<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[BO2 DLC5 - Musical Round Themes Mod]]></title><description><![CDATA[<p dir="auto">If you are looking for the original <em>BO2 DLC 5 Declassified Mod</em>, you can find it here: <a href="https://github.com/Logo-2K/zombies-declassified" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/Logo-2K/zombies-declassified</a></p>
<p dir="auto">Otherwise, this mod requires the DLC 5 mod.</p>
<p dir="auto">This mod is purely just for acoustic experience, so I don't mean to make it out of anything other than that. Being said, I made a mod that changes <strong>all</strong> of the musical round themes of each of the DLC 5 maps into their own <em>thematic</em> version, similar to BO3. The difference with these round changes, are that while they intend to sound in align with the map's theme, the base sound is still always the OG round themes, which I thought was pretty unique.</p>
<p dir="auto">I was able to achieve this because the mod itself has <em>.sabs/.sabl</em> files that I was able to modify, therefore allowing easier accessibility.</p>
<p dir="auto"><strong>Download:</strong> <a href="https://archive.org/download/zmb-dlc5-roundthemes/zmb5-customroundthemes.zip" target="_blank" rel="noopener noreferrer nofollow ugc">I used Web Archive again</a></p>
<hr />
<p dir="auto"><strong>Installation</strong></p>
<blockquote>
<ol>
<li>Place 'sound' in your BO2 game folder</li>
</ol>
</blockquote>
<blockquote>
<ol start="2">
<li>Use the "WIN+ R" command to open the 'run' dialog</li>
</ol>
</blockquote>
<blockquote>
<ol start="3">
<li>Input this: %localappdata%\Plutonium\storage\t6</li>
</ol>
</blockquote>
<blockquote>
<ol start="4">
<li>Place 'usermaps' in that location</li>
</ol>
</blockquote>
<blockquote>
<p dir="auto">Importing both files, assuming you have DLC 5 installed, it will ask you to replace files. Accept "Replace the files in the destination"</p>
</blockquote>
<h3>Mod Preview</h3>
<p dir="auto"><img src="https://youtu.be/Qrtagif3i84" alt="Round Transition Themes" class=" img-fluid img-markdown" /></p>
<h3>Issues</h3>
<ul>
<li>
<p dir="auto">I'm pretty certain these sounds only work in Private Matches/Custom Games as I believe loading this in online servers will cause it to be overwritten.</p>
</li>
<li>
<p dir="auto">Moon has an issue where the "round start" theme plays upon entrance to the Moon and "round end" plays upon completion on Round 1, but then no cues afterwards. I believe this is a DLC 5 mod issue.</p>
</li>
</ul>
]]></description><link>https://forum.plutonium.pw/topic/46606/bo2-dlc5-musical-round-themes-mod</link><generator>RSS for Node</generator><lastBuildDate>Sun, 04 Oct 2026 01:18:01 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/46606.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 21 Sep 2026 07:19:59 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to BO2 DLC5 - Musical Round Themes Mod on Tue, 29 Sep 2026 05:19:22 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/heaterrr" aria-label="Profile: Heaterrr"><bdi>Heaterrr</bdi></a><br />
Ok thanks for letting me know</p>
]]></description><link>https://forum.plutonium.pw/post/179594</link><guid isPermaLink="true">https://forum.plutonium.pw/post/179594</guid><dc:creator><![CDATA[G0LD3N 4RM]]></dc:creator><pubDate>Tue, 29 Sep 2026 05:19:22 GMT</pubDate></item><item><title><![CDATA[Reply to BO2 DLC5 - Musical Round Themes Mod on Tue, 29 Sep 2026 04:39:47 GMT]]></title><description><![CDATA[<p dir="auto">doesn't work at all now cause new patches interfere with round changes</p>
]]></description><link>https://forum.plutonium.pw/post/179592</link><guid isPermaLink="true">https://forum.plutonium.pw/post/179592</guid><dc:creator><![CDATA[Heaterrr]]></dc:creator><pubDate>Tue, 29 Sep 2026 04:39:47 GMT</pubDate></item></channel></rss>