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How to use commands that says read only?

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  • Jay G.undefined Offline
    Jay G.undefined Offline
    Jay G.
    wrote on last edited by
    #1

    Hello! I want to use com_timescale or sv_paused on a custom T6 zombie with my friend because we want to be able to pause the game. But whenever we use those two commands it doesn't change the value. The cmd thingy that has the title "Plutonium r3266" shows "com_timescale is read only".
    commands like g_speed and /god do work tho.

    JezuzLizardundefined 1 Reply Last reply
    0
    • Resxtundefined Offline
      Resxtundefined Offline
      Resxt Plutonium Staff
      wrote on last edited by
      #2

      Maybe try setting them with a GSC script instead

      Init()
      {
          SetDvar("com_timescale", 3);
      }
      

      https://plutonium.pw/docs/modding/loading-mods/#t6

      Jay G.undefined 1 Reply Last reply
      1
      • JezuzLizardundefined Offline
        JezuzLizardundefined Offline
        JezuzLizard Plutonium Staff
        replied to Jay G. on last edited by
        #3

        Jay G. Try searching up the forums for coop pause mods. You cannot pause a coop match using commands otherwise it would disconnect all remote clients anyway.

        Jay G.undefined 1 Reply Last reply
        1
        • Jay G.undefined Offline
          Jay G.undefined Offline
          Jay G.
          replied to JezuzLizard on last edited by Jay G.
          #4

          JezuzLizard I see thank you.

          1 Reply Last reply
          0
          • Jay G.undefined Offline
            Jay G.undefined Offline
            Jay G.
            replied to Resxt on last edited by
            #5

            Resxt Thank you. Do you know how to bind keys in the script instead of binding keys in the console?

            Resxtundefined 1 Reply Last reply
            0
            • Resxtundefined Offline
              Resxtundefined Offline
              Resxt Plutonium Staff
              replied to Jay G. on last edited by
              #6

              Jay G. not sure you can do that and not sure it's useful too.
              bind P "map_restart" for example binds the command to the key P permanently so I don't see why you would need to use GSC for this?

              Jay G.undefined 1 Reply Last reply
              1
              • Jay G.undefined Offline
                Jay G.undefined Offline
                Jay G.
                replied to Resxt on last edited by
                #7

                Resxt Nice! Thank you, it does. Do you know if I can bind keys with controller?

                Resxtundefined 1 Reply Last reply
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                • Resxtundefined Offline
                  Resxtundefined Offline
                  Resxt Plutonium Staff
                  replied to Jay G. on last edited by
                  #8

                  Jay G. I think yes, you can try bind KEY "command" of course replace KEY and command with the button and the command you want.

                  The doc has an example
                  https://plutonium.pw/docs/controllers/#switching-triggersbumpers

                  Here is a list of controller buttons

                  bind BUTTON_A "+gostand"
                  bind BUTTON_B "+stance"
                  bind BUTTON_X "+usereload"
                  bind BUTTON_Y "+weapnext_inventory"
                  bind2 BUTTON_Y "+switchseat"
                  bind BUTTON_LSHLDR "+smoke"
                  bind BUTTON_RSHLDR "+frag"
                  bind TAB "+scores"
                  bind BUTTON_START "togglemenu"
                  bind BUTTON_BACK "togglescores"
                  bind BUTTON_LSTICK "+breath_sprint"
                  bind BUTTON_RSTICK "+melee"
                  bind BUTTON_LTRIG "+speed_throw"
                  bind BUTTON_RTRIG "+attack"
                  bind DPAD_UP "+actionslot 1"
                  bind DPAD_DOWN "+actionslot 2"
                  bind DPAD_LEFT "+actionslot 3"
                  bind DPAD_RIGHT "+actionslot 4"
                  bind ESCAPE "togglemenu"
                  
                  1 Reply Last reply
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