<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[Release][Zombies][Bots] V3.0 Overhauled Bots (AI) for Black Ops 2 Zombies (Supports CO-OP, Survival, Grief, Custom Maps)]]></title><description><![CDATA[<p dir="auto">Call-Of-Duty-Black-ops-2-Zombies-Plutonium-Bots-V3.0<br />
Friendly AI teammates for Black Ops 2 Zombies on Plutonium (zmbots.iwd). The bots fill empty player slots and play Survival, co-op and Grief: they move around the map, fight, shop, open the map, revive and follow orders.<br />
<a href="https://github.com/supergamer9787/Call-Of-Duty-Black-ops-2-Zombies-Plutonium-Bots-V3.0" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/supergamer9787/Call-Of-Duty-Black-ops-2-Zombies-Plutonium-Bots-V3.0</a></p>
<p dir="auto">Zombie Bots for Black Ops 2 Zombies (Plutonium T6)<br />
Friendly AI teammates for Black Ops 2 Zombies on Plutonium. Bots fill the empty player slots and play Survival, co-op and Grief. They move around the map, fight, buy weapons and perks, open doors, revive teammates and follow your commands, all under the same rules as a human player.</p>
<p dir="auto">Installation<br />
Press Win + R, paste the path below and press Enter:<br />
%localappdata%\Plutonium\storage\t6<br />
Open the mods folder. If there isn't one, create it.<br />
Copy the zombie_bots folder from this repository into mods. It contains mod.json and zmbots.iwd, so you end up with:<br />
%localappdata%\Plutonium\storage\t6\mods\zombie_bots\mod.json<br />
%localappdata%\Plutonium\storage\t6\mods\zombie_bots\zmbots.iwd<br />
Start Plutonium T6 Zombies, open Mods, select Zombie Bots, then start a custom game.<br />
Bots join after the opening black screen. About 6 seconds later the hint "Zombie Bots v3.0" appears, and the top-left corner shows BOTS: WANDER.<br />
Number of bots: you get up to 7 bots, limited by the lobby size. To play with more bots, raise the party size in the custom game lobby (8 players maximum, humans included). You can also set zm_bots in the console.</p>
<p dir="auto">Grief: also install a Grief fix script that splits players into two teams, for example Grief Custom Games. "<a href="https://forum.plutonium.pw/topic/36136/grief-custom-games-unified-fixes">https://forum.plutonium.pw/topic/36136/grief-custom-games-unified-fixes</a>" The bots join the smaller team automatically.</p>
<p dir="auto">Using it with another mod: drag zmbots.iwd into that mod's folder.</p>
<p dir="auto">Features<br />
Bots that play like teammates<br />
Same rules as you: the game's normal health regen, every perk bought with points, perks lost when downed, and normal gun damage.<br />
Deliberate exceptions: 500 health (1000 with Juggernog), immunity to lava, fire and other map hazards, and refilled reserve ammo. All of these can be changed.<br />
Juggernog first: it's the first perk they buy, followed by Double Tap, Speed Cola, Quick Revive, Mule Kick and the rest.<br />
Wall guns: they replace their weakest gun with a better wall weapon and never swap back to a weaker gun.<br />
Mystery Box: they use it and follow a weapon tier list to decide what to keep.<br />
Pack-a-Punch from round 10.<br />
Opening the map: they open doors and clear debris, but keep money for a gun first while they still hold starter weapons.<br />
Power-ups: they pick them up, but won't grab a Nuke while zombies are still coming, or Double Points or Insta-Kill when no zombies are left.<br />
Reviving: they revive teammates (at most two bots per downed player), guard downed players, and back off when surrounded.<br />
Fighting: they knife weakened zombies, throw grenades at large groups (never near a teammate), flee when cornered, and use shields when you have one.<br />
