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  • Announcements regarding the Plutonium Project.

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    Eldor
    Watch the reveal trailer: https://www.youtube.com/watch?v=WabtwDUEzG8 Installing/updating: Ensure you have the game installed (there should, among other things, be a main folder and a jb_mp_s.dll file in it). If you're missing discord_game_sdk.dll or EOSSDK-Win32-Shipping.dll, or if you're getting an "Invalid game version" error, download this and copy the files to your game folder. Download the latest plutonium-quantum.exe and place it in the game folder Run plutonium-quantum.exe to play Logging in: When clicking Windows LIVE in the main menu, the game should open a browser and authenticate automatically, as long as you're logged in to the forum. If you aren't, login in the browser when prompted to. The authentication flow should continue automatically afterwards. If anything goes wrong, make sure you're logged in to the forum in your default browser and restart the game and try again. Some browsers (like Brave) may block the authentication flow, disabling "privacy protection" features temporarily may help (like Brave's "Shield"). You could also try a different browser, and visit https://forum.plutonium.pw/eos/auth after clicking Windows LIVE at least once in-game. Joining parties: Parties in this game have been implemented with the "invite to group" feature in Discord. When you're in a party (anywhere but the main menu), you should see "Invite x to Play Plutonium Quantum" in various places in Discord, use these to invite other people. Party members should also be able to do this. Read through this support article for more information. If you have the Discord Overlay enabled, you should be able to invite straight from the game using that too (requires manually whitelisting Plutonium Quantum in Discord settings first). Finding games: Matchmaking is implemented and can be accessed by pressing Find Game in the menu. If any matches for a specific playlist are found, your game should attempt to join it. Otherwise, you will become the host for a new lobby and wait for other people to join. If you are unable to find games, try backing out and searching again. You can also ask people in #looking-for-games on Discord to make sure there're other people playing. The game uses peer-to-peer lobbies, so your IP address may be shared with other people. Changing advanced settings: To change settings such as cg_fov, com_maxfps, or to set an exact value for input_viewSensitivity, you have to modify the player config manually. The file path is <game folder>\saved\players\<user id>\config_mp.cfg. The file format should be familiar to anyone wanting to do this. Note: Unlike our other games, we have not made the in-game console accessible. The reason for this is to improve the quality of public lobbies, we may enable it later. Common issues: Connectivity issues (other people not being able to join your party, private match or public lobby) Make sure Windows Firewall and any other "anti-virus" software isn't blocking the game. Additionally, make sure UPnP is enabled in your router, or manually port forward port 1000 to your computer. Settings not saving while in-game Open and close the Controls menu (after changing other settings), it should trigger a save
  • Posts not strictly related to Plutonium can go here.

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    adonissdf
    Nexon has released a new gameplay preview for MapleStory Classic World, giving fans a detailed look at the upcoming recreation of the classic 2006 MapleStory experience. The footage covers several major features, including monster hunting, exploration, character customization, social interaction, boss battles, and the returning Free Market. It also provides useful insight into the game's overall direction before the next testing phase. For players already planning their progression, MSCW Items will naturally be an important part of the adventure as characters explore the world and improve their equipment. Recreating The 2006 Experience The central goal of MapleStory Classic World appears to be recreating the atmosphere of an earlier MapleStory era. The preview emphasizes the recognizable 2D presentation and gameplay structure that helped the original become a classic over the course of two decades. Instead of relying entirely on modern MMORPG conventions, the game appears to preserve many of the systems and activities that longtime fans remember. The result is intended to feel familiar while providing a new opportunity to experience that period of MapleStory history. Classic Monsters Return The preview includes footage of players fighting recognizable enemies such as Mushrooms and Red Drakes. These monsters offer a glimpse at the combat and hunting experience players can expect during regular progression. Monster hunting remains one of the fundamental activities in classic MapleStory. Players travel through different maps, defeat enemies, collect rewards, and develop their characters over time. The slower progression can create a stronger sense of attachment to individual areas and milestones. Social Features Remain Important Another major element highlighted by Nexon is interaction between players. Characters can meet, travel together, and participate in activities as a group. The preview also shows larger encounters involving bosses, demonstrating that cooperation remains part of the game's broader structure. These social elements help distinguish an MMORPG from a purely single-player adventure. Even routine activities such as traveling through a map or hunting monsters can feel different when other players are present and contributing to the same world. Fashion And Character Identity Customization receives considerable attention in the new footage. Players can change hairstyles and select from numerous fashion choices, giving them considerable control over their characters' appearance. Fashion has always been closely connected to MapleStory's social identity. A character's appearance can communicate personality and preferences even when the underlying gameplay statistics remain similar. Bringing these options into the classic recreation helps preserve another familiar part of the original experience. The Free Market Is Back The Free Market is arguably one of the most recognizable features shown in the preview. Its presence points toward an economy where players can interact through trading and exchange. For players who remember spending time searching for useful items or checking what other characters were selling, the Free Market can provide a strong nostalgic connection. It also adds another layer to progression because obtaining equipment is not limited to defeating monsters directly. Testing Is Getting Closer The new preview follows the MapleCon demo shown previously and comes as interest in the project continues to grow. Nexon has already introduced the game to players through earlier demonstrations and global test registration, while a closed PC test is now approaching. Players near Los Angeles also have an opportunity to visit the special PC Cafe event. The event offers hands-on access and gifts, with attendees receiving priority consideration for the upcoming closed test. A Promising Classic Revival The preview gives a clearer impression of what Nexon wants MapleStory Classic World to become. Its combination of familiar monsters, classic exploration, social interaction, customization, trading, and boss battles should appeal strongly to players who miss the older MapleStory experience. The upcoming test will ultimately provide a better indication of how well these systems work together. Until then, players can explore the available footage and prepare for the next stage of the project. As the game's economy develops, those interested in MapleStory Classic World Mesos for sale will also want to pay attention to how trading, progression, and item demand are balanced. Get the MSCW Items you need from u4n com and spend less time farming and more time improving your character, upgrading gear, and enjoying your next adventure.
  • Request support for the Plutonium Launcher, please wait at-least 1 day for a reply, it can get busy.

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    Jpgsilent
    Hello, I need help in regarding setting up games on plutonium using linux. I tried to setup normally and tried to connect the game data to the program but it gave me an error and I can't even change the directory.
  • Game Support

    If you're looking for help with an issue related to our supported games, post here!

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    abdul.rehman40
    i am want to download MW3 tell me it's works on plutonium ???
  • Server Hosting Support

    If you're looking for help with an issue related to hosting a server on Plutonium, post here!

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    FlamekiddYT
    you have to get a mod menu called heidi and that will have the motd mods an have the afterlife gloves
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    Senju115
    English Hey everyone, sharing PHDModManager, a launcher I built to manage Plutonium (BO2) mods without having to manually copy or edit files. [image: gameplay-1.gif] [image: gameplay-2.gif] [image: gameplay-3.gif] What it does Enable or disable mods by full category or individually Categories: Weapon Skins, Perk Skins, Gloves, Scripts, HUD Player Search bar within each category Visual HUD position editor (for adjusting on-screen icons and text) Automatically installs enabled mods into the Plutonium folder Dark theme, bilingual interface (Spanish/English) Download & installation Download the .zip from the repository: GitHub - PHDModManager Extract it to a folder of your choice Run PHDModManager.exe Enable the mods you want and press "Launch Plutonium" Future updates I'm still working on fixing visual bugs, but they're purely cosmetic and don't affect the program's normal functionality Things like icon customization, so you can set whatever you want, are something I'll be working on implementing into my project to make it more user-friendly. The script that lets you see this in-game and the icons themselves are the work of @miadeexire and you can find them separately on their profile Source code is open for anyone who wants to check it out, and feedback or bug reports are welcome. Español Hola a todos, comparto PHDModManager, un launcher que hice para gestionar mods de Plutonium (BO2) sin tener que copiar o editar archivos manualmente. ¿Qué hace? Activa o desactiva mods por categoría completa o de forma individual Categorías: Weapon Skins, Perk Skins, Gloves, Scripts, HUD Player Buscador dentro de cada categoría Editor visual de posición del HUD (para ajustar íconos y texto en pantalla) Instala automáticamente los mods activados en la carpeta de Plutonium Interfaz con tema oscuro y bilingüe (español/inglés) Descarga e instalación Descarga el .zip desde el repositorio: GitHub - PHDModManager Extráelo en la carpeta que prefieras Ejecuta PHDModManager.exe Activa los mods que quieras y presiona "Launch Plutonium" Actualizaciones futuras sigo trabajando en arreglar bugs visuales pero es meramente estetico y no afectan en el funcionamiento normal del programa Cosas como la customización del icono para que puedas poner lo que quieras lo estare trabajando para su implementación dentro de mi proyecto y hacerlo mas amigable para el usuario, el script que gestiona que puedas ver esto ingame y los iconos son trabajo de @miadeexire y estos los puedes encontrar por separado dentro de su perfil Todo el código es abierto para quien quiera revisarlo, y cualquier feedback o reporte de bugs es bienvenido.
  • Regional Topics

