" rel="noopener noreferrer nofollow ugc">https://www.mediafire.com/file/n4jtj2ub1z4clk8/zm_octagonal_SOURCECODE.7z/file</a></p>
]]></description><link>https://forum.plutonium.pw/topic/46396/release-custom-map-octagonal-ascension-bo2-remake</link><generator>RSS for Node</generator><lastBuildDate>Sun, 06 Sep 2026 01:25:00 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/46396.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 03 Sep 2026 21:28:49 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [Release] [Custom Map] Octagonal Ascension BO2 REMAKE on Sat, 05 Sep 2026 23:58:02 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/manofx2" aria-label="Profile: manofx2"><bdi>manofx2</bdi></a> You've either downloaded the source code instead of the playable .zip on github or when you extracted the .zip it created a folder named "zm_octagonal" with a folder with the same name and then the game file(.ff file), the directory should be zm_octogonal\zm_octagonal.ff and the rest</p>
]]></description><link>https://forum.plutonium.pw/post/178576</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178576</guid><dc:creator><![CDATA[N3ar_]]></dc:creator><pubDate>Sat, 05 Sep 2026 23:58:02 GMT</pubDate></item><item><title><![CDATA[Reply to [Release] [Custom Map] Octagonal Ascension BO2 REMAKE on Sat, 05 Sep 2026 13:31:03 GMT]]></title><description><![CDATA[<p dir="auto">anyone knows how to fix this</p>
]]></description><link>https://forum.plutonium.pw/post/178538</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178538</guid><dc:creator><![CDATA[manofx2]]></dc:creator><pubDate>Sat, 05 Sep 2026 13:31:03 GMT</pubDate></item><item><title><![CDATA[Reply to [Release] [Custom Map] Octagonal Ascension BO2 REMAKE on Sat, 05 Sep 2026 13:18:53 GMT]]></title><description><![CDATA[<p dir="auto"><img src="/assets/uploads/files/1788614322518-desktop-screenshot-2026.09.05-17.18.05.68-resized.png" alt="Desktop Screenshot 2026.09.05 - 17.18.05.68.png" class=" img-fluid img-markdown" /></p>
]]></description><link>https://forum.plutonium.pw/post/178536</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178536</guid><dc:creator><![CDATA[manofx2]]></dc:creator><pubDate>Sat, 05 Sep 2026 13:18:53 GMT</pubDate></item><item><title><![CDATA[Reply to [Release] [Custom Map] Octagonal Ascension BO2 REMAKE on Sat, 05 Sep 2026 07:44:34 GMT]]></title><description><![CDATA[<p dir="auto">Pretty freaking cool. glad to see custom maps getting ported both zm and mp.</p>
]]></description><link>https://forum.plutonium.pw/post/178520</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178520</guid><dc:creator><![CDATA[Fry]]></dc:creator><pubDate>Sat, 05 Sep 2026 07:44:34 GMT</pubDate></item><item><title><![CDATA[Reply to [Release] [Custom Map] Octagonal Ascension BO2 REMAKE on Fri, 04 Sep 2026 05:32:27 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/m7574z" aria-label="Profile: m7574z"><bdi>m7574z</bdi></a> yea its really great to see bo2 getting modded to this extent. Its only gonna grow more</p>
]]></description><link>https://forum.plutonium.pw/post/178431</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178431</guid><dc:creator><![CDATA[FaZe Flick]]></dc:creator><pubDate>Fri, 04 Sep 2026 05:32:27 GMT</pubDate></item><item><title><![CDATA[Reply to [Release] [Custom Map] Octagonal Ascension BO2 REMAKE on Fri, 04 Sep 2026 05:24:27 GMT]]></title><description><![CDATA[<p dir="auto">oh god the torture<img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f440.png?v=917ad6727af" class="not-responsive emoji emoji-android emoji--eyes" style="height:23px;width:auto;vertical-align:middle" title="👀" alt="👀" /><img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f480.png?v=917ad6727af" class="not-responsive emoji emoji-android emoji--skull" style="height:23px;width:auto;vertical-align:middle" title="💀" alt="💀" /></p>
]]></description><link>https://forum.plutonium.pw/post/178430</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178430</guid><dc:creator><![CDATA[GhostRider01250]]></dc:creator><pubDate>Fri, 04 Sep 2026 05:24:27 GMT</pubDate></item><item><title><![CDATA[Reply to [Release] [Custom Map] Octagonal Ascension BO2 REMAKE on Thu, 03 Sep 2026 22:50:53 GMT]]></title><description><![CDATA[<p dir="auto">t6 is getting the love it deserves im so glad people are making cool mods and maps this is really cool good job!! Honestly i like it, I've never played any challenge maps and this was fun haha map looks crazy lol, also first game i died like 15 seconds in got slapped lmao i have a skill issue xD</p>
<p dir="auto">Good work tho be nice to see more maps like this for t6</p>
]]></description><link>https://forum.plutonium.pw/post/178402</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178402</guid><dc:creator><![CDATA[m7574z]]></dc:creator><pubDate>Thu, 03 Sep 2026 22:50:53 GMT</pubDate></item></channel></rss>