Callouts in the kill feed: "I'm down!", "Reviving !", "Thanks for the revive!" and more.<br />
Commands<br />
Input (controller / keyboard)	Action<br />
Double-tap Dpad Down / 2	Cycle bot mode: stay, wander, wander further, follow<br />
Double-tap Dpad Left / 5	Teleport your team's bots to you<br />
The current mode is always shown in the top-left corner.</p>
<p dir="auto">Co-op and Grief<br />
Co-op: any player can command the bots. Players who join late get the controls, and the controls keep working after you bleed out.<br />
Per-team control in Grief: each team commands, teleports and gets callouts only from its own bots.<br />
Team balancing in Grief: bots join the smaller team, humans included (1 human + 7 bots = 4 vs 4), and rebalance if someone switches.<br />
Teams in Grief: bots revive and protect only their own team.<br />
Griefing bots: they're balanced so you can grief them like a player, for example by training a horde into them.<br />
NOTE: For Grief use command xpartygo in the grief lobby to start a game with 1 human player!<br />
Freeze protection<br />
Bots never stand around doing nothing. Treyarch's own engine failsafe and a stuck check get any stuck bot moving again, without teleporting it.</p>
<p dir="auto">Console commands<br />
Type set bot_cmd &lt;command&gt; in the Plutonium console.</p>
<p dir="auto">Command	Effect<br />
help	List the commands<br />
status	Each bot's team, health, points, weapon, kills, downs and revives<br />
diag	Details on any stuck bot<br />
stay / wander / wander_further / follow	Set this mode for every bot<br />
regroup	Teleport the host's team's bots to the host<br />
unstick	Reset every bot<br />
add	Add one more bot<br />
Settings (optional dvars)<br />
Dvar	Default	Meaning<br />
zm_bots	7	Number of bots<br />
zm_bots_fill	0	1 = zm_bots is the total team size, humans included<br />
zm_bot_default_mode	wander	Starting mode: stay, wander, wander_further, follow<br />
bot_max_health	500	Bot base health (Juggernog doubles it)<br />
bot_lava_immune	1	0 = lava, fire and hazards hurt bots<br />
bot_infinite_ammo	1	0 = bots manage ammo like a player<br />
bot_perk_round	8	Round bots start buying perks<br />
bot_pap_round	10	Round bots start Pack-a-Punching<br />
bot_skill	2	Aim only: 1 easy, 2 normal, 3 hard<br />
bot_grenade_cluster	5	Zombies needed in a group before a grenade<br />
bot_grief_balance	1	Grief team balancing (0 = off)<br />
zm_bot_hud	1	Mode display (0 = hidden)<br />
zm_bot_chatter	1	Bot callouts (0 = off)<br />
zm_bot_hints	1	Start-of-match hint (0 = off)<br />
bot_debug	0	1 = show stuck-check actions<br />
Credits<br />
RlKk01: original GerardS0406 BySc techboy04gaming, ZM Bots mod for BO2 Zombies (Plutonium)<br />
supergamer9787: Zombie Bots v3.0: Grief fixes and team balancing, co-op fixes, player-rules balance, freeze fix, weapon and box improvements, commands, HUD and callouts<br />
Claude: Bug fixes, Commits, Re-Writing</p>
]]></description><link>https://forum.plutonium.pw/topic/46904/release-zombies-bots-v3.0-overhauled-bots-ai-for-black-ops-2-zombies-supports-co-op-survival-grief-custom-maps</link><generator>RSS for Node</generator><lastBuildDate>Fri, 06 Nov 2026 16:09:43 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/46904.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 27 Oct 2026 19:04:09 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [Release][Zombies][Bots] V3.0 Overhauled Bots (AI) for Black Ops 2 Zombies (Supports CO-OP, Survival, Grief, Custom Maps) on Sun, 01 Nov 2026 04:28:46 GMT]]></title><description><![CDATA[<p dir="auto"><strong>I AM HAPPY TO ANNOUNCE V4.0 IS NOW LIVE ON MY GITHUB WITH NEW FEATURES, BUG FIXES, AND CHANGES!!!</strong></p>
