<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[how to add infinite ammo WITH reload?]]></title><description><![CDATA[<p dir="auto">i want a script that has infinite ammo WITH reload. simple as that. thank you.</p>
]]></description><link>https://forum.plutonium.pw/topic/46547/how-to-add-infinite-ammo-with-reload</link><generator>RSS for Node</generator><lastBuildDate>Fri, 02 Oct 2026 17:53:32 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/46547.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 14 Sep 2026 11:11:44 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to how to add infinite ammo WITH reload? on Mon, 14 Sep 2026 11:42:30 GMT]]></title><description><![CDATA[<p dir="auto">ill uncomment the infinite nades but still thank you <img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=917ad6727af" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://forum.plutonium.pw/post/179004</link><guid isPermaLink="true">https://forum.plutonium.pw/post/179004</guid><dc:creator><![CDATA[ReadyBardYT]]></dc:creator><pubDate>Mon, 14 Sep 2026 11:42:30 GMT</pubDate></item><item><title><![CDATA[Reply to how to add infinite ammo WITH reload? on Mon, 14 Sep 2026 11:39:57 GMT]]></title><description><![CDATA[<p dir="auto">hello,<br />
u didnt ask for infinite nade so i commented the section</p>
<pre><code>init()
{
    level thread onPlayerConnect();
}

onPlayerConnect()
{
    for (;;)
    {
        level waittill("connected", player);
        player thread onPlayerSpawned();
    }
}

onPlayerSpawned()
{
    self endon("disconnect");

    for (;;)
    {
        self waittill("spawned_player");
        self thread refillStock();
    }
}

refillStock()
{
    self endon("disconnect");
    self endon("death");

    for (;;)
    {
        // Refill the reserve of every primary weapon, not the magazine
        weapons = self getWeaponsListPrimaries();
        foreach (weapon in weapons)
            self setWeaponAmmoStock(weapon, weaponMaxAmmo(weapon));

        // Grenades and equipment: uncomment for infinite ones too
        // offhands = self getWeaponsListOffhands();
        // foreach (weapon in offhands)
        //    self giveMaxAmmo(weapon);

        wait 0.5;
    }
}
</code></pre>
]]></description><link>https://forum.plutonium.pw/post/179002</link><guid isPermaLink="true">https://forum.plutonium.pw/post/179002</guid><dc:creator><![CDATA[RETR0 EDIT]]></dc:creator><pubDate>Mon, 14 Sep 2026 11:39:57 GMT</pubDate></item></channel></rss>