Stuck on 'Connecting' screen, Firewall allowed (Multiplayer and Zombies)
-
Hi there,
I read through the forum as well as the FAQ but can't seem to find a solution.
Installed T5 through the supplied .torrent-files given in the documentation and after reading that this was the first thing to try to fix the issue I also explicitly allowed plutonium through Windows Firewall (I had two instances, both are allowed on public and private networks) but I still keep getting stuck on the "Connecting" screen when starting the game.
Any idea on how to fix the issue yet?
Thanks a bunch
edit:
I briefly see 'Connecting' then 'Fetching stats' and after that endless 'Connecting' again.
Console output: (hiding it in a spoiler doesnt seem to work)
(edit2: tried in Zombies, same problem persists)
7.0.189 CL(1022875) CODPCAB-V64 CEG Wed Nov 02 18:02:23 2011 COD_T5_S MP build win-x86 Nov 2 2011
begin $init
Adding fastfile 'en_code_pre_gfx_mp' to queue
Adding fastfile 'code_pre_gfx_mp' to queue
Loading fastfile 'en_code_pre_gfx_mp'
used 0.00 MB memory in DB alloc
Loading fastfile 'code_pre_gfx_mp'
used 0.14 MB memory in DB alloc
----- FS_Startup -----
C:\Spiele\pluto_t5_full_game\main\localized_English_iw06.iwd (1366 files)
localized assets iwd file for english
C:\Spiele\pluto_t5_full_game\main\localized_English_iw05.iwd (1386 files)
localized assets iwd file for english
C:\Spiele\pluto_t5_full_game\main\localized_English_iw04.iwd (2511 files)
localized assets iwd file for english
C:\Spiele\pluto_t5_full_game\main\localized_English_iw03.iwd (2700 files)
localized assets iwd file for english
C:\Spiele\pluto_t5_full_game\main\localized_English_iw02.iwd (2111 files)
localized assets iwd file for english
C:\Spiele\pluto_t5_full_game\main\localized_English_iw01.iwd (3348 files)
localized assets iwd file for english
C:\Spiele\pluto_t5_full_game\main\localized_English_iw00.iwd (162 files)
localized assets iwd file for englishFile Handles:
50260 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: live
Adding channel: parserscript
Adding channel: script
Adding channel: mpspawnsystem
Adding channel: coopinfo
Adding channel: serverdemo
Adding channel: ddl
Adding channel: network
Adding channel: scheduler
Adding channel: task
Adding channel: spu
64-bit OS detected
CPU vendor is "GenuineIntel"
CPU name is "11th Gen Intel(R) Core(TM) i7-1185G7 @ 3.00GHz"
8 logical CPUs reported
8 physical CPUs detected
Measured CPU speed is 0.01 GHz
Total CPU performance is estimated as 0.04 GHz
System memory is 1024 MB (capped at 1 GB)
Video card is "Intel(R) Iris(R) Xe Graphics"
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
----- Initializing Renderer ----
execing ragdoll.cfg from fastfile
Cmd_AddCommand: scrProfileInfo already defined
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
Detected 8 cpus, using 2 worker threads.
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Adding fastfile 'en_code_post_gfx_mp' to queue
Adding fastfile 'code_post_gfx_mp' to queue
Loading fastfile 'en_code_post_gfx_mp'
used 0.44 MB memory in DB alloc
Loading fastfile 'code_post_gfx_mp'
used 3.40 MB memory in DB alloc
Redundant asset: 'techset','2d'
Adding fastfile 'en_plutonium_ui_mp' to queue
Adding fastfile 'plutonium_ui_mp' to queue
Adding fastfile 'en_patch_mp' to queue
Adding fastfile 'patch_mp' to queue
Using 1 GPU(s).
Initializing render targets...
WARNING: Could not find zone 'C:\Spiele\pluto_t5_full_game\zone\english\en_plutonium_ui_mp.ff'
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Loading fastfile 'plutonium_ui_mp'
used 0.08 MB memory in DB alloc
INTZ format supported
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
Video memory for device: 128 MB.
Rounded video memory size: 128 MB.
DirectX reports 128 MB of video memory and 4012 MB of available texture memory.
Using video memory size to cap used texture memory at 112 MB.
Texture detail is set automatically.
Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
Error: Could not load image "$g16r16".
Error: Could not load image "$r5g6b5".
Error: Could not load image "$blacktransparent".