<p dir="auto"><a href="https://github.com/supergamer9787/Call-Of-Duty-Black-ops-2-Zombies-Plutonium-Bots-V4.0" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/supergamer9787/Call-Of-Duty-Black-ops-2-Zombies-Plutonium-Bots-V4.0</a></p>
<p dir="auto"><strong>EVERYTHING IS FULLY OPEN-SOURCE AND WOULD LOVE SOMEONE ELSE TO PICK THIS UP AND CONTINUE DEVELOPMENT!!!</strong><br />
<strong>V4.0 Features,Changes,Bug-Fixes!</strong></p>
<ul>
<li>Bots now back away and run to safety when their health gets low.</li>
<li>Bots keep shooting while they retreat.</li>
<li>Retreating bots run faster and head for a safe spot across the map.</li>
<li>Bots now keep their distance from zombies instead of letting them walk up.</li>
<li>The last bot alive now kites zombies around the map until it’s safe (Only Their own team counts in Grief)</li>
<li>The last bot alive only revives when it’s safe to do so.</li>
<li>Bots now have fun custom names with a [BOT] tag (Must place bots.txt in the root of the t6 folder). This is optional.</li>
<li>Each bot now has its own personality.</li>
<li>[Slayer] Throws grenades more often</li>
<li>[Medic] Buys Quick Revive right after Juggernog, and joins revives even when 2 bots are already on it</li>
<li>[Gambler] Spots the Mystery Box from farther away and goes back to it twice as often</li>
<li>[Engineer] Buys doors and clears debris from farther away</li>
<li>[Allrounder] No lean, a balanced bot</li>
<li>Bots now walk up to perk machines, the box, wall guns and Pack-a-Punch to buy.</li>
<li>Perks now take time to drink, just like for players.</li>
<li>Bots can’t use perks until the power is on.</li>
<li>Downed bots now pull out their pistol like players do.</li>
<li>You can no longer walk through bots.</li>
<li>Bots throw Cymbal Monkeys to protect a teammate’s revive.</li>
<li>Bots rush the box during a Fire Sale.</li>
<li>Bots celebrate at the end of a round.</li>
<li>Bots finish what they start, like a revive or a box spin.</li>
<li>Hold Dpad Down or 5 on the keyboard to send your bots to the spot you’re looking at.</li>
<li>Bots in follow mode now spread out behind you.</li>
<li>Bots now knife opponents in Grief if they get too close.</li>
<li>Bots run over and knife an enemy who’s trying to revive their teammate in Grief.</li>
<li>Bots guard downed enemies so nobody can revive them in Grief.</li>
<li>When a bot grabs the meat in Grief, it now lands on a random enemy player.</li>
<li>Bots call out power-ups, dog rounds, the box moving and bosses.</li>
<li>Bots tell you when they’re low on health, retreating or the last one alive.</li>
<li>Bots say more lines!</li>
</ul>
]]></description><link>https://forum.plutonium.pw/post/180841</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180841</guid><dc:creator><![CDATA[IM_GODLY_LOL]]></dc:creator><pubDate>Sun, 01 Nov 2026 04:28:46 GMT</pubDate></item><item><title><![CDATA[Reply to [Release][Zombies][Bots] V3.0 Overhauled Bots (AI) for Black Ops 2 Zombies (Supports CO-OP, Survival, Grief, Custom Maps) on Sat, 31 Oct 2026 12:30:11 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/im_godly_lol" aria-label="Profile: IM_GODLY_LOL"><bdi>IM_GODLY_LOL</bdi></a> I will try it thanks for the reply</p>
]]></description><link>https://forum.plutonium.pw/post/180794</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180794</guid><dc:creator><![CDATA[Gamer4fun04]]></dc:creator><pubDate>Sat, 31 Oct 2026 12:30:11 GMT</pubDate></item><item><title><![CDATA[Reply to [Release][Zombies][Bots] V3.0 Overhauled Bots (AI) for Black Ops 2 Zombies (Supports CO-OP, Survival, Grief, Custom Maps) on Thu, 29 Oct 2026 13:11:45 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/ghostrider01250" aria-label="Profile: GhostRider01250"><bdi>GhostRider01250</bdi></a> v4.0 Coming Soon! <img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f609.png?v=eccfbf96285" class="not-responsive emoji emoji-android emoji--wink" style="height:1.4em;width:auto;vertical-align:middle" title=";)" alt="😉" /></p>
