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  3. [MP ONLY] Ca.rbon BO2 Sound Remaster

[MP ONLY] Ca.rbon BO2 Sound Remaster

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • ca.rbonundefined Offline
    ca.rbonundefined Offline
    ca.rbon
    replied to Rip_Lucifer on last edited by
    #6

    Rip_Lucifer ill look into it

    Rip_Luciferundefined 1 Reply Last reply
    1
    • Rip_Luciferundefined Offline
      Rip_Luciferundefined Offline
      Rip_Lucifer
      replied to ca.rbon on last edited by
      #7

      ca.rbon would be very much appreciated! i love the sound of your pack in multiplayer, and it would sound just as amazing when playing zombies on something like Mob or even Origins.

      ca.rbonundefined 1 Reply Last reply
      0
      • GhostRider0125undefined Offline
        GhostRider0125undefined Offline
        GhostRider0125
        wrote on last edited by
        #8

        now thats some crispy sounds ; )

        1 Reply Last reply
        0
        • ca.rbonundefined Offline
          ca.rbonundefined Offline
          ca.rbon
          replied to Rip_Lucifer on last edited by
          #9

          Rip_Lucifer question, what happens when you load into ZM. are the common weapon sounds like an94 changed?

          for whatever reason it doesn't let me load in period with my mod.

          Rip_Luciferundefined 1 Reply Last reply
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          • ItsLevelundefined Offline
            ItsLevelundefined Offline
            ItsLevel
            wrote on last edited by
            #10

            God damn this is nice

            1 Reply Last reply
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            • Azruhkahlundefined Offline
              Azruhkahlundefined Offline
              Azruhkahl
              wrote on last edited by
              #11

              Ill test this in zombies and lyk, i thought they were shared between zombies so i would think it would work

              1 Reply Last reply
              1
              • Rip_Luciferundefined Offline
                Rip_Luciferundefined Offline
                Rip_Lucifer
                replied to ca.rbon on last edited by
                #12

                ca.rbon am terribly sorry for the late reply. and the same happens to me. when i try to load zombies at all with your soundpack it just crashes BO2 all together.

                ca.rbonundefined rip.jeffersonundefined 2 Replies Last reply
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                • ca.rbonundefined Offline
                  ca.rbonundefined Offline
                  ca.rbon
                  replied to Rip_Lucifer on last edited by
                  #13

                  Rip_Lucifer yeah.. weird. anyone is welcome to mess around with my files and see whats up. moved on from bo2.

                  Rip_Luciferundefined 1 Reply Last reply
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                  • Rip_Luciferundefined Offline
                    Rip_Luciferundefined Offline
                    Rip_Lucifer
                    replied to ca.rbon on last edited by
                    #14

                    ca.rbon this could just be hunch, but maybe the audio files from MP to ZM might be a slight bit edited between each other. (this is just a theory i could be wrong) and that is probably why the audio files you made for MP doesnt work for ZM

                    1 Reply Last reply
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                    • Allonzyundefined Offline
                      Allonzyundefined Offline
                      Allonzy
                      wrote on last edited by
                      #15

                      This needs to be made for zombies. It sounds amazing!

                      1 Reply Last reply
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                      • ca.rbonundefined Offline
                        ca.rbonundefined Offline
                        ca.rbon
                        wrote on last edited by
                        #16

                        bumping to see if people would still like this for zombies

                        Rip_Luciferundefined 1 Reply Last reply
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                        • Rip_Luciferundefined Offline
                          Rip_Luciferundefined Offline
                          Rip_Lucifer
                          replied to ca.rbon on last edited by
                          #17

                          ca.rbon yes, i still stand by and ask if this can be made for Zombies, it would be amazing to hear this high quality sounds in amazing maps like buried, origins, and mob

                          1 Reply Last reply
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                          • rip.jeffersonundefined Offline
                            rip.jeffersonundefined Offline
                            rip.jefferson
                            replied to Rip_Lucifer on last edited by
                            #18

                            Rip_Lucifer tienes alguna solucion a eso? y si la tienes pasala porfas 😞

                            1 Reply Last reply
                            0
                            • Beamxrz-undefined Offline
                              Beamxrz-undefined Offline
                              Beamxrz-
                              wrote on last edited by Beamxrz-
                              #19

                              Hey, not to seem like a hater, but i don't like the sniper sounds (i.e Ballista and XPR-50) as they sound very dull, but the other weapons sound amazing. The problem i have with those snipers is that they sound so dull and uninteresting to me, as they don't have a good area of effect sound (which gives the gun that bass and hard knock), but the DSR-50 sounds so much better than the original gun sound. But otherwise, this is an amazing sound mod. You did really good with the sounds, even though i would prefer BO2 Weapons Remastered sound mod, just for the Ballista and XPR-50, but for every weapon (except for the Ballista and XPR-50), i prefer this sound mod over BO2 Weapons Remastered because the sounds for the guns with that mod sounds like metal clinging over a gunshot... This mod is just... AMAZING!!!

                              ca.rbonundefined 1 Reply Last reply
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                              • ca.rbonundefined Offline
                                ca.rbonundefined Offline
                                ca.rbon
                                replied to Beamxrz- on last edited by ca.rbon
                                #20

                                Beamxrz- yeah i mean u can just edit them urself.

                                1 Reply Last reply
                                0
                                • Beamxrz-undefined Offline
                                  Beamxrz-undefined Offline
                                  Beamxrz-
                                  wrote on last edited by Beamxrz-
                                  #21

                                  Oh... Well, ok. I never knew that, but I didn't want to mess anything up, so I just kept it the same. Plus I don't know the sound files for the Ballista and XPR-50. I love the new sounds over the original sounds, as those sound oversaturated.

                                  ca.rbonundefined 1 Reply Last reply
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                                  • ca.rbonundefined Offline
                                    ca.rbonundefined Offline
                                    ca.rbon
                                    replied to Beamxrz- on last edited by
                                    #22

                                    Beamxrz- https://github.com/master131/Black-Ops-II-Sound-Studio use this and open cmn_root.all.sabl. the names should be something like ballista_fire or something. i cant remember

                                    Rip_Luciferundefined 1 Reply Last reply
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                                    • Rip_Luciferundefined Offline
                                      Rip_Luciferundefined Offline
                                      Rip_Lucifer
                                      replied to ca.rbon on last edited by
                                      #23

                                      ca.rbon is it possible you can make this for zombies?

                                      ca.rbonundefined 1 Reply Last reply
                                      0
                                      • ca.rbonundefined Offline
                                        ca.rbonundefined Offline
                                        ca.rbon
                                        replied to Rip_Lucifer on last edited by
                                        #24

                                        Rip_Lucifer im not sure what causes the issue but i will when i find out

                                        Rip_Luciferundefined Beamxrz-undefined 2 Replies Last reply
                                        0
                                        • Rip_Luciferundefined Offline
                                          Rip_Luciferundefined Offline
                                          Rip_Lucifer
                                          replied to ca.rbon on last edited by
                                          #25

                                          ca.rbon i wish the best of luck! will be excited if and when this will be made for zombies!

                                          1 Reply Last reply
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