Error: Could not load material "$floatz_donotremove".
Error: Could not load material "$processed_floatz_donotremove".
Error: Could not load material "$ps3_aadownsample_donotremove".
Error: Could not load material "particle_blend_donotremove".
Error: Could not load material "particle_zdownsample_donotremove".
Error: Could not load material "redact1".
Error: Could not load material "redact2".
Error: Could not load material "redact3".
Error: Could not load material "bloom_mip3_blur".
Error: Could not load material "$ps3_reload_zcull_donotremove".
Error: Could not load material "water_dynamic_spray".
Loading fastfile 'en_patch_mp'
used 0.02 MB memory in DB alloc
Loading fastfile 'patch_mp'
used 10.34 MB memory in DB alloc
--- Initializing Voice ---
No default item defined for loadout slot 'primaryattachmenttop'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmentbottom'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmenttrigger'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmentmuzzle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryreticle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryreticlecolor'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primarylens'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryemblem'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primarytag'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmenttop'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmentbottom'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmenttrigger'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmentmuzzle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryreticle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryreticlecolor'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondarylens'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryemblem'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondarytag'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'facepaintpattern'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'facepaintcolor'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmenttop'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmentbottom'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmenttrigger'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryattachmentmuzzle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryreticle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryreticlecolor'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primarylens'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primaryemblem'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'primarytag'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmenttop'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmentbottom'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmenttrigger'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryattachmentmuzzle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryreticle'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryreticlecolor'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondarylens'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondaryemblem'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'secondarytag'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'facepaintpattern'. Returning default item: 'weapon_null'
No default item defined for loadout slot 'facepaintcolor'. Returning default item: 'weapon_null'
Hostname: Surface
Binding to 192.168.0.160:3074GamerProfile_UpdateProfileFromDvars(0):
"mis_01" = "".
"mis_difficulty" = "".
"takeCoverWarnings" = "".
"r_gamma" = "1".
"snd_menu_voice" = "1".
"snd_menu_music" = "1".
"snd_menu_sfx" = "1".
"snd_menu_master" = "1".
"snd_menu_cinematic" = "1".
Updating profile 0 from dvars.Cmd_AddCommand: joinLiveGroup already defined
Cmd_AddCommand: leaveLiveGroup already defined
Cmd_AddCommand: dumpLiveGroups already defined
Cmd_AddCommand: pcacherank already defined
execing mp/default_emblems.cfg from fastfile
end $init 11780 ms
--- Common Initialization Complete ---
Unknown command "t5mp"
