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MW3 Modding Releases & Resources

Plutonium IW5 Mod releases and resources go here.

402 Topics 2.5k Posts
  • Custom Maps List (Updated 7.9.24)

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    2024.07.9
    -Updated cod4 crossfire with new link

    2024.03.13
    -Added Bloc 2 Night Community map

    2024.2.27
    -added codo bloc

    2023.12.11
    -Added MW2 Fuel

    2023.10.18
    -Added Highrise
    -Added Der Riese

    2023.10.8
    -Added Tunisia
    -Added Melee Resort

    2023.9.8
    -Add Rust Bucket on Community Maps.

    2023.9.6
    -Added Seatown
    -Added Bootleg

    2023.10.7
    -Added Short Wasteland
    -Added Doomsday Drilling

    2023.02.8
    -Added Western Paradise

    2023.02.12
    -Added Monastery

    2023.02.13
    -Added Oasis V2

  • 15 Votes
    6 Posts
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    This Project is done?

  • [Release] IW5 Mapvote

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    i lost the iw5 files where can i find a link?

  • Main menu music replacer example

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    do i have to put the file name as plutonium_main.iwd ?

  • My collection of IW5 scripts

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    Resxt did you know why am i have no weapon? also i cant even knife
    image.png
    Снимок экрана (16094).png
    Maybe deepseek wrote bad code for 2 kills change weapon

    OnPlayerKill()
    {
    self endon("disconnect");

    for (;;) { self waittill("killed_enemy"); // Increment the kill counter self.pers["gun_game_kill_counter"]++; // Check if the player has reached 2 kills if (self.pers["gun_game_kill_counter"] >= 2) { // Reset the kill counter self.pers["gun_game_kill_counter"] = 0; // Update the score and weapon index self.pers["previous_score"] = (self.pers["previous_score"] + 50); // Prevent multi kills from giving score multiple times. This way our score is always equal to our current weapon index self.score = self.pers["previous_score"]; self.pers["score"] = self.pers["previous_score"]; if (self.score == (50 * level.gun_game_weapons_amount) - 50) // If we are at the last weapon { SetGameLimits(level.gun_game_weapons_amount); // Change the score limit (originally at 0 to prevent a multi kill bug) to one kill from now } self.pers["gun_game_current_index"]++; self.pers["gun_game_current_weapon"] = level.gun_game_current_game_weapons[self.pers["gun_game_current_index"]]; if (self.pers["gun_game_current_index"] < level.gun_game_weapons_amount) { GiveGunGameWeapon(false); if (self.pers["gun_game_current_index"] == (level.gun_game_weapons_amount - 1)) // last weapon obtained { maps\mp\_utility::playsoundonplayers("mp_enemy_obj_captured"); } else { self playlocalsound("mp_war_objective_taken"); } } else { self.pers["gun_game_current_index"] = (level.gun_game_weapons_amount - 1); // Reset the index to max weapon index. This is so that we don't display Weapon: 19/18 for example } } }

    }

  • [MAP] [Release] Der Riese from COD:OL

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    RedxSkull Would you happen to have and/or be willing to share bot waypoints if you have a finished one?

  • IW5 / MW3: Map Vote by EternalHabit

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    nice although having pics of the maps would be even better😁

  • [Release] Purple Skybox!

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    do you mind making dis for black ops 2

  • [Resource] Showing my gsc mod to help beginners

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    Agreed, extremely helpful in getting started. Thank you!

  • This topic is deleted!

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    No one has replied
  • [Release] MW HUD for MW3

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    how do you uninstall it!!!!!!!!!!! I've deleted the file and its still the mw hud

  • [MAP] Nuke Arena from COD:OL

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    hikinata idk, I guess it's fine but there's better options

  • [Release] [Camo] Dark Aether from COD: VG

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    cool althouth you could have improved upon it like adding some black shades that comes from the black lines😁

  • [Release] Menu Background & Music (Green Nebula)

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    bro thanks for making this, the background is cool and the song is a banger

  • [MAP] [Release] Crossfire from COD 4

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    Same thing

    ====================================================
    Com_ERROR: Couldn't load image '~me_streetsigns_spec-rgb&me_s~dc056a64'

    ====================================================

    Sys_Error:
    Couldn't load image '~me_streetsigns_spec-rgb&me_s~dc056a64'

  • [Custom Map] BO2 Nuketown

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    where do i put it in

  • [Release] AIZombies Supreme: Zombies for MW3

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    I am getting the following error,
    ' Scr_EmitFunction: function "randomdrops" in file "maps/mp/gametypes/grnd.gsc" referenced unknown function doc130flyby from script maps/mp/killstreaks/_airdrop.gsc '
    when i load into a private match. it just returns to main screen with above mentioned return

  • Velocity Hud/Health Hud

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    can this work on cod 4 singleplayer?

  • [Release] Custom game modes: Reinforce, Gunfight and Gun Game

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    gunmd0wn thanks now its working

  • [Release] VoteSystem

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    So what might be the problem with the script then?