Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. MW3 Client Support
  3. Plutonium with bots on additional maps poor AI

Plutonium with bots on additional maps poor AI

Scheduled Pinned Locked Moved MW3 Client Support
38 Posts 4 Posters 2.7k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • JCD2023undefined JCD2023

    Resxt Thanks for the effort, but this is way beyond me as i find it to difficult to differentiate where files needed to be, in an iwd? or in the map folder itself? Hopefully someday a 'ready2go' installation will be downloadable. This is too much for me.

    Thanks again for trying.

    Resxtundefined Offline
    Resxtundefined Offline
    Resxt
    Plutonium Staff
    wrote on last edited by
    #14

    JCD2023 sorry but this is incredibly simple and everything was given to you, no one click install will ever be done most likely, since it's just drag and dropping a file in a folder so you can keep waiting forever. I gave you all screenshots of what it should look like you simply have to do the same I don't understand how you can not make it work when everything is provided to you, the paths are shown and so on

    1 Reply Last reply
    0
    • JCD2023undefined Offline
      JCD2023undefined Offline
      JCD2023
      wrote on last edited by
      #15

      I think I found a workaround, got the installer of the Bot Warfare and put the map gsc's in the 'install' iwd... so it would be incorporated with the install of the mod. With some maps i have success! 😄

      Resxtundefined 1 Reply Last reply
      0
      • JCD2023undefined JCD2023

        I think I found a workaround, got the installer of the Bot Warfare and put the map gsc's in the 'install' iwd... so it would be incorporated with the install of the mod. With some maps i have success! 😄

        Resxtundefined Offline
        Resxtundefined Offline
        Resxt
        Plutonium Staff
        wrote on last edited by
        #16

        JCD2023 it's literally the same as putting them in the file after installing it, like I don't get why you make it so hard for literally no reason lol, this is literally the same process to install waypoints AFTER installing it, same file, same path etc idk

        1 Reply Last reply
        0
        • Resxtundefined Resxt

          FutureRave if you mean CSV, I did provide GSC format and I personally use them (just need to add the main function)

          FutureRaveundefined Offline
          FutureRaveundefined Offline
          FutureRave
          VIP
          wrote on last edited by
          #17

          Resxt No, unfortunately, CSV does not work with PIW5 because our GSC doesn't have fileread function.
          I linked the GSC waypoints format for MW2 maps that works with PIW5, 99% sure of that.

          Resxtundefined 1 Reply Last reply
          0
          • FutureRaveundefined FutureRave

            Resxt No, unfortunately, CSV does not work with PIW5 because our GSC doesn't have fileread function.
            I linked the GSC waypoints format for MW2 maps that works with PIW5, 99% sure of that.

            Resxtundefined Offline
            Resxtundefined Offline
            Resxt
            Plutonium Staff
            wrote on last edited by
            #18

            FutureRave you don't get what I'm saying. The repository provides both GSC and CSV files and the instructions I gave are to find the GSC files, which work. But I guess they both provide the same result anyways
            161c8d1d-6db3-4d93-bcfb-946d20909542-image.png

            FutureRaveundefined 1 Reply Last reply
            0
            • Resxtundefined Resxt

              FutureRave you don't get what I'm saying. The repository provides both GSC and CSV files and the instructions I gave are to find the GSC files, which work. But I guess they both provide the same result anyways
              161c8d1d-6db3-4d93-bcfb-946d20909542-image.png

              FutureRaveundefined Offline
              FutureRaveundefined Offline
              FutureRave
              VIP
              wrote on last edited by FutureRave
              #19

              Resxt Yeah they should work if you add that main function at the top. The ones I linked already have that coded in.
              They also need to be placed in storage/iw5/scripts/mp/mapname for them to be loaded automatically. Just like in the repo, I linked. I think that's what INeedGames told me once

              Resxtundefined 1 Reply Last reply
              0
              • JCD2023undefined Offline
                JCD2023undefined Offline
                JCD2023
                wrote on last edited by
                #20

                yes i used the gsc files, added the 'header' you shown. But somehow they never got picked up by the bot warfare. Now i systematically adding maps i want to get working by reinstalling the bot mod. Yeah you can say it is easy but i am struggling with where what would go and so on. As the bot mod exists in both official MW3 install as the plutonium install dir.

                FutureRaveundefined 1 Reply Last reply
                0
                • JCD2023undefined JCD2023

                  yes i used the gsc files, added the 'header' you shown. But somehow they never got picked up by the bot warfare. Now i systematically adding maps i want to get working by reinstalling the bot mod. Yeah you can say it is easy but i am struggling with where what would go and so on. As the bot mod exists in both official MW3 install as the plutonium install dir.

                  FutureRaveundefined Offline
                  FutureRaveundefined Offline
                  FutureRave
                  VIP
                  wrote on last edited by
                  #21

                  JCD2023 They don't get picked up because they are in the wrong folder. Place them where I specified.

