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  • Announcements regarding the Plutonium Project.

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    557 Posts
    Eldor
    Watch the reveal trailer: https://www.youtube.com/watch?v=WabtwDUEzG8 Installing/updating: Ensure you have the game installed (there should, among other things, be a main folder and a jb_mp_s.dll file in it). If you're missing discord_game_sdk.dll or EOSSDK-Win32-Shipping.dll, or if you're getting an "Invalid game version" error, download this and copy the files to your game folder. Download the latest plutonium-quantum.exe and place it in the game folder Run plutonium-quantum.exe to play Logging in: When clicking Windows LIVE in the main menu, the game should open a browser and authenticate automatically, as long as you're logged in to the forum. If you aren't, login in the browser when prompted to. The authentication flow should continue automatically afterwards. If anything goes wrong, make sure you're logged in to the forum in your default browser and restart the game and try again. Some browsers (like Brave) may block the authentication flow, disabling "privacy protection" features temporarily may help (like Brave's "Shield"). You could also try a different browser, and visit https://forum.plutonium.pw/eos/auth after clicking Windows LIVE at least once in-game. Joining parties: Parties in this game have been implemented with the "invite to group" feature in Discord. When you're in a party (anywhere but the main menu), you should see "Invite x to Play Plutonium Quantum" in various places in Discord, use these to invite other people. Party members should also be able to do this. Read through this support article for more information. If you have the Discord Overlay enabled, you should be able to invite straight from the game using that too (requires manually whitelisting Plutonium Quantum in Discord settings first). Finding games: Matchmaking is implemented and can be accessed by pressing Find Game in the menu. If any matches for a specific playlist are found, your game should attempt to join it. Otherwise, you will become the host for a new lobby and wait for other people to join. If you are unable to find games, try backing out and searching again. You can also ask people in #looking-for-games on Discord to make sure there're other people playing. The game uses peer-to-peer lobbies, so your IP address may be shared with other people. Changing advanced settings: To change settings such as cg_fov, com_maxfps, or to set an exact value for input_viewSensitivity, you have to modify the player config manually. The file path is <game folder>\saved\players\<user id>\config_mp.cfg. The file format should be familiar to anyone wanting to do this. Note: Unlike our other games, we have not made the in-game console accessible. The reason for this is to improve the quality of public lobbies, we may enable it later. Common issues: Connectivity issues (other people not being able to join your party, private match or public lobby) Make sure Windows Firewall and any other "anti-virus" software isn't blocking the game. Additionally, make sure UPnP is enabled in your router, or manually port forward port 1000 to your computer. Settings not saving while in-game Open and close the Controls menu (after changing other settings), it should trigger a save
  • Posts not strictly related to Plutonium can go here.

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    fernando3669
    what the
  • Request support for the Plutonium Launcher, please wait at-least 1 day for a reply, it can get busy.

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    Resxt
    Protocol is just what I shared but you replace with whatever game you want where t4 and t5 use sp instead of zm for zm, they all use mp for mp List of game engine names The process to monitor in any case is plutonium-bootstrapper-win32.exe
  • Game Support

    If you're looking for help with an issue related to our supported games, post here!

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    LoveScrewdrivers
    i, in conjunction
  • Server Hosting Support

    If you're looking for help with an issue related to hosting a server on Plutonium, post here!

