[BUG][T6ZM] Working ZM server map rotation.
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I'm willing to put up $200 for a working map rotation for zombies. That is the ability for server owners to setup multiple maps in their sv_maprotation with players able to remain in the server when the map rotates. There are a decent number of total maps/gamemodes in zombies (16) with 6 of them being unique maps. This is in my opinion the last main missing feature for zombies.
I feel like server owners and players alike would appreciate this feature and its inclusion would definitely make the game even better than it already is.
Bug Tracking:
Rotating to a different map kicks all players.
Rotating to the same map kicks all players.
If players don't get kicked they have no sound and experience some graphical glitches. -
@JezuzLizard I'll add $50 if we can get this fixed
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I would add to this but I have no money. However this is a great idea.
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Yeah, that would be awesome!
I don't mind adding $10 extra to it. -
Also interested in this. I'll drop $20 on it.
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I will look into the map rotation issues that T6 zombies has!
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@JezuzLizard Probably the map rotation will also fix the RAM issue, i hope this will fix it. Unfortunately even I can't afford to add money to fix the bug but I'll try to call back in some other way
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The zombie community needs this and then we can get map voting to work as well on our servers. I'll add $20 on it.
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@Optimus-X So true and i can end this old project
This was my mapvote on zombies, never ended. Its fine for redacted -
@Sorex Keep up the good work, looking forward to your release one day
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Great request, will add an element of polish to Zombies! Which is in fact one of the most popular games so makes a lot of sense.
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Bug bounty has been accepted.
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This has been fixed in r1177
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Send me a friend request on Discord and I will DM you the paypal links @JezuzLizard @Cahz @Optimus-X @INSANEMODE @GewoonIraj
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This bounty is closed.