Redundant asset: 'techset','2d'
Redundant asset: 'image','$white'
Redundant asset: 'material','white'
Redundant asset: 'image','menu_mp_lobby_locked'
Redundant asset: 'material','menu_mp_lobby_locked'
Redundant asset: 'image','menu_mp_lobby_frame_circle'
Redundant asset: 'material','menu_mp_lobby_frame_circle'
Redundant asset: 'localize','EXE_SV_INFO_SCORE'
Redundant asset: 'localize','EXE_SV_INFO_PING'
Redundant asset: 'localize','EXE_SV_INFO_NAME'
Redundant asset: 'localize','MENU_TESTINGBANDWIDTH'
Redundant asset: 'localize','MENU_DOWNLOADING_GAME_SETTINGS_CAPS'
Redundant asset: 'localize','MENU_CONNECTING_TO_DW'
Redundant asset: 'localize','MENU_ZOMBIE_COSMODROME_CAPS'
Redundant asset: 'localize','MENU_ZOMBIE_COSMODROME_DESC'
Redundant asset: 'localize','MP_CONTROL_HQ'
Redundant asset: 'localize','MP_CAPTURE_HQ'
Redundant asset: 'localize','MP_DESTROY_HQ'
Redundant asset: 'localize','MP_DEFEND_HQ'
Redundant asset: 'localize','MP_ROUND_END_KILLCAM'
Redundant asset: 'localize','MPUI_DISCOVERY'
Redundant asset: 'localize','MPUI_GAMEMODE_CAPS'
Redundant asset: 'localize','MPUI_EDIT_EMAIL'
Redundant asset: 'localize','MPUI_EMAIL_ACCEPTED'
Redundant asset: 'localize','MPUI_EMAIL_REJECTED_TITLE'
Redundant asset: 'localize','MPUI_HOTEL'
Redundant asset: 'localize','MPUI_HOTEL_CAPS'
Redundant asset: 'localize','MPUI_PRESTIGE_LB_PURCHASE_CONF'
Redundant asset: 'localize','MPUI_DISCOVERY_CAPS'
Redundant asset: 'localize','PLATFORM_DEMO_INSERT_CAMERA_MARKER'
Redundant asset: 'localize','PLATFORM_DEMO_EDIT_CAMERA_MARKER'
Redundant asset: 'localize','PLATFORM_DEMO_PLACE_CAMERA_MARKER'
Redundant asset: 'localize','PLATFORM_STEAM_AUTH_DENIED'
Redundant asset: 'localize','PLATFORM_MISSINGMAP'
Redundant asset: 'techset','2d'
Redundant asset: 'menu','menu_fileshare_myshare'
Redundant asset: 'menu','fileshare_mymovie'
Redundant asset: 'menu','menu_fileshare_share'
Redundant asset: 'menu','menu_fileshare_share_transfer'
Redundant asset: 'menu','menu_fileshare_share_transfer_confirm'
Redundant asset: 'menu','menu_fileshare_myrecentgames'
Redundant asset: 'menu','menu_fileshare_myrecentgames_transfer'
Redundant asset: 'menu','menu_fileshare_myrecentgames_transfer_confirm'
Redundant asset: 'menu','menu_fileshare_recentgames'
Redundant asset: 'menu','menu_fileshare_recentgames_transfer'
Redundant asset: 'menu','menu_fileshare_recentgames_transfer_confirm'
Redundant asset: 'menu','menu_fileshare_community_transfer'
Redundant asset: 'menu','menu_fileshare_community_transfer_confirm'
Redundant asset: 'menu','fileshare_searchbox'
Redundant asset: 'menu','fileshare_slotselection_clip'
Redundant asset: 'menu','fileshare_slotselection_scr'
Redundant asset: 'menu','menu_screenshot'
Redundant asset: 'menu','menu_fileshare_transfererror'
Redundant asset: 'menu','menu_fileshare_downloaderror'
Redundant asset: 'menu','menu_fileshare_uploaderror'
Redundant asset: 'menu','menu_fileshare_maxlocalplayers'
Redundant asset: 'menu','menu_fileshare_myshare_options'
Redundant asset: 'menu','menu_fileshare_mymovie_options'
Redundant asset: 'menu','menu_fileshare_myrecentgames_choose'
Redundant asset: 'menu','menu_fileshare_myshare_remove'
Redundant asset: 'menu','menu_fileshare_mymovie_remove'
Redundant asset: 'menu','menu_fileshare_share_options'
Redundant asset: 'menu','menu_fileshare_recentgames_choose'
Redundant asset: 'menu','menu_fileshare_community_choose'
Redundant asset: 'menu','fileshare_slotselection_clip_confirm'
Redundant asset: 'menu','fileshare_slotselection_scr_confirm'
Redundant asset: 'menu','fileshare_submitrating'
Redundant asset: 'menu','fileshare_ratingsubmitted'
Redundant asset: 'menu','menu_fileshare_error'
Redundant asset: 'menu','menu_fileshare_share_transfer_save'
Redundant asset: 'menu','menu_fileshare_myrecentgames_transfer_save'
Redundant asset: 'menu','menu_fileshare_recentgames_transfer_save'
Redundant asset: 'menu','menu_fileshare_community_transfer_save'
Redundant asset: 'menu','menu_fileshare_myshare_editinfo'
Redundant asset: 'menu','menu_fileshare_mymovie_editinfo'
Redundant asset: 'techset','cinematic'
