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MW3 Modding Releases & Resources

Plutonium IW5 Mod releases and resources go here.

403 Topics 2.5k Posts
  • [MAP] [Release] Der Riese from COD:OL

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    it crashes on start

  • [MAP] Winter Crash from COD4

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    Escort Airdrop is broken, seems to be dropping stuff in the sky, then flies lower to fly out. Works fine on regular crash, but not this one.
    In the picture you can see it left everything up there.
    image.png

  • IW5 Custom Menu screens

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    Hest YT IW5_FaZe.iwd

  • [MAP]WAW Castle

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    If someone decides to fix the map so its supports S&D please lmk! I want to add this to my server

  • [Release] Infected hotfix.

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    Download broken

  • [MAP] Shipment from CoD4

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    The minimap is not to scale, I think it has to be expanded like twice the size if you know what I mean.

    It was tested with my friends and I, and looking at the map, it shows players out of bounds and is more inaccurate the further from center they are, so it is as if the "picture" is too small.

    Not sure how this actually works lol.

  • IW5 / MW3: Map Vote by EternalHabit

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    nice although having pics of the maps would be even better😁

  • [Release] Purple Skybox!

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    do you mind making dis for black ops 2

  • [Resource] Showing my gsc mod to help beginners

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    Agreed, extremely helpful in getting started. Thank you!

  • This topic is deleted!

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    No one has replied
  • [Release] MW HUD for MW3

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    how do you uninstall it!!!!!!!!!!! I've deleted the file and its still the mw hud

  • [MAP] Nuke Arena from COD:OL

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    hikinata idk, I guess it's fine but there's better options

  • [Release] [Camo] Dark Aether from COD: VG

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    cool althouth you could have improved upon it like adding some black shades that comes from the black lines😁

  • [Release] Menu Background & Music (Green Nebula)

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    bro thanks for making this, the background is cool and the song is a banger

  • [Custom Map] BO2 Nuketown

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    where do i put it in

  • Velocity Hud/Health Hud

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    can this work on cod 4 singleplayer?

  • [Release] VoteSystem

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    So what might be the problem with the script then?

  • HUD killstreak Player

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    #include maps\mp\gametypes\_hud_util; init() { level thread onPlayerConnect(); } onPlayerConnect() { for(;;) { level waittill("connected", player); player thread onPlayerSpawned(); } } onPlayerSpawned() { self endon("disconnect"); level endon("game_ended"); for(;;) { self waittill("spawned_player"); if(!issubstr(self getguid() + "", "bot")) { self thread killstreakCounter(); self thread destroyCounterOnGameEnd(); } break; } } killstreakCounter() { self endon ("disconnect"); level endon("game_ended"); self.counter = createFontString("Objective", 1); self.counter setPoint("CENTER", "TOP", 0, 8); self.counter.label = &"^2KILLSTREAK: ^7"; self.counter.sort = -3; self.counter.alpha = 0.9; self.counter.hideWhenInMenu = true; self.counter setValue(self.pers["cur_kill_streak"]); playerStreak = 0; for(;;) { if(playerStreak != self.pers["cur_kill_streak"]) { playerStreak = self.pers["cur_kill_streak"]; self.counter setValue(self.pers["cur_kill_streak"]); } wait 0.25; } } destroyCounterOnGameEnd() { self endon("disconnect"); level waittill("game_ended"); if(isDefined(self.counter)) self.counter hudFadenDestroy(0, .1); } hudFadenDestroy(alpha,time) { self fadeOverTime(time); self.alpha = alpha; wait time; self destroy(); }
  • [MAP] Crash from MW2

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    Bubbles plutonium-bootstrapper-win32 2024-12-22 11-36-09-917.jpg I played a few games and it seems like everything works fine, so I take my words back, but... Escort Airdrop killstreak doesnt properly drop crates. The bird fly on the place, then going far above and drop crates there and the crates stuck in the ceiling. Pardon my poor english, but I think you see what happening on the screenshot anyway. The drop point right above the dead chopper and I dont know if this happening only there. Meanwhile regular Care Package drops normally at the same spot. I guess in MW 1/2 simply was no that kinda killstreaks, so the aircraft does not recognize the landscape properly. Everything else works normally so far. Maybe I will test it on different spots, but whatever, who cares, just saying.

  • [Release] [Client Side] Animated Camos Mod!

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    sloth got any for waw zombies