<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[3D Cinema - Custom Zombies Map [Updated]]]></title><description><![CDATA[<p dir="auto">Here is my latest map featuring challenges, easter eggs, and plenty of other custom things to have fun on the map.<br />
It is a medium-sized map with a medium-to-high difficulty level.</p>
<ul>
<li>No Dogs</li>
<li>Teleporter</li>
<li>Add Weapon BO2, MW2, IW and BO3</li>
<li>Add Perk BO2 AND BO3</li>
<li>Secret Room</li>
<li>Games</li>
<li>Challenge</li>
<li>PAP</li>
<li>easter eggs</li>
<li>Buyable Ending</li>
<li>Buyable Staff</li>
<li>Buyable ammo</li>
<li>Boss</li>
<li>Custom Perk Icone</li>
<li>Music</li>
<li>SoulBox</li>
<li>Turret</li>
</ul>
<p dir="auto">Update 06/09/2026<br />
Add tar21 and fix error</p>
<p dir="auto">Update 13/09/2026<br />
Add Custom Powerups</p>
<ul>
<li>Weapon Upgrade</li>
</ul>
<ul>
<li>Freeze</li>
<li>Zombie Magnet</li>
<li>Negative Points</li>
<li>Temporary Perk</li>
<li>Thunderstorm</li>
<li>Random Weapon<br />
and fix error</li>
</ul>
<p dir="auto">Update 19/09/2026<br />
You can now Pack-a-Punch your weapons twice! Around<br />
15 weapons currently support this double upgrade feature.</p>
<p dir="auto">Important: To progress through the map, you need to find a video cassette hidden in the cinema room.</p>
<p dir="auto"><img src="/assets/uploads/files/1789636028666-image1.png" alt="image1.png" class=" img-fluid img-markdown" /><br />
<img src="/assets/uploads/files/1789636037624-image2.png" alt="image2.png" class=" img-fluid img-markdown" /></p>
<p dir="auto"><img src="https://media.discordapp.net/attachments/1168866128253169674/1545781396050808973/image.png?ex=6aa0079c&amp;is=6a9eb61c&amp;hm=72222b5d0d379f9077700cb4a95b9aaeb8ade3cc82d282791e5ccc86edebd271&amp;=&amp;format=webp&amp;quality=lossless&amp;width=1280&amp;height=720" alt="alt text" class=" img-fluid img-markdown" /></p>
<p dir="auto"><img src="/assets/uploads/files/1788808214298-7055fc50-2854-4170-838c-59205075be93.png" alt="7055fc50-2854-4170-838c-59205075be93.png" class=" img-fluid img-markdown" /></p>
<p dir="auto"><a href="https://mega.nz/folder/nAEFQQJB#gUH5R55nfk5YFRTL1OBHIA" target="_blank" rel="noopener noreferrer nofollow ugc">Download</a></p>
<p dir="auto">Thank you</p>
<ul>
<li>Blitz</li>
<li>Shippudden</li>
</ul>
]]></description><link>https://forum.plutonium.pw/topic/46475/3d-cinema-custom-zombies-map-updated</link><generator>RSS for Node</generator><lastBuildDate>Sat, 19 Sep 2026 21:41:36 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/46475.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 07 Sep 2026 19:11:08 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 3D Cinema - Custom Zombies Map [Updated] on Thu, 17 Sep 2026 09:14:47 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/savoyhp" aria-label="Profile: SavoyHp"><bdi>SavoyHp</bdi></a> Thanks for the feedback.<br />
To clarify: the GSC code was AI-assisted, and only the perk icons were AI-generated. I then retouched them, cut them out, and converted them multiple times.<br />
The 3D models were imported by me, and the textures were made/edited in Photoshop.<br />
Calling the whole map “AI slop” isn’t accurate. If the visual style isn’t to your taste, that’s your opinion.<br />
I’m open to constructive criticism about gameplay and difficulty.</p>
]]></description><link>https://forum.plutonium.pw/post/179119</link><guid isPermaLink="true">https://forum.plutonium.pw/post/179119</guid><dc:creator><![CDATA[yaybeat]]></dc:creator><pubDate>Thu, 17 Sep 2026 09:14:47 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Cinema - Custom Zombies Map [Updated] on Wed, 16 Sep 2026 23:04:52 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/koishicat" aria-label="Profile: koishicat"><bdi>koishicat</bdi></a> its so bad even the power up shaders were ai is all filled with ai is actual ass</p>