Redundant asset: 'menu','popup_connectingtodw'
Redundant asset: 'menu','popup_connectingtodwhandler'
Redundant asset: 'menu','popup_reconnectingtoparty'
Redundant asset: 'menu','error_popmenu_lobby'
Redundant asset: 'menu','acceptinvite_warning'
Redundant asset: 'techset','effect_zfeather'
Redundant asset: 'techset','effect_zfeather_falloff_add_nofog'
Adding fastfile 'patch_ui_mp' to queue
Adding fastfile 'en_ui_mp' to queue
Adding fastfile 'ui_mp' to queue
Loading fastfile 'patch_ui_mp'
used 7.77 MB memory in DB alloc
Loading fastfile 'en_ui_mp'
used 0.00 MB memory in DB alloc
Loading fastfile 'ui_mp'
used 13.25 MB memory in DB alloc
Redundant asset: 'techset','ui_viewer'
Redundant asset: 'material','menu_mp_background_main2'
Redundant asset: 'material','ui_viewer'
Redundant asset: 'material','viewer_grid'
Redundant asset: 'material','menu_button_backing'
Redundant asset: 'material','menu_mp_popup_window_small'
Redundant asset: 'material','menu_white_line_faded_big'
Redundant asset: 'menu','popup_respawn_settings'
Redundant asset: 'menu','popup_lives_and_health_settings'
Redundant asset: 'menu','popup_team_settings'
Redundant asset: 'menu','popup_ffa_spectate_settings'
Redundant asset: 'material','ui_arrow_up'
Redundant asset: 'material','ui_arrow_down'
Redundant asset: 'material','menu_mp_background_main'
Redundant asset: 'material','ors'
Redundant asset: 'material','vac'
Redundant asset: 'material','lock'
Redundant asset: 'material','sb_globe'
Adding fastfile 'en_common_mp' to queue
Adding fastfile 'common_mp' to queue
Adding fastfile 'en_ui_viewer_mp' to queue
Adding fastfile 'ui_viewer_mp' to queue
Loading fastfile 'en_common_mp'
used 0.79 MB memory in DB alloc
Loading fastfile 'common_mp'
used 101.56 MB memory in DB alloc
Working directory: C:\Spiele\pluto_t5_full_game
Huffman Took 1 Milliseconds
Unknown command "cinematic"
Unknown command "readStats"
Live_UpdateUiPopup: popup_connecting_dw
Hostname: Surface
Binding to 192.168.0.160:3074
DW_DNS_RESOLVING
Live_UpdateUiPopup: popup_dw_dns_lookup
Initialized Messaging for controller 0.
DW_REQUESTED_STEAM_TICKET
Live_UpdateUiPopup: popup_dw_dns_lookup
[STEAM] 1 calls ready, running...
[STEAM] running call 1
DW_AUTHORIZING
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
Live_UpdateUiPopup: popup_dw_authorize_account
DW_AUTHORIZED (107 msecs)
DW_LOBBY_CONNECTING
Live_UpdateUiPopup: popup_dw_downloading_account_data
DW_LOGON_GETFRIENDS
Live_UpdateUiPopup: popup_dw_downloading_account_data
DW_LOGON_GETFRIENDS
DW_LOGON_COMPLETE
Live_UpdateUiPopup: popup_dw_downloading_account_data
DW_LOGON_CHECKPROFILEEXISTS
Live_UpdateUiPopup: popup_dw_downloading_account_dataDW_LOGON_COMPLETE
Live_UpdateUiPopup: Logged in OK
Hostname: Surface
Binding to 192.168.0.160:3074
Controller #0 signed in to live
GamerProfile_LogInProfile took 0ms
Cmd_AddCommand: incrementcounter already defined
Cmd_AddCommand: dumpLiveCounters already defined
Error: Global counter string table 'mp/globalcounters.csv' has an invalid value: a0.
returned fileop 0
returned fileop 1
Error '4' trying to measure upload bandwidth
Failed to fetch DW file 'mpstatsBasicTraining': err 1 'BD_TOO_MANY_TASKS'. (408ms)
Failed to fetch DW file 'recentservers.dat': err 1000 'BD_NO_FILE'. (426ms)
Failed to fetch DW file 'CompressedMetPlayer3.info': err 1000 'BD_NO_FILE'. (432ms)
Failed to fetch DW file 'globalstatsCompressed': err 1000 'BD_NO_FILE'. (426ms)
Error: Unable to fetch file mpstatsBasicTraining. (428ms)
No recentservers.dat file found. (428ms)
Downloaded all global counters.
Failed to fetch DW file 'mpstatsCompressed': err 1000 'BD_NO_FILE'. (166ms)
No mpstatsCompressed file found, creating a new one
execing mp/stats_init.cfg from fastfile
execing mp/playerstats_reset.cfg from fastfile
Value 0 written to stat (but stats have not necessarily been uploaded).
Value 0 written to stat (but stats have not necessarily been uploaded).
Value 0 written to stat (but stats have not necessarily been uploaded).GamerProfile_UpdateProfileFromDvars(0):
"mis_01" = "".
"mis_difficulty" = "".
"takeCoverWarnings" = "".
