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  • Announcements regarding the Plutonium Project.

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    Eldor
    Watch the reveal trailer: https://www.youtube.com/watch?v=WabtwDUEzG8 Installing/updating: Ensure you have the game installed (there should, among other things, be a main folder and a jb_mp_s.dll file in it). If you're missing discord_game_sdk.dll or EOSSDK-Win32-Shipping.dll, or if you're getting an "Invalid game version" error, download this and copy the files to your game folder. Download the latest plutonium-quantum.exe and place it in the game folder Run plutonium-quantum.exe to play Logging in: When clicking Windows LIVE in the main menu, the game should open a browser and authenticate automatically, as long as you're logged in to the forum. If you aren't, login in the browser when prompted to. The authentication flow should continue automatically afterwards. If anything goes wrong, make sure you're logged in to the forum in your default browser and restart the game and try again. Some browsers (like Brave) may block the authentication flow, disabling "privacy protection" features temporarily may help (like Brave's "Shield"). You could also try a different browser, and visit https://forum.plutonium.pw/eos/auth after clicking Windows LIVE at least once in-game. Joining parties: Parties in this game have been implemented with the "invite to group" feature in Discord. When you're in a party (anywhere but the main menu), you should see "Invite x to Play Plutonium Quantum" in various places in Discord, use these to invite other people. Party members should also be able to do this. Read through this support article for more information. If you have the Discord Overlay enabled, you should be able to invite straight from the game using that too (requires manually whitelisting Plutonium Quantum in Discord settings first). Finding games: Matchmaking is implemented and can be accessed by pressing Find Game in the menu. If any matches for a specific playlist are found, your game should attempt to join it. Otherwise, you will become the host for a new lobby and wait for other people to join. If you are unable to find games, try backing out and searching again. You can also ask people in #looking-for-games on Discord to make sure there're other people playing. The game uses peer-to-peer lobbies, so your IP address may be shared with other people. Changing advanced settings: To change settings such as cg_fov, com_maxfps, or to set an exact value for input_viewSensitivity, you have to modify the player config manually. The file path is <game folder>\saved\players\<user id>\config_mp.cfg. The file format should be familiar to anyone wanting to do this. Note: Unlike our other games, we have not made the in-game console accessible. The reason for this is to improve the quality of public lobbies, we may enable it later. Common issues: Connectivity issues (other people not being able to join your party, private match or public lobby) Make sure Windows Firewall and any other "anti-virus" software isn't blocking the game. Additionally, make sure UPnP is enabled in your router, or manually port forward port 1000 to your computer. Settings not saving while in-game Open and close the Controls menu (after changing other settings), it should trigger a save
  • Posts not strictly related to Plutonium can go here.

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    Nyrox2000
    hello, Does anyone know what it means when I try to report someone and the client says it can’t find the username? I clearly typed the name correctly, and the guy was obviously suspicious... His username was “k j _”.
  • Request support for the Plutonium Launcher, please wait at-least 1 day for a reply, it can get busy.

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    rakgames1284
    Yeah i have same problem and i tried everything and nothing worked when i try to play t6 just a console pops up and unable to load binary into memory
  • Game Support

    If you're looking for help with an issue related to our supported games, post here!

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    DirkRockface
    @Borisinho return the game on microsoft store and get the steam version... the microsoft store version is not compatible with plutonium.
  • Server Hosting Support

    If you're looking for help with an issue related to hosting a server on Plutonium, post here!

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    serNesq
    @ddubz1211 I'm not sure what Xerxes was referring to but it's pretty simple to run Wireshark yourself and inspect the frequency of packets. For any future attention this thread may get: the tick rate for T6 was increased from 10hz to 20hz ages ago (I believe it was September 2020) and then to my knowledge reduced back to 10hz with r4875 where 10hz is default and 20hz is an option configured via sv_rateBoostingEnabled on the server cfg. edit: this will vary by game, if someone has time to test and document current tick rates that would nice.
  • 7k Topics
    41k Posts
    Xeptix
    ZPause v1.4 The biggest update so far — fourteen new settings, a settings editor so you never need the console, and ZPause now runs on all five Treyarch zombies games. Download: https://github.com/Xeptix/ZPause/releases/latest One thing changes on its own zp_blackout is on by default now, at the new zp_blackout_alpha of 0.2. It was off in v1.3, so this is the one thing you'll notice straight away: the screen dims slightly while paused. It's there to carry the pause text over a bright skybox. zp_blackout 0 puts it back, zp_blackout_alpha 1 gives the full blackout it used to be. zp_blur_amount went from 1.5 to 2 for the same reason. The installer mentions both when you update if you'd been leaving them alone. New — who decides All off by default, and they don't fight each other: zp_host_only — only the host can pause or resume. zp_host_approve — anyone can ask, the host answers yes or no. Pausing only, so nobody is stranded if the host walks away. zp_ready_check — resuming waits for everyone to say they're back. Not a vote: nobody says no and it can't fail. zp_max_pauses — a cap per match, for when that would otherwise become an argument. New — pausing without being asked zp_pause_on_disconnect — pause when somebody drops, so whoever is left isn't overrun while they rejoin. zp_round_pause — hold the pause until the round is over instead of freezing the game mid-horde. New — feel zp_ease — time ramps down into the pause and back out instead of cutting to a stop. On by default; zp_ease 0 restores the hard cut. zp_combo — ten combos to choose from, not just crouch + melee. The script already understood all ten; only one could be reached. zp_hud — turn the pause block off entirely, for a recording or a server with its own overlay. New — a settings editor The installer sets every dvar for you now. It reads the list out of the script you've actually got installed, so it's always right for your version, and it offers a list rather than a blank prompt for anything that takes fixed values. It writes the values into the installed script — which is what makes them stick, since Plutonium regenerates its own player cfg — and also exports a portable zpause.cfg for a dedicated server. Keep several profiles and switch between them. Settings are re-applied after every update, so a new version never resets them. The installer has also grown into a manager: it lists what's installed and at which version, removes it again, fetches newer releases from GitHub, and has a doctor that checks the handful of things that actually go wrong. It asks before every network call. And it's one installer for all five games now — keep a copy on your PC and it can install any of them later. New — settings apply without a map restart The config is re-read every five seconds while you're playing, and again whenever a pause is requested. set zp_config_print 1 prints every setting with its current value. New — Black Ops III and Black Ops 4 Both debut at v1.4, same version number and the same feature set allowing for what each engine can do: Black Ops III — https://github.com/Xeptix/ZPauseT7 Black Ops 4 — https://github.com/Xeptix/ZPauseT8 That's all five Treyarch zombies games now, and ZPause [Treyarch Bundle] carries all five — one download, one installer that knows every game. Each also has a download of its own. Install Unchanged. Run install.bat from the extracted folder, or copy the Plutonium folder into %localappdata% yourself. Your old zpause.gsc is replaced in place, so there's nothing to clean up first. No game restart needed — end the current match and start a new one. Only the host needs the file. Full dvar list and the how-it-works writeup are in the README: https://github.com/Xeptix/ZPause
  • Regional Topics

    Non English language discussions can be posted here.

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    camishy
    Yo inicio el juego el doy a zombies o multi y le doy jugar y me sale un error y no entra el juego que hago? ya cambié el DNI y todo