<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[V1.6 WONDER WEAPON PORTS FOR B02 (IF YOU WANNA USE FOR INTERACTIVE STREAMS ASK FOR PERMS FIRST!)]]></title><description><![CDATA[<p dir="auto">[RELEASE VER]:so due to the surge of ai(yes sounds lazy ik but this is my first ever b02 mod) i decided to port over the alpha omega rayguns and Wunderwaffe DG-Scharfshutze over to b02 self to note this is the first version stuff is getting fixed and updated with this mod my next addition to this mod will most likely be the alistairs follt chaos theory and alistairs annihilator and the raik84 heres some images of the Wunderwaffe DG-Scharfshutze and alpha omega rayguns in game! to obtain theyre in the box on all maps!! (ps ignore the perk icons in the screenshots those are a private mod from reapers collection from b03 i asked for perms im waiting for a reply if reaper lets me who knows the reapers perks could be coming publicly to this mod to</p>
<p dir="auto">[V1.6 UPDATE]: So after some feedback i have updated this mod this new update fixes some textures that were wrong with the mark 2s and dg1 so in some maps the bulbs on the dg1s wont light up this is due to limits effecting the bulb fx this new update adds in bosses such as the fleshpound from killing floor 2 scrake from killing floor 2 gegenees from b04s ancient evil xenomorphs+xenomorph queen predator micheal myers and dark knight bosses from the classic custom map waw alcatraz by whippytrout the xenomorph queen spawns each 2 xenomorph special rounds. This update also brings in the b01 and waw cod era weapons in custom games as a toggle so you can decide to pick between waw b01 or b02 weapons and i did go ahead and buff the springfield a bit so it isnt terrible anymore wunderfizz is available on all maps and now acts like cold wars wunderfizz because i added the reapers collection perks from b03(note some perk game fx wont show because again limits i hope pluto devs raise the limits) the new wonder weapons in this mod are the raik84 wunderwaffe dg2(vanguard one specifically has the inspect anim) death of orion kt4 voidbow stormbow+a hidden custom bow wont spoil what it does alistairs annihilator (BTW MOD OF THE DEAD AND BURIED ARE INCOMPATIBLE WITH THIS MOD THEY CRASH)</p>
<p dir="auto">DOWNLOAD LINK:<a href="https://drive.google.com/file/d/1FHzknellheIQXaSXsaUYv76bp3xdQDM4/view?usp=sharing" target="_blank" rel="noopener noreferrer nofollow ugc">https://drive.google.com/file/d/1FHzknellheIQXaSXsaUYv76bp3xdQDM4/view?usp=sharing</a><br />
<img src="/assets/uploads/files/1793562448685-e94b132d-1897-4da0-8310-c2a2bdca898d-image.jpeg" alt="Screenshot 2026-11-01 190333.jpeg" class="img-markdown  img-fluid" width="1904" height="996" /><br />
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]]></description><link>https://forum.plutonium.pw/topic/46947/v1.6-wonder-weapon-ports-for-b02-if-you-wanna-use-for-interactive-streams-ask-for-perms-first</link><generator>RSS for Node</generator><lastBuildDate>Thu, 05 Nov 2026 00:40:25 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/46947.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 01 Nov 2026 19:51:50 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to V1.6 WONDER WEAPON PORTS FOR B02 (IF YOU WANNA USE FOR INTERACTIVE STREAMS ASK FOR PERMS FIRST!) on Mon, 02 Nov 2026 19:49:56 GMT]]></title><description><![CDATA[<p dir="auto">Ay freaking yo!<img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f440.png?v=eccfbf96285" class="not-responsive emoji emoji-android emoji--eyes" style="height:1.4em;width:auto;vertical-align:middle" title="👀" alt="👀" /><img src="https://forum.plutonium.pw/assets/plugins/nodebb-plugin-emoji/emoji/android/1f440.png?v=eccfbf96285" class="not-responsive emoji emoji-android emoji--eyes" style="height:1.4em;width:auto;vertical-align:middle" title="👀" alt="👀" /></p>
]]></description><link>https://forum.plutonium.pw/post/180904</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180904</guid><dc:creator><![CDATA[GhostRider01250]]></dc:creator><pubDate>Mon, 02 Nov 2026 19:49:56 GMT</pubDate></item><item><title><![CDATA[Reply to V1.6 WONDER WEAPON PORTS FOR B02 (IF YOU WANNA USE FOR INTERACTIVE STREAMS ASK FOR PERMS FIRST!) on Mon, 02 Nov 2026 18:44:49 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/nebula_zombies" aria-label="Profile: Nebula_zombies"><bdi>Nebula_zombies</bdi></a> good i want to fist zombies</p>
]]></description><link>https://forum.plutonium.pw/post/180901</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180901</guid><dc:creator><![CDATA[mr.kennutbuster]]></dc:creator><pubDate>Mon, 02 Nov 2026 18:44:49 GMT</pubDate></item><item><title><![CDATA[Reply to V1.6 WONDER WEAPON PORTS FOR B02 (IF YOU WANNA USE FOR INTERACTIVE STREAMS ASK FOR PERMS FIRST!) on Sun, 01 Nov 2026 20:47:11 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/mr.kennutbuster" aria-label="Profile: mr.kennutbuster"><bdi>mr.kennutbuster</bdi></a> already planning on that</p>
]]></description><link>https://forum.plutonium.pw/post/180876</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180876</guid><dc:creator><![CDATA[Nebula_zombies]]></dc:creator><pubDate>Sun, 01 Nov 2026 20:47:11 GMT</pubDate></item><item><title><![CDATA[Reply to V1.6 WONDER WEAPON PORTS FOR B02 (IF YOU WANNA USE FOR INTERACTIVE STREAMS ASK FOR PERMS FIRST!) on Sun, 01 Nov 2026 20:35:32 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/nebula_zombies" aria-label="Profile: Nebula_zombies"><bdi>Nebula_zombies</bdi></a>  i love u you should do bo3 specialist weapons next</p>
]]></description><link>https://forum.plutonium.pw/post/180875</link><guid isPermaLink="true">https://forum.plutonium.pw/post/180875</guid><dc:creator><![CDATA[mr.kennutbuster]]></dc:creator><pubDate>Sun, 01 Nov 2026 20:35:32 GMT</pubDate></item></channel></rss>