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BO2 Server Hosting Support

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Request support for the Plutonium T6 servers, please wait at-least 1 day for a reply, it can get busy. The community is free to try to help in any thread.

  • PlutoT6 server set-up guide.

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  • Installing IW4MAdmin to your dedicated server. [Windows]

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    Fry
    How to install IW4MAdmin GSC Anti-Cheat for T6 This is for advanced users only! Do not skip steps or alter the metrics names! Just remember the GSC anti-cheat is a port from IW4x, So chances of false bans 3% First thing first. You MUST edit the StatsPluginSettings.json. If you don't edit your StatsPluginSettings.json. You going to have yourself a lot of angry players and FALSE BANS for norecoil. Every time you move your servers. you must edit the IP and port of your server without any dots or :'s in your ip and port. They have to match the same address as your IW4MAdminSettings.json file or it throw everyone into norecoil bans which is all false! Now compile this gsc file. and stick it in your t6r/data/maps/mp/gametypes/ and make sure the filename is called _clientids.gsc Here is a example. I removed killstreak messages as I don't see any of that fit for T6 while it's for IW4x "Better call that nuke!" message lol. { "EnableAntiCheat": null, "KillstreakMessages": [], "DeathstreakMessages": [], "TopPlayersMinPlayTime": 10800, "StoreClientKills": false, "MostKillsMaxInactivityDays": 30, "MostKillsClientLimit": 5, "ServerDetectionTypes": null, "AnticheatConfiguration": { "Enable": true, "ServerDetectionTypes": { "1270014976": [ "Offset", "Strain", "Snap" ] }, "IgnoredClientIds": [], "IgnoredDetectionSpecification": { "IW4": { "Chest": [ "m21.+" ], "Recoil": [ "ranger.*_mp", "model1887.*_mp", ".+shotgun.*_mp" ], "Button": [ ".*akimbo.*" ] } } } } 1270014976 being your IP address and Port on the end. You can use local or the actual IP just Make sure it matches the same IP you have on IW4MAdminSettings.json as well. Again do not use dot's or : on your IP or you will have a broken function/json file. that's why they were removed for a reason.. If you host more multiable servers. then you would need to add more IP function to the StatsPluginSettings.json. For example.... This is my actual copy I used. { "EnableAntiCheat": null, "KillstreakMessages": [], "DeathstreakMessages": [], "TopPlayersMinPlayTime": 10800, "StoreClientKills": false, "MostKillsMaxInactivityDays": 30, "MostKillsClientLimit": 5, "ServerDetectionTypes": null, "AnticheatConfiguration": { "Enable": true, "ServerDetectionTypes": { "19823145744976": [ "Offset", "Strain", "Snap" ], "19823145744978": [ "Offset", "Strain", "Snap" ] }, "IgnoredClientIds": [], "IgnoredDetectionSpecification": { "IW4": { "Chest": [ "m21.+" ], "Recoil": [ "ranger.*_mp", "model1887.*_mp", ".+shotgun.*_mp" ], "Button": [ ".*akimbo.*" ] } } } } Yes that is 2 T6 servers. 198.23.145.74:4976, 198.23.145.74:4978. If you hosting only 2 T6 Multiplayers. You can always validate your json file here to be sure you done it correctly. Hope this helps.
  • How to automatically clean up demo files

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  • Survival Gametype for T6 Zombies?

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    GuardYaGrill
    Solved my own issue, turns out i was missing the necessary config files in the gamesettings folder. https:// github .com/xerxes-at/T6ServerConfigs/tree/master/localappdata/Plutonium/storage/t6/gamesettings/gamesettings_defaults%20(REFERENCE%20ONLY)
  • Server not showing up on server list ?

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    GuardYaGrill
    Replying to my previous comment - Turns out my server is displaying on the server list however, i suspect due to it being forced through a VPN tunnel via my router Plutonium is displaying the VPN's IP opposed to my at-home IP, this is likely preventing people from connecting through the server browser. i figured this out when i checked out https:// pluservers.ddns .net/ (i cannot post links here, hence the spaces) and was able to see my server there with the VPN's IP. Unfortunately my other machine, that isn't behind a VPN and is exposed to the internet via port-forwarding, has an Arm chipset and currently will not work with the container images that i currently use. TIL
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  • Is it possible to set up a dedicated server through openvpn?

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    GuardYaGrill
    The safest way for remote-access to your game server would be hosting your own Wireguard server, and having people you trust VPN into your network. If you really want to take it to another level you can then forward that VPN server through a VPN client essentially creating a multi-hop network, but you'll certainly see an increase in latency for everyone involved. The internet is your friend here, there are many ways to achieve this. Edit: didn't realize how old this post was lmao
  • BO2/T6 Joining issues

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    kateveryday
    UDP PORT 3074, mb i was so upset when i typed this
  • can't join to friend and i use mobile internet

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    saikozg
    hello my friend, im sorry for you lost, r.i.p
  • Black Ops 2 Server Connection Problem

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    FLEXUSAURS
    @brysondev said: For anyone else who found this thread and needed an answer, disable teredo/IPV6 in windows settings. Win+R -> Type: "services.msc" -> Locate "IP Helper" service -> Right Click -> Stop i know for sure my router has local network level NAT, disabling ipv6 via stopping this service worked, worth also trying to turn it off from the network interface settings on windows, maybe the game's networking process binds directly to the network interface and accidently binds to an unsupported ipv6 interface ip
  • ERROR SERVER IS NOT RUNNING A MAP - DEDICATED SERVER

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    FenryKiller
    So ? you did it ?
  • Server disconnected

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    zazzenz
    no clue
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  • Server Limit between 2 Regions?

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    oilpanbuster
    @JezuzLizard Does the server limit apply to servers that are not on the server browser? For instance, can I run more than 15 zombies server that do not have server keys set and simply allow people to direct connect via ip?
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  • Request for Assistance – Ongoing Server Impersonation & DDoS Issue

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    Gigi Murin
    @Eldor The same guy that stole Sheik's servers and then started DDoS'ing subsequent servers is now doing it again. He currently owns the K2 servers.
  • Need help S&D - Team selection before match start

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  • FastDL mod downloading

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    very_inky
    Update: Moved the http server from hfs on windows to apache httpd. Same exact behavior. Server reachable, all permissions correct. The client only ever downloads 2 files on first connect attempt, 1 file on the second attempt and the final attempt downloads the last file and connects to server.
  • [Open] Server Tickrates

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    ddubz1211
    The graph seems to indicate ~50 packets/s. Where is 10hz coming from?