]]></description><link>https://forum.plutonium.pw/post/180721</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180721</guid><dc:creator><![CDATA[IM_GODLY_LOL]]></dc:creator><pubDate>Thu, 29 Oct 2026 13:11:45 GMT</pubDate></item><item><title><![CDATA[Reply to [Release][Zombies][Bots] V3.0 Overhauled Bots (AI) for Black Ops 2 Zombies (Supports CO-OP, Survival, Grief, Custom Maps) on Thu, 29 Oct 2026 09:44:38 GMT]]></title><description><![CDATA[<p dir="auto">Noice! we got bots in everything now <img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f44c.png?v=eccfbf96285" class="not-responsive emoji emoji-android emoji--ok_hand" style="height:1.4em;width:auto;vertical-align:middle" title="👌" alt="👌" /><br />
Just like l4d2</p>
]]></description><link>https://forum.plutonium.pw/post/180715</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180715</guid><dc:creator><![CDATA[GhostRider01250]]></dc:creator><pubDate>Thu, 29 Oct 2026 09:44:38 GMT</pubDate></item><item><title><![CDATA[Reply to [Release][Zombies][Bots] V3.0 Overhauled Bots (AI) for Black Ops 2 Zombies (Supports CO-OP, Survival, Grief, Custom Maps) on Thu, 29 Oct 2026 01:19:36 GMT]]></title><description><![CDATA[<p dir="auto">I wish i could do 18 players without script runtime error like 1 minute, or 5 seconds.</p>
]]></description><link>https://forum.plutonium.pw/post/180712</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180712</guid><dc:creator><![CDATA[Maximizer Blake]]></dc:creator><pubDate>Thu, 29 Oct 2026 01:19:36 GMT</pubDate></item><item><title><![CDATA[Reply to [Release][Zombies][Bots] V3.0 Overhauled Bots (AI) for Black Ops 2 Zombies (Supports CO-OP, Survival, Grief, Custom Maps) on Wed, 28 Oct 2026 16:20:56 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/gamer4fun04" aria-label="Profile: Gamer4fun04"><bdi>Gamer4fun04</bdi></a> "Using it with another mod: drag zmbots.iwd into that mod's folder." Should work with most standard mods, drag the iwd file into whatever mod you want to play with and the bots should spawn in once your in game!</p>
]]></description><link>https://forum.plutonium.pw/post/180704</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180704</guid><dc:creator><![CDATA[IM_GODLY_LOL]]></dc:creator><pubDate>Wed, 28 Oct 2026 16:20:56 GMT</pubDate></item><item><title><![CDATA[Reply to [Release][Zombies][Bots] V3.0 Overhauled Bots (AI) for Black Ops 2 Zombies (Supports CO-OP, Survival, Grief, Custom Maps) on Wed, 28 Oct 2026 12:33:10 GMT]]></title><description><![CDATA[<p dir="auto">Can I put the mod in another place except mods folder ? Because I want to add bots to play with another mods I have .</p>
]]></description><link>https://forum.plutonium.pw/post/180700</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180700</guid><dc:creator><![CDATA[Gamer4fun04]]></dc:creator><pubDate>Wed, 28 Oct 2026 12:33:10 GMT</pubDate></item><item><title><![CDATA[Reply to [Release][Zombies][Bots] V3.0 Overhauled Bots (AI) for Black Ops 2 Zombies (Supports CO-OP, Survival, Grief, Custom Maps) on Tue, 27 Oct 2026 23:25:50 GMT]]></title><description><![CDATA[<p dir="auto">This is a great mod thank you for publishing, i will be using this with friends!!</p>
]]></description><link>https://forum.plutonium.pw/post/180690</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180690</guid><dc:creator><![CDATA[Dark6574]]></dc:creator><pubDate>Tue, 27 Oct 2026 23:25:50 GMT</pubDate></item></channel></rss>