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BO2 Mob of the dead Plane Parts

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • Alt_Zypherundefined Offline
    Alt_Zypherundefined Offline
    Alt_Zypher
    wrote on last edited by
    #1

    Hi
    I put the script to have more than one after life in custom game solo. However, i cannot carry more than one plane part at the same time. Does anyone know how to fix that?

    Thanks

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    0
    • Aranellaundefined Offline
      Aranellaundefined Offline
      Aranella
      wrote on last edited by
      #2

      Whats the script you use look like?

      3 afterlifes in customs and can pick up multiple plane parts should be as simple as level.is_forever_solo_game = true; under init
      I've done that and have it working in custom and never got your issue

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      • Alt_Zypherundefined Offline
        Alt_Zypherundefined Offline
        Alt_Zypher
        wrote on last edited by Alt_Zypher
        #3

        Yeah. I put this.
        init()
        {
        level.is_forever_solo_game = true;
        }

        like i said, i do have 3 afterlifes but cant carry multiple parts

        Aranellaundefined 2 Replies Last reply
        0
        • Alt_Zypherundefined Alt_Zypher

          Yeah. I put this.
          init()
          {
          level.is_forever_solo_game = true;
          }

          like i said, i do have 3 afterlifes but cant carry multiple parts

          Aranellaundefined Offline
          Aranellaundefined Offline
          Aranella
          wrote on last edited by
          #4

          Alt_Zypher so forget what I said before im going to make the script that will make being able to carry multiple parts possible for this scenario better than the 1 line init

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          • Alt_Zypherundefined Alt_Zypher

            Yeah. I put this.
            init()
            {
            level.is_forever_solo_game = true;
            }

            like i said, i do have 3 afterlifes but cant carry multiple parts

            Aranellaundefined Offline
            Aranellaundefined Offline
            Aranella
            wrote on last edited by Aranella
            #5

            #include maps\mp_utility;
            #include common_scripts\utility;
            #include maps\mp\zombies_zm_utility;
            #include maps\mp\zombies_zm_craftables;
            #include maps\mp\zm_alcatraz_utility;
            #include scripts\zm_zm_afterlife;

            init()
            {
            level thread plane_set_pieces_shared();
            level.is_forever_solo_game = true;
            }

            plane_set_pieces_shared()
            {
            foreach(stub in level.zombie_include_craftables)
            {
            if(stub.name == "plane" || stub.name == "refuelable_plane")
            {
            foreach(piece in stub.a_piecestubs)
            {
            piece.is_shared = 1;
            piece.client_field_state = undefined;
            }
            }
            }
            }

            I test this in custom games myself it works
            putting it in a comment is so messy but here

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            • Alt_Zypherundefined Offline
              Alt_Zypherundefined Offline
              Alt_Zypher
              wrote on last edited by
              #6

              It gives me an error. Maybe you can send a screenshot of what you put in the file. I've copied everything you put in the chat above
              The error is :
              ****1 script error(s)
              Urresolved external : "is_classic" with 0 parameters in "scripts/zm/solo.gsc" at line 1

              Aranellaundefined 2 Replies Last reply
              0
              • Alt_Zypherundefined Alt_Zypher

                It gives me an error. Maybe you can send a screenshot of what you put in the file. I've copied everything you put in the chat above
                The error is :
                ****1 script error(s)
                Urresolved external : "is_classic" with 0 parameters in "scripts/zm/solo.gsc" at line 1

                Aranellaundefined Offline
                Aranellaundefined Offline
                Aranella
                wrote on last edited by
                #7

                Alt_Zypher ah its the isclassic and specifying the map line remove all that I wasnt thinking that part through but everything else work can confirm that

                remove the isclassic part until you get to this then it works
                plane_set_pieces_shared()
                {
                foreach(stub in level.zombie_include_craftables)

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                • Alt_Zypherundefined Alt_Zypher

                  It gives me an error. Maybe you can send a screenshot of what you put in the file. I've copied everything you put in the chat above
                  The error is :
                  ****1 script error(s)
                  Urresolved external : "is_classic" with 0 parameters in "scripts/zm/solo.gsc" at line 1

                  Aranellaundefined Offline
                  Aranellaundefined Offline
                  Aranella
                  wrote on last edited by
                  #8

                  Alt_ZypherScreenshot 2023-03-08 223959.png screenshot? the one that works is this one

                  Shuten-Dojiundefined 1 Reply Last reply
                  1
                  • Alt_Zypherundefined Offline
                    Alt_Zypherundefined Offline
                    Alt_Zypher
                    wrote on last edited by
                    #9

                    It works. Thank you very much

                    1 Reply Last reply
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                    • Aranellaundefined Aranella

                      Alt_ZypherScreenshot 2023-03-08 223959.png screenshot? the one that works is this one

                      Shuten-Dojiundefined Offline
                      Shuten-Dojiundefined Offline
                      Shuten-Doji
                      wrote on last edited by
                      #10

                      @FluffySn0w0yFox I just tested this one myself. The 3 stacks of Afterlife works fine and the plane parts. the problem is with the fuel cans. for some reason it doesn't seem to work for me in custom games. any ideas?

                      1 Reply Last reply
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