    Non English language discussions can be posted here.

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    RK5Natsuki
    Nueva version con correcciones + Iconos personalizados para los perks [image: 1789451593298-explicacion-perks-4-horizontal.jpg] PhD Flopper - Inmunidad al daño por caída y explosiones; genera una explosión que mata a los zombis al lanzarse cuerpo a tierra. Vino de la viuda - Inflige daño a los zombis que te atacan y los ralentiza (ahora también funciona con explosiones de granadas) // Corregido. Muro de trueno- Lanza a los enemigos cercanos por los aires al ser atacado por 5 o más zombis. Ultimo deseo - Otorga una segunda oportunidad si mueres. // Arreglado Cereza electrica - Genera una onda de choque eléctrica al recargar. Regeneracion de municion - Regenera lentamente la munición de todas las armas y granadas. Filo del ejecutor - Permite matar de un solo golpe cuerpo a cuerpo en cualquier ronda y da puntos extras por matar cuerpo a cuerpo Corazon ardiente- Ignora el daño por lava. Downer's Delight - Aumenta el tiempo de desangrado y permite usar la última arma equipada durante el estado de última resistencia. // aumentado el tiempo 40s -> 60s Tortuga victoriosa - Permite que el escudo antidisturbios bloquee ataques desde todas las direcciones (ahora también explota cuando el escudo se rompe) // Corregido. Patada de Mula (en mapas que no la incluyen) - Arma principal adicional. Sediento de sangre - Recuperas salud al matar zombis y puedes exceder tu salud máxima hasta un límite de 385 // Pequeño cambio. Frenesi - Esta ventaja otorga muertes instantáneas durante 30 segundos tras matar a un zombi (tiempo de reutilización de 5 minutos). Golpe de guardia - Esta ventaja otorga invulnerabilidad tras matar a un zombi (tiempo de reutilización de 5 minutos). Headshot Mayhem - Daño y puntos adicionales por disparos a la cabeza. Existe un 5 % de probabilidad de que una baja por disparo a la cabeza provoque una explosión que elimine a los zombis circundantes. Archivo zip con los scripts, ambos con y sin iconos personalizados, tambien estan las imagenes Para los iconos personalizados, coloquen las imagenes aqui -> %localappdata%\Plutonium\storage\t6\images Ventajadicto en el juego: Origins: [image: 1789452598793-origins.png] Tranzit: [image: 1789452625253-tranzit.png] Buried: [image: 1789452643353-buried.png] Die Rise (Todavia no tiene maquinas de ventajas): [image: 1789452682732-die-rise.png] Nuketown: [image: 1789452703023-nuketown.png] Mob of The Dead (Todavia no tiene maquinas de ventajas): [image: 1789452748102-mob-of-the-dead.png] Efecto secundario de poner iconos de perks (son como 3-4 compras de pared): [image: 1789452927221-siluetas-error.png]