lmao I started doing the first option you said, but I actually found a link that has all the zombie mode texture extracted to dds and named their correct format, umm not really sure if you can post links here but if you could lmk if its ok I'll post the link, thanks for your help dog
@TahjGadd you mean this? type `` (the key next to the 1 on your keyboard) before and after your message.
screenshot:
[image: 1697975421640-dc868aa5-3fa5-4d0b-b70f-df24688caeb0-image.png]
@Pksv Origins pap camo can't move like DM or MOTD pap camo
You can also try to put a script on your game which enables MOTD in origins, it does exist but idk where to find it
@JezuzLizard While the built in compiler is great, compiled GSC should be allowed as an option. Many old mods from the past are compiled, and not all of them are open source or 1:1 when decompiled. This is good for preservation.
@Duckyhub You should clarify that for this to work you must use the "t6-gsc-utils" plugin.
Use github so others can view your script and propose improvements if necessary.