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  • Announcements regarding the Plutonium Project.

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    557 Posts
    Eldor
    Watch the reveal trailer: https://www.youtube.com/watch?v=WabtwDUEzG8 Installing/updating: Ensure you have the game installed (there should, among other things, be a main folder and a jb_mp_s.dll file in it). If you're missing discord_game_sdk.dll or EOSSDK-Win32-Shipping.dll, or if you're getting an "Invalid game version" error, download this and copy the files to your game folder. Download the latest plutonium-quantum.exe and place it in the game folder Run plutonium-quantum.exe to play Logging in: When clicking Windows LIVE in the main menu, the game should open a browser and authenticate automatically, as long as you're logged in to the forum. If you aren't, login in the browser when prompted to. The authentication flow should continue automatically afterwards. If anything goes wrong, make sure you're logged in to the forum in your default browser and restart the game and try again. Some browsers (like Brave) may block the authentication flow, disabling "privacy protection" features temporarily may help (like Brave's "Shield"). You could also try a different browser, and visit https://forum.plutonium.pw/eos/auth after clicking Windows LIVE at least once in-game. Joining parties: Parties in this game have been implemented with the "invite to group" feature in Discord. When you're in a party (anywhere but the main menu), you should see "Invite x to Play Plutonium Quantum" in various places in Discord, use these to invite other people. Party members should also be able to do this. Read through this support article for more information. If you have the Discord Overlay enabled, you should be able to invite straight from the game using that too (requires manually whitelisting Plutonium Quantum in Discord settings first). Finding games: Matchmaking is implemented and can be accessed by pressing Find Game in the menu. If any matches for a specific playlist are found, your game should attempt to join it. Otherwise, you will become the host for a new lobby and wait for other people to join. If you are unable to find games, try backing out and searching again. You can also ask people in #looking-for-games on Discord to make sure there're other people playing. The game uses peer-to-peer lobbies, so your IP address may be shared with other people. Changing advanced settings: To change settings such as cg_fov, com_maxfps, or to set an exact value for input_viewSensitivity, you have to modify the player config manually. The file path is <game folder>\saved\players\<user id>\config_mp.cfg. The file format should be familiar to anyone wanting to do this. Note: Unlike our other games, we have not made the in-game console accessible. The reason for this is to improve the quality of public lobbies, we may enable it later. Common issues: Connectivity issues (other people not being able to join your party, private match or public lobby) Make sure Windows Firewall and any other "anti-virus" software isn't blocking the game. Additionally, make sure UPnP is enabled in your router, or manually port forward port 1000 to your computer. Settings not saving while in-game Open and close the Controls menu (after changing other settings), it should trigger a save
  • Posts not strictly related to Plutonium can go here.

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    ThePoopChucker
    Does the link just not work for anyone else?
  • Request support for the Plutonium Launcher, please wait at-least 1 day for a reply, it can get busy.

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    DirkRockface
    @Ozzy-SeXxX disable windows smart app control.
  • Game Support

    If you're looking for help with an issue related to our supported games, post here!

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    Resxt
    @YKFalcon @arkun159 @opiex. @kajny88 Read the pinned message in #mw3-support on our Discord server You need to downgrade your game version
  • Server Hosting Support

    If you're looking for help with an issue related to hosting a server on Plutonium, post here!

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    unsznuptryk
    Hi, I run two BO1/T5MP dedicated servers and would like their full names to appear in the native in-game ranked server browser: ^0[^7UNSZ^0] ^1TACTICAL CROUCH ^0ONLY ^0[^7UNSZ^0] ^1TACTICAL CROUCH ^0ONLY ^2DLC These should read “[UNSZ] TACTICAL CROUCH ONLY” and “[UNSZ] TACTICAL CROUCH ONLY DLC”, keeping the colors. The full names were saved in the server-key panel, and after restarting the empty servers both RCON sv_hostname and the public server API returned the full distinct names. However, the native browser displayed both as “[UNSZ] TACTICAL CROUCH”, without the endings. The servers report r5369. The truncation appears to happen after 31 raw characters, including the color codes. For comparison, ^4[QC]^7Tactical Crouch^1MODDED is 31 raw characters and displays fully. Our two full names are 37 and 43 raw characters, but only 27 and 31 visible characters. For now I am shortening our names to TC ONLY / TC ONLY DLC. Is there a supported setting or naming method that allows the full words and colors in the native BO1 browser? Is this a known client limitation, and does the F10 browser handle it differently? I would prefer a supported solution without modifying the client executable or using client DLLs. Thanks!
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    C0NFU510N
    @memeking254 update the link it is dead
  • Regional Topics

    Non English language discussions can be posted here.

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    4k Topics
    12k Posts
    _AkimkA_
    Отпишитесь кто хочет поиграть вместе, в приоритете мв3 мультиплееер, зомби тоже играю