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    SyncHole
    it relies on splicing the connection to swap servers from the matchmaking server, to a middleman ( might not run full dedis for middleman still working on it) then using that middleman to load the map / gamemode and splice the player into the actual server, the middleman allows it to show the map loading screen and more cleanly transfer the player as it uses map_restart to swap and load the map showing the loading screen, then im going to do my best to recreate the main menus using gsc or any availible tooling
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    42k Posts
    JinxPR
    JINX Mod Menu — Plutonium T5 Multiplayer JINX is a GSC mod menu for Call of Duty: Black Ops Multiplayer on Plutonium T5, designed for private matches, trickshot practice, bot sessions and lobby customization. The interface takes visual inspiration from the Phantom menu, with JINX styling, animated text and multiple menu layouts. Download Download JINX v0.6.34 Open the release page and click the JINX_BO1_MP_v0.6.34.zip download link in its description. The automatic “Source code” downloads are not the installation package. Menu Categories Player Weapons Aimbot Menu Trickshot Teleport Mods Bots Menu Lobby Players World and Fun Practice Modes Host and Admin Visuals and HUD Menu Settings Includes movement options, weapon and camo controls, practice tools, teleports, bot controls, lobby settings and customizable layouts. Installation Close the game. Download and extract JINX_BO1_MP_v0.6.34.zip. Press Win + R, paste the following path and press Enter: %localappdata%\Plutonium\storage\t5\scripts\mp Create any missing folders. From the ZIP’s scripts/mp folder, copy jinx_bo1_mp.gsc and the jinx folder into that location. Back up and replace previous JINX files. Remove old JINX diagnostic scripts before playing. Launch Plutonium T5 Multiplayer and start a private match as host. Spawn into the match, then open the menu. Your installed files should include: scripts/mp/jinx_bo1_mp.gsc scripts/mp/jinx/settings.gsc No injector or additional mod.ff is required. Controls The menu uses your in-game action bindings. Open menu: Hold Aim and press Melee. Alternative opening combination: Hold Use/Reload and press Melee. Navigate: D-pad Up / Down. Select: Jump. Go back: Melee. Close: Melee from the main menu. Controller With standard bindings: Xbox Open: LT + Right Stick Click. Navigate: D-pad Up / Down. Select: A. Back / Close: Right Stick Click. PlayStation Open: L2 + R3. Navigate: D-pad Up / Down. Select: Cross. Back / Close: R3. If you use a different controller layout, follow the actions listed above rather than the default buttons. The alternative opening combination is useful with weapons that cannot aim down sights. Keyboard and Mouse Open using your Aim + Melee bindings. Navigate using the keys assigned to Action Slot 1 and Action Slot 2. Select using your Jump binding. Go back or close using your Melee binding. This is not a mouse-controlled menu. Compatibility Intended for Plutonium T5 Multiplayer. Designed for private matches hosted by the menu user. Not a Zombies release. Some options require host permissions or access granted by the host. Version 0.6.34 Removed No Recoil and Rapid Fire. Retained No Spread. Pro Mode retains its FOV and No Spread features. No Recoil and Rapid Fire are not included in this release. Feedback and Bug Reports If you encounter a problem, please include: Your Plutonium build and menu version. The map and game mode. The option you enabled. Whether you were the host. Any console error, screenshot or short video showing the issue. Feedback is welcome! Please report any compatibility issues you encounter. Enjoy the menu, and thanks for trying JINX! JINX Mod Menu — Plutonium T5 Multiplayer JINX is a GSC mod menu for Call of Duty: Black Ops Multiplayer on Plutonium T5, designed for private matches, trickshot practice, bot sessions and lobby customization. The interface takes visual inspiration from the Phantom menu, with JINX styling, animated text and multiple menu layouts. Download Download JINX v0.6.34 Open the release page and click the JINX_BO1_MP_v0.6.34.zip download link in its description. The automatic “Source code” downloads are not the installation package. Menu Categories Player Weapons Aimbot Menu Trickshot Teleport Mods Bots Menu Lobby Players World and Fun Practice Modes Host and Admin Visuals and HUD Menu Settings Includes movement options, weapon and camo controls, practice tools, teleports, bot controls, lobby settings and customizable layouts. Installation Close the game. Download and extract JINX_BO1_MP_v0.6.34.zip. Press Win + R, paste the following path and press Enter: %localappdata%\Plutonium\storage\t5\scripts\mp Create any missing folders. From the ZIP’s scripts/mp folder, copy jinx_bo1_mp.gsc and the jinx folder into that location. Back up and replace previous JINX files. Remove old JINX diagnostic scripts before playing. Launch Plutonium T5 Multiplayer and start a private match as host. Spawn into the match, then open the menu. Your installed files should include: scripts/mp/jinx_bo1_mp.gsc scripts/mp/jinx/settings.gsc No injector or additional mod.ff is required. Controls The menu uses your in-game action bindings. Open menu: Hold Aim and press Melee. Alternative opening combination: Hold Use/Reload and press Melee. Navigate: D-pad Up / Down. Select: Jump. Go back: Melee. Close: Melee from the main menu. Controller With standard bindings: Xbox Open: LT + Right Stick Click. Navigate: D-pad Up / Down. Select: A. Back / Close: Right Stick Click. PlayStation Open: L2 + R3. Navigate: D-pad Up / Down. Select: Cross. Back / Close: R3. If you use a different controller layout, follow the actions listed above rather than the default buttons. The alternative opening combination is useful with weapons that cannot aim down sights. Keyboard and Mouse Open using your Aim + Melee bindings. Navigate using the keys assigned to Action Slot 1 and Action Slot 2. Select using your Jump binding. Go back or close using your Melee binding. This is not a mouse-controlled menu. Compatibility Intended for Plutonium T5 Multiplayer. Designed for private matches hosted by the menu user. Not a Zombies release. Some options require host permissions or access granted by the host. Version 0.6.34 Removed No Recoil and Rapid Fire. Retained No Spread. Pro Mode retains its FOV and No Spread features. No Recoil and Rapid Fire are not included in this release. Feedback and Bug Reports If you encounter a problem, please include: Your Plutonium build and menu version. The map and game mode. The option you enabled. Whether you were the host. Any console error, screenshot or short video showing the issue. Feedback is welcome! Please report any compatibility issues you encounter. Enjoy the menu, and thanks for trying JINX! [image: bo1 1.png] [image: bo1 2.png] [image: bo1 3.png] [image: bo1 4.png]
  • Regional Topics

    Non English language discussions can be posted here.

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    4k Topics
    12k Posts
    ferguson.
    @Edgard335 yo jugaria pero tengo nat estricta a no ser que no te importe jugar con radmin vpn o tengas nat abierta en el juego