ZM Questions & Suggestions



  • Hello T6 !

    First of all I have few questions to ask about the T6ZM :

    • Do you plan to add back the bank/locket mechanics ?
    • Why did you removed the perma-perks / nerfed the Petrifier ? (Buried wonder weapon)

    Secondly here are some suggestions (ZM) that you may find interesting :

    • Adding a global chat & displaying the current numbers of players online at the server selection
    • Adding a global ranking system based on stats, (similar to the old rank system) where ranks could be separated by custom icons/titles available on the hud/tab/chat
    • Slightly increase the 1500 points cap when players are joining a running game after a certain number of rounds (helps newcomers to get back into the game easier)
    • Obtaining badges after completing EE that could be displayed on the global chat/in game tab
    • Clan tag
    • Adding custom server description in the .cfg displayed when selecting the server

    I will update the thread if I find any others idea that could gives more depths/better ZM experiences.

    -Eize


  • Project Admin

    @eizekiels said in ZM Questions & Suggestions:

    Hello T6 !

    First of all I have few questions to ask about the T6ZM :

    • Do you plan to add back the bank/locket mechanics ?
    • Why did you removed the perma-perks / nerfed the Petrifier ? (Buried wonder weapon)

    Secondly here are some suggestions (ZM) that you may find interesting :

    • Adding a global chat & displaying the current numbers of players online at the server selection
    • Adding a global ranking system based on stats, (similar to the old rank system) where ranks could be separated by custom icons/titles available on the hud/tab/chat
    • Slightly increase the 1500 points cap when players are joining a running game after a certain number of rounds (helps newcomers to get back into the game easier)
    • Obtaining badges after completing EE that could be displayed on the global chat/in game tab
    • Clan tag

    I will update the thread if I find any others idea that could gives more depths/better ZM experiences.

    -Eize

    To answer your questions:

    • Do you plan to add back the bank/locket mechanics ? - The bank and fridges work as intended.
    • Why did you removed the perma-perks / nerfed the Petrifier ? (Buried wonder weapon) - We did not change anything

    Sincerely,
    Prometheus


  • Project Moderator

    @prometheus Is it per server or is on the save? The fridge and bank that is.


  • Project Admin

    @drgn Its per server / match.



  • @Prometheus

    To answer your questions:

    • Do you plan to add back the bank/locket mechanics ? - The bank and fridges work as intended.

    Unfortunately the purpose of the bank/locket is to use what you saved in another game :/

    • Why did you removed the perma-perks / nerfed the Petrifier ? (Buried wonder weapon) - We did not change anything

    It's kinda weird as I used the same gamefile using Redacted and these features were active


  • Project Moderator

    @Prometheus So it turns out the perma perks don't work when there is above 4 players, here's a video showing the perma perk thing
    "BURIED" Zombies - "PHD FLOPPER" Perma Perk ROUND 1 Tutorial! - Black Ops 2 Vengeance DLC! – 01:55
    — Ali-A



  • @h3x1c

    That explains why some had PHD.

    Thanks for the precision !