"r_gamma" = "1".
"snd_menu_voice" = "1".
"snd_menu_music" = "1".
"snd_menu_sfx" = "1".
"snd_menu_master" = "1".
"snd_menu_cinematic" = "1".
Updating profile 0 from dvars.
GamerProfile_CreateExeBindingsConfig( 0
"mis_01" = "".
"mis_difficulty" = "".
"takeCoverWarnings" = "".
"r_gamma" = "1".
"snd_menu_voice" = "1".
"snd_menu_music" = "1".
"snd_menu_sfx" = "1".
"snd_menu_master" = "1".
"snd_menu_cinematic" = "1".
Updating dvars from profile 0.Warning: Invalid category ID found, returning first category.
GamerProfile_UpdateDvarsFromProfile(0):
"mis_01" = "".
"mis_difficulty" = "".
"takeCoverWarnings" = "".
"r_gamma" = "1".
"snd_menu_voice" = "1".
"snd_menu_music" = "1".
"snd_menu_sfx" = "1".
"snd_menu_master" = "1".
"snd_menu_cinematic" = "1".
WARNING: Could not find zone 'C:\Spiele\pluto_t5_full_game\zone\english\en_ui_viewer_mp.ff'
Loading fastfile 'ui_viewer_mp'
used 47.53 MB memory in DB alloc
Redundant asset: 'image','noise2'
Redundant asset: 'image','tv_lookup'
Redundant asset: 'material','compass_map_flicker'
Redundant asset: 'material','compass_static'
Redundant asset: 'material','compassping_player'
Redundant asset: 'material','map_grid_square'
Redundant asset: 'material','menu_black_box_faded'
Redundant asset: 'material','objective_line'
Redundant asset: 'material','compass_map_default'
Redundant asset: 'material','tow_filter_overlay_no_signal'
Redundant asset: 'menu','scorebar_game_status'
Redundant asset: 'menu','fullscreen_dirt'
Redundant asset: 'menu','fullscreen_dust'
Redundant asset: 'menu','fullscreen_snow'
Redundant asset: 'menu','fullscreen_snow_dust'
Redundant asset: 'menu','sticky_grenade_overlay'
Redundant asset: 'menu','low health'
Redundant asset: 'menu','directional hit indicator'
Redundant asset: 'menu','invalidcmdhint'
Redundant asset: 'menu','cursorhints'
Redundant asset: 'menu','wristwatch'
Redundant asset: 'menu','killcam'
Redundant asset: 'menu','killcam_final'
Redundant asset: 'menu','killcam_text'
Redundant asset: 'menu','killcam_nemesis_text'
Redundant asset: 'menu','killcam_final_text'
Redundant asset: 'menu','killcam_end_round_text'
Redundant asset: 'menu','centerobituary'
Redundant asset: 'menu','gamemessages'
Redundant asset: 'menu','boldgamemessages'
Redundant asset: 'menu','hitloc'
Redundant asset: 'menu','safeareaa'
Redundant asset: 'menu','deadscreen'
Redundant asset: 'menu','target_highlights'
Redundant asset: 'menu','target_highlights_friendly'
Redundant asset: 'menu','target_highlights_guided_missile'
Redundant asset: 'menu','target_highlights_friendly_guided_missile'
Redundant asset: 'menu','missile_fuel'
Redundant asset: 'menu','pausedbkgnd'
Redundant asset: 'menu','popup_badspawn'
Redundant asset: 'material','gfx_fxt_light_ray_spread_no_gr'
Redundant asset: 'material','gfx_fxt_light_hot_add_z0'
Redundant asset: 'material','gfx_fxt_light_ray_search'
Redundant asset: 'fx','weapon/muzzleflashes/fx_heavy_flash_base'
Redundant asset: 'xmodel','fx_bullet_chain'
Redundant asset: 'fx','weapon/shellejects/fx_saw_link_resting'
Redundant asset: 'fx','weapon/muzzleflashes/fx_mini_cannon_flash_base1st'
Redundant asset: 'fx','weapon/shellejects/fx_minigun'
Redundant asset: 'techset','mc_sw4_3d_detectable_transparent'
Redundant asset: 'xmodel','t5_weapon_minigun_turret_detect'
Redundant asset: 'xmodel','projectile_s5rocket'
Redundant asset: 'material','reticle_center_cross_mg42'
Redundant asset: 'material','hud_ks_auto_turret'
Redundant asset: 'material','mc/mtl_t5_weapon_camera_spike'
Error: Could not load image "gold".
