Simple MapEdit, don't wait for anything more, for now...
Special thanks to @TTV_WIZEQC for the motivation to do this XD
This script worked without problems on servers:
- TF-Infected TP #1
- TF-Infected TP #2
I use GSC functions for rotate crates, script not using fields for modification angles
CreateRamp(topOrigin, bottomOrigin, isInvisible); CreateFloor(originA, originB, isInvisible); CreateWall(originA, originB, isInvisible); Origins - is vector type [X, Y, Z] isInvisible - is bool type, false - visible, true - hide
Screenshots from servers
That's pretty pog
Actually cool as fuck. Nice one OP.