]]></description><link>https://forum.plutonium.pw/post/179099</link><guid isPermaLink="true">https://forum.plutonium.pw/post/179099</guid><dc:creator><![CDATA[SavoyHp]]></dc:creator><pubDate>Wed, 16 Sep 2026 23:04:52 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Cinema - Custom Zombies Map [Updated] on Wed, 16 Sep 2026 22:24:31 GMT]]></title><description><![CDATA[<p dir="auto">soy nuevo en esto, me ayudarían a saber donde puedo ubicar los archivos en el juego?<br />
o solo con ponerlo en mapas basta</p>
]]></description><link>https://forum.plutonium.pw/post/179092</link><guid isPermaLink="true">https://forum.plutonium.pw/post/179092</guid><dc:creator><![CDATA[BitoG]]></dc:creator><pubDate>Wed, 16 Sep 2026 22:24:31 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Cinema - Custom Zombies Map [Updated] on Wed, 16 Sep 2026 21:03:32 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/savoyhp" aria-label="Profile: SavoyHp"><bdi>SavoyHp</bdi></a> thanks for the warning, yuck. wont be playing this slop</p>
]]></description><link>https://forum.plutonium.pw/post/179090</link><guid isPermaLink="true">https://forum.plutonium.pw/post/179090</guid><dc:creator><![CDATA[koishicat]]></dc:creator><pubDate>Wed, 16 Sep 2026 21:03:32 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Cinema - Custom Zombies Map [Updated] on Wed, 16 Sep 2026 02:00:44 GMT]]></title><description><![CDATA[<p dir="auto">played it my god you dont have to use slop ai for every part of the map it looks like shit</p>
]]></description><link>https://forum.plutonium.pw/post/179071</link><guid isPermaLink="true">https://forum.plutonium.pw/post/179071</guid><dc:creator><![CDATA[SavoyHp]]></dc:creator><pubDate>Wed, 16 Sep 2026 02:00:44 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Cinema - Custom Zombies Map [Updated] on Fri, 11 Sep 2026 18:42:31 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/blauwbeer" aria-label="Profile: blauwbeer"><bdi>blauwbeer</bdi></a> , Thanks, it's easier to play with four people than solo. Indeed</p>
]]></description><link>https://forum.plutonium.pw/post/178869</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178869</guid><dc:creator><![CDATA[yaybeat]]></dc:creator><pubDate>Fri, 11 Sep 2026 18:42:31 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Cinema - Custom Zombies Map [Updated] on Fri, 11 Sep 2026 00:59:08 GMT]]></title><description><![CDATA[<p dir="auto">I played the map a couple times, i like how experimental it is and it's obvious a lot of passion was put into it.</p>
<p dir="auto">too bad it's too dificult for me to get to phd.</p>
]]></description><link>https://forum.plutonium.pw/post/178846</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178846</guid><dc:creator><![CDATA[blauwbeer]]></dc:creator><pubDate>Fri, 11 Sep 2026 00:59:08 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Cinema - Custom Zombies Map [Updated] on Wed, 09 Sep 2026 20:56:48 GMT]]></title><description><![CDATA[<p dir="auto">thank you , and good game</p>
]]></description><link>https://forum.plutonium.pw/post/178785</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178785</guid><dc:creator><![CDATA[yaybeat]]></dc:creator><pubDate>Wed, 09 Sep 2026 20:56:48 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Cinema - Custom Zombies Map [Updated] on Wed, 09 Sep 2026 04:19:28 GMT]]></title><description><![CDATA[<p dir="auto">Woah from that one picture looks cool! Great work dude<img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f44d.png?v=917ad6727af" class="not-responsive emoji emoji-android emoji--+1" style="height:23px;width:auto;vertical-align:middle" title="👍" alt="👍" /></p>
]]></description><link>https://forum.plutonium.pw/post/178748</link><guid isPermaLink="true">https://forum.plutonium.pw/post/178748</guid><dc:creator><![CDATA[GhostRider01250]]></dc:creator><pubDate>Wed, 09 Sep 2026 04:19:28 GMT</pubDate></item></channel></rss>