MW3 IW5 Infected Mod
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Hey guys,
i am searching for infected iw5 mods, but i didnt find anything here. Maybe someone can give an advice where to find them?
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Your question is very unclear.
What are you trying to do exactly?
mod and mode are not the same words by the way.A mod is a set of scripts or additional files etc.
A mode is a gamemode, like infected or team deathmatchIf you're looking for infected mode then be accurate? Why can't you find it? It's in the game, in server CFGs etc I don't understand why you wouldn't find it or what you're looking for?
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Resxt I am searching for the opportunity to set weapons for survivors, infected starting weapon, removing tomahawk, height of jump and several player settings, that people cant block each other because they are "invinsible". Often you see people blocking spots, i want to remove that so that no one can block another player.
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So that's multiple things and some of them don't depend on infected
"Often you see people blocking spots, i want to remove that so that no one can block another player"
- Set the dvar
g_playerCollision
to 1 so that only enemies will collide. Players from the same team will go through each other
"height of jump"
- Same thing, this is simply a dvar. Change
jump_height
to your liking
"set weapons for survivors, infected starting weapon, removing tomahawk"
There are multiple ways of doing this ranging from easy (but not dynamic/random) to hardest (which gives you full access to what you want to do). I give you multiple solutions ranged from easiest to hardest below
- You can load INF_default in a custom game, customize the default classes and save it again: Private match > Game setup > Save/Load recipe from disk
- You could maybe find a pre-made script on the forum/on Github, for example this one
- Maybe there is a simple way to overwrite infected variables for classes but I didn't find how to do that
- Re-write/override the class part for the infected mode with a GSC script you write yourself where you check for
g_gametype
and override player's classes according to their team.
- Set the dvar
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About the jump height: What is i good value to reach the spots on the Maps for Infected a little bit easier?
I also have a question about some variables:
set sv_enableBounces "1" -> It means that bouncing to reach spots is enabled?
set g_playerEjection "0" -> what does it mean?
seta sv_wwwBaseURL "" -> I want to use Mapvote. Do i need to provide any url here?I also want to play all dlc maps. Do i need to provide any download or do i download anything first myself?
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PutPut just try the jump height yourself I don't know?
set sv_enableBounces "1" I don't know
set g_playerEjection "0" ejection is what happens when you collide with someone, you get kinda pushed away
seta sv_wwwBaseURL "" This is useless and has nothing to do with mapvoteFor DLC maps simply add them if needed in your server rotation and yes you need them installed on your server
https://plutonium.pw/docs/install/#installing-the-dlcs-mw3