Error: Could not load xmodel "armor_null".
Error: Could not load xmodel "standard_mp".
Error: Could not load xmodel "utility_mp".
Error: Could not load xmodel "hardened_mp".
Error: Could not load xmodel "camo_mp".
Error: Could not load xmodel "ordnance_disposal_mp".
Error: Could not load xmodel "body_default_mp".
Foliage: --------------------------
Foliage: smodelCount = 0
Foliage: dyn smodel count = 0 (max=2048)
Foliage: sizeof(g_activeModelsHash) = 1152, sizeof(g_fullySquashedModelBits) = 256
Foliage: --------------------------Error: Could not load xmodel "skybox_mp_hotel".
vertex stream 2: --------------------------
vertex stream 2: needs 0 bytes
vertex stream 2: already allocated 0 bytes
vertex stream 2: --------------------------
Error: Could not load rawfile "exposure/mp_ui_viewer.d3dbsp.xpo".
Error: couldn't open 'exposure/mp_ui_viewer.d3dbsp.xpo'.
Error: Could not load rawfile "exposure/default.xpo".
Error: couldn't open 'exposure/default.xpo'. This is a default file that you should have.- R_Cinematic_BeginLostDevice()...
DB_BeginRecoverLostDevice()...
R_ResetModelLighting()...
R_ReleaseAllModels()...
R_ReleaseLostImages()...
R_ReleaseWorld()...
- R_Cinematic_BeginLostDevice()...
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Hmmm... Im also having a connection related issue, but still i can connect trough the primary connection. You can begin with trying using a proxy to connect. If you are familiar with router interfaces, go to your router settings and port forward all ports needed or just open your machine with DMZ. Do you have a public ip or a private one? Try route tracing "104.21.233.227". If you have more than 5 "*" you have a routing problem and theres no much to do around that. Probably VPN or in the worst case another ISP. I think the problem resides here.
" Error '4' trying to measure upload bandwidth "
" Value 0 written to stat (but stats have not necessarily been uploaded). " -
Thanks for your reply!
I am familiar with my router interface / settings but what do you mean "all ports needed"?
Which ports do I need to forward?
I don't know if I have a public or private IP - after setting up my router I never changed a setting ..
Unfortunately I am not familiar with trace routing and how to do that.
Thanks again
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Try connecting the cable from the WAN port on your router directly to the PC. Now open CoD and see if you connect. If your ISP uses MAC address to provide you with internet connection you need to clone the router MAC to have direct connection on the PC. If you connect and you dont have internet probably you need to clone. I can tell you how to do that but just try without cloning. It works 90% of the time since almost every ISP nowadays uses DHCP to provide internet. SO... If you cant connect to CoD again even with the cable directly strapped to the computer its your ISP, but if you connect, its something specific on your PC (e.x Firewall rule) or some router setting. This will give you an idea atleast from where to start. All ports required you can see here -> PCGamingWiki
You can also Enable DMZ for your computer on the router which opens every port(thats what i have) so you dont need to forward anything but its not recommended.
Public IP gives you more capabilities and removes any connection issues not just for CoD in speficic but for everything since Public IPs can be seen outside in the WWW. If you have private IP you are given IP provised by a G router used to handle WAN Class A networks. In short if you have private IP you have the IP of a router, if you have Public, you can be seen on the World Wide Web directly. For you to know just open MyIP. If you can see your city and address correctly you have Public IP. If you see some address somewhere you have Private IP. But don't you bother for now. Do this test first and lets see if you connect and the tracert later. You can try using a proxy to test too but do it only if you dont wanna try with connecting the WAN cable or you have troubles doing it. It wont be concrete since you actually have a router but you can try.Good luck.
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So I connected the LAN cable and tried again .. no luck.
Then I went into my router settings and disabled the firewall .. nothing changed.
From what you have described I have a public IP adress - I can see my location on whatismyipadress.com
Also since I have a shitty ISP I can't open the ports on the standard router they shipped me.
So .. I think I'll just not play BO1 because getting a new router just for playing is kind of a hassle.
Thank you for your help I learned a lot
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For me, it works when I use a VPN with a static IP address.
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@Criwi Hey i was wondering what vpn you used as i have the exact same problem as u; will a free vpn such as ProtonVPN be enough for this?