<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[T6 Zombie Counters]]></title><description><![CDATA[<h1>T6 Zombies Counter</h1>
<p dir="auto"><strong>T6 Zombies Counter</strong> is a lightweight GSC script for Plutonium T6 Zombies that adds a dynamic enemy counter HUD, displaying the number of remaining enemies during each round.</p>
<p dir="auto">The counter automatically updates, supports multiple enemy types, and includes smooth animations while maintaining a clean appearance that fits the original Black Ops II Zombies HUD.</p>
<h3>Features</h3>
<ul>
<li><strong>Dynamic Enemy Counter:</strong> Displays the number of remaining enemies, including those waiting to spawn.</li>
<li><strong>Multiple Enemy Types:</strong> Supports Zombies, Hellhounds, Leapers (Jumping Jacks), and Witches (Buried Ghosts).</li>
<li><strong>Color-Coded Display:</strong> Each enemy type has its own color for easy identification.</li>
<li><strong>Mixed Enemy Support:</strong> Displays multiple enemy types within a single HUD element.</li>
<li><strong>Horde Counter:</strong> Shows estimated remaining hordes when more than 24 enemies remain.</li>
<li><strong>Smooth Animations:</strong> Fades in at round start, fades out at round end, and pulses when enemy counts change.</li>
<li><strong>Customizable HUD:</strong> Configure positioning, text size, animations, and update frequency through DVARs.</li>
<li><strong>Multiplayer Support:</strong> Automatically initializes the HUD for connected players.</li>
</ul>
<h3>Download &amp; Source Code</h3>
<p dir="auto"><strong>GitHub:</strong> <a href="https://github.com/get-spaced/T6-Zombie-Counters" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/get-spaced/T6-Zombie-Counters</a></p>
<p dir="auto">Installation instructions, configuration options, and source code are available in the repository.</p>
<h3>More Scripts &amp; Mods</h3>
<p dir="auto">I also develop and release public scripts and mods for <strong>Plutonium T4, T5, and T6</strong>, with more projects planned for the future.</p>
<p dir="auto"><strong>GitHub Profile:</strong> <a href="https://github.com/get-spaced" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/get-spaced</a></p>
<p dir="auto">Feedback, bug reports, and suggestions are always welcome!</p>
]]></description><link>https://forum.plutonium.pw/topic/46948/t6-zombie-counters</link><generator>RSS for Node</generator><lastBuildDate>Sun, 08 Nov 2026 18:42:31 GMT</lastBuildDate><atom:link href="https://forum.plutonium.pw/topic/46948.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 01 Nov 2026 20:27:24 GMT</pubDate><ttl>60</ttl></channel></rss>