                  1 Reply Last reply
                  0
                  • FutureRaveundefined FutureRave

                    Resxt Yeah they should work if you add that main function at the top. The ones I linked already have that coded in.
                    They also need to be placed in storage/iw5/scripts/mp/mapname for them to be loaded automatically. Just like in the repo, I linked. I think that's what INeedGames told me once

                    Resxtundefined Offline
                    Resxtundefined Offline
                    Resxt
                    Plutonium Staff
                    wrote on last edited by
                    #22

                    FutureRave https://github.com/ineedbots/piw5_bot_warfare/issues/78

                    1 Reply Last reply
                    0
                    • Resxtundefined Offline
                      Resxtundefined Offline
                      Resxt
                      Plutonium Staff
                      wrote on last edited by
                      #23

                      Everything I'm saying is the instructions provided by Bot Warfare and what I've been using for several months

                      1 Reply Last reply
                      0
                      • JCD2023undefined Offline
                        JCD2023undefined Offline
                        JCD2023
                        wrote on last edited by JCD2023
                        #24
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • JCD2023undefined Offline
                          JCD2023undefined Offline
                          JCD2023
                          wrote on last edited by JCD2023
                          #25

                          i see the update i just got pushed (of IW5), now every map (also the ones that i could play after fiddling around with the gsc files) produces this error.

                          Untitled.jpg

                          Resxtundefined 1 Reply Last reply
                          0
                          • JCD2023undefined JCD2023

                            i see the update i just got pushed (of IW5), now every map (also the ones that i could play after fiddling around with the gsc files) produces this error.

                            Untitled.jpg

                            Resxtundefined Offline
                            Resxtundefined Offline
                            Resxt
                            Plutonium Staff
                            wrote on last edited by
                            #26

                            JCD2023 https://forum.plutonium.pw/topic/30183/com_error-error-compiler-maps-mp-bots-_bot_utility-gsc-780-1-function-name-float-already-defined-as-builtin/3

                            1 Reply Last reply
                            1
                            • JCD2023undefined Offline
                              JCD2023undefined Offline
                              JCD2023
                              wrote on last edited by
                              #27

                              Thanks, that fixed the error... now i have some maps to fix again

                              1 Reply Last reply
                              0
                              • JCD2023undefined Offline
                                JCD2023undefined Offline
                                JCD2023
                                wrote on last edited by JCD2023
                                #28

                                Resxt I am at a loss, the previous trick which i used no longer works. Cannot get ANY custom map running with waypoints.

                                This is my file, and i've also have the wps_mapname.gsc in each folder where the actual maps reside, each in their own matchin folder.

                                z_svr_bots.iwd

                                1 Reply Last reply
                                0
                                • JCD2023undefined Offline
                                  JCD2023undefined Offline
                                  JCD2023
                                  wrote on last edited by
                                  #29

                                  Resxt If you could spare some time, to look at my file.

                                  Resxtundefined 1 Reply Last reply
                                  0
                                  • JCD2023undefined JCD2023

                                    Resxt If you could spare some time, to look at my file.

                                    Resxtundefined Offline
                                    Resxtundefined Offline
                                    Resxt
                                    Plutonium Staff
                                    wrote on last edited by Resxt
                                    #30

                                    JCD2023 no I don't have time waypoints are documented at the bottom here
                                    https://github.com/ineedbots/piw5_bot_warfare/blob/master/raw/bw-assets/wpedit.md
                                    There are also multiple topics on the forum that covers this in detail

                                    1 Reply Last reply
                                    0
                                    • JCD2023undefined Offline
                                      JCD2023undefined Offline
                                      JCD2023
                                      wrote on last edited by
                                      #31

                                      I've searched on this forum using the keyword "waypoints" and these are topics of 2+ years old and mostly abandoned for answers. Most hits were actually this topic 🙂

                                      Well guess I wait for some genius to implement these ready to go... I cannot be the only one wanting to play bots on the classic MW2 maps as well.

                                      The link you provides shows how to create waypoints myself. Pretty useless as I am stumped to get 'ready' files into the game.

                                      I read that i cannot edit files within the 7z archiver... the engine would read the actual files wrong... It's flat text documents...

                                      1 Reply Last reply
                                      0
                                      • FutureRaveundefined Offline
                                        FutureRaveundefined Offline
                                        FutureRave
                                        VIP
                                        wrote on last edited by
                                        #32

                                        You can add waypoints yourself with the waypoint editor.

                                        1 Reply Last reply
                                        0
                                        • JCD2023undefined Offline
                                          JCD2023undefined Offline
                                          JCD2023
                                          wrote on last edited by
                                          #33

                                          Thanks, like i said the files are ready to copy from the web. So I need to map out 12+ levels by hand and add them into the game? I am struggling to get ready to use files working. An editor is far from something i need right now.

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate