How to use a Mod Menu without Injecting (Loading GSC Scripts Client Sided)
GSC toolkit (you only need this if you need to compile your mod menu)
What you need to know:
GSC scripts can be loaded through your game directory. There is no need to launch in LAN Mode if you follow this guide. They are loaded through your game directory in a folder called "t6r\data"
In this example we will be using a very popular Zombies Mod Menu called Project Iconic [SENTINEL].
- Go to your Black Ops 2 game directory. You will not have the following folders, so please make them. For using a zombies mod menu the path should look like:
game_directory\t6r\data\maps\mp\gametypes_zm, for multiplayer the path should be:
- Now that we have our path created we will need a mod menu/GSC Script. I've linked one which is Project Iconic [SENTINEL] Zombies Mod Menu. Place this _clientids.gsc script in your gametypes_zm folder.
Note: If the mod menu is not compiled, you will need to do so. Simply download the GSC toolkit, and drag your uncompiled GSC file onto the compiler.
- Simply launch Zombies, and enjoy your mod menu. You will need to be the host in order to use this.
And no, you cannot use this on a dedicated server hosted by someone else to troll your friends...
// Locked at request of OP.