<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[Release] ZTweaks - Highly Customizable Zombies!]]></title><description><![CDATA[<h1>ZTweaks v1.0 — Black Ops II Zombies</h1>
<p dir="auto">ZTweaks adds optional gameplay settings to the Zombies lobby and pause menu. Set up<br />
a match, choose your starting loadout, adjust ordinary zombies and power-ups, or save<br />
a preferred character. Settings left at DEFAULT leave that part of the map in control.</p>
<h2>Features</h2>
<ul>
<li>Match setup: starting round and points, headshots only, Auto Restart after normal<br />
results, and rotation among installed stock/custom maps.</li>
<li>Player and loadout: perk limit, health, movement, damage and point multipliers,<br />
supported down/revive rules, starting weapon classes, ammo, equipment and perks.</li>
<li>Zombies and world: health, speed, ordinary round population and spawning, supported<br />
startup power/doors, bank capacity, Mystery Box behavior and regular power-ups.</li>
<li>Personal character preferences for Victis, Mob of the Dead and Origins, with named<br />
choices rather than character numbers.</li>
<li>A compatibility report that explains unsupported, conflicting or partial settings.</li>
</ul>
<p dir="auto">The menu identifies HOST, CLIENT or UNKNOWN authority. Match-owned rows are locked for<br />
non-hosts; personal preferences stay editable. Locked and overridden rows still explain<br />
why they cannot be changed. Where the host's value is unavailable, the menu says so<br />
instead of presenting the client's local value as the host's.</p>
<p dir="auto">For co-op character conflicts, the host's preference wins first; matching non-host<br />
preferences draw randomly. Unpreferred players retain their original character unless<br />
it is needed by a preference, then receive a remaining character. Required story roles<br />
take precedence. Swaps use the map's character callback after normal spawn, not before<br />
the intro. Custom maps need an explicit character adapter; ordinary tweaks use the<br />
compatible systems each map exposes.</p>
<h2>Installation and use</h2>
<p dir="auto">Download the ZIP from <a href="https://github.com/Xeptix/ZTweaks/releases" target="_blank" rel="noopener noreferrer nofollow ugc">GitHub Releases</a>,<br />
extract it, and run <code>installer/windows/install.bat</code>. Linux users can run<br />
<code>bash installer/linux/install.sh --root /path/to/Plutonium</code>.</p>
<p dir="auto">Select <strong>zm_ztweaks</strong> under <strong>Mods</strong>, then open <strong>ZTWEAKS SETTINGS</strong> in the Zombies lobby.<br />
Set host match rules before starting; in-game changes obey each row's application<br />
boundary. Use Q/E, LB/RB or the mouse to change tabs. Hold a tab control to keep cycling.<br />
The pause menu opens the same settings, with confirmed reset/randomize actions and a<br />
changed-settings view. The included <code>SETTINGS.md</code> lists every option and its default.</p>
<p dir="auto">This is a <strong>mod-only</strong> release: keep its GSC and UI together, not in a loose-script<br />
folder. To use several Z mods together, select ZBundle instead of separate standalone<br />
mods. Unsupported rules leave the map in control; startup doors do not bypass arbitrary<br />
quest progression or map-owned blockers.</p>
<p dir="auto">By Xep. <a href="https://github.com/Xeptix/ZTweaks" target="_blank" rel="noopener noreferrer nofollow ugc">Source and documentation</a>.</p>
<p dir="auto"><a href="https://ko-fi.com/F6L1285ROA" target="_blank" rel="noopener noreferrer nofollow ugc"><img src="https://ko-fi.com/img/githubbutton_sm.svg" alt="Ko-fi" class="img-markdown  img-fluid" /></a></p>
]]></description><link>https://forum.plutonium.pw/topic/46777/release-ztweaks-highly-customizable-zombies</link><generator>RSS for Node</generator><lastBuildDate>Mon, 26 Oct 2026 23:28:22 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/46777.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 11 Oct 2026 09:58:50 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [Release] ZTweaks - Highly Customizable Zombies! on Mon, 12 Oct 2026 01:06:14 GMT]]></title><description><![CDATA[<p dir="auto">That's AAAAWESOME! Oraaah<br />
Now if it had an option to add other boss zombies this would be golden <img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f64c.png?v=735a715d6f6" class="not-responsive emoji emoji-android emoji--raised_hands" style="height:1.4em;width:auto;vertical-align:middle" title="🙌" alt="🙌" /></p>
]]></description><link>https://forum.plutonium.pw/post/180143</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180143</guid><dc:creator><![CDATA[GhostRider01250]]></dc:creator><pubDate>Mon, 12 Oct 2026 01:06:14 GMT</pubDate></item></channel></rss>