How to change zombie eye color glow?: I've exhausted options known to me.
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I am creating textures to swap the orange eyes to the RIchtofen blue ones, and I keep getting an orange glow around the zombie's eyes. The files I could find that includes what I assume to be the orange eye textures are: zombie_eye.iwi, char_ger_zombie_head1_c.iwi, char_ger_zombie_head2_c.iwi, char_ger_zombie_head3_c.iwi, and char_ger_zombie_head4_c.iwi:
And yet, this is the result I get:
https://www.youtube.com/watch?v=HK_uCF-IJWY
I've read the forums and info on other sites, and people bring up editing "misc\fx_zombie_eye_single". I feel like I've searched the assets completely without finding out where something like this could be. The .ff files in zone/english open up to gibberish in Notepad +. I'm not an expert in code but when people dump the zombie eye code, I couldn't see a hex value in the code determining the color of the eyes, so I'm lost on that part as well.
If someone could point me in the right direction I'd like to make a mod of sorts to change the eyes to blue, change the announcer voice to Richtofen, and change Richtofen's quotes to Samantha's from Moon.
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Remington870MCS I recommend installing the T4 mod tools from here: https://sites.google.com/site/makecentsgaming/home/call-of-duty-mod-tools
and using them to do what you want to do by building a mod.ff for a map..Also check this site too: https://wiki.zeroy.com/index.php?title=CODWAW
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There are two things to change, the eyes on the head images (which there are several of) and the eye effect. The zombie eye glow effect can be found in the mod tools in the fx folder and you can open it in the fx editor provided in the mod tools, which will let you change the color. Also, you are on Nacht so the zombie head models use a different texture than Der Riese which you have edited in your picture, so if you add those a mod the zombies will look like Der Riese style.
Also, here is an all in one of the latest mod tools, easier to install https://mega.nz/#!5kwyCYYQ!Onn3s3SfJjrombt7b1lUOcFYAtzhg9T_X7c4SvJljbs
If you want to get the textures of the head models from Nacht you should just use Greyhound to get the original textures or maybe the older versions of the mod tools have them
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Thank you both very much, I'll hopefully have a release sometime with the changes listed above.
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John_Banana JezuzLizard I've been able to successfully edit and load the file that has been mentioned, but I'm fairly certain that it doesn't affect the eye glow, but the eye color itself. The files adjacent to fx_zombie_eye_single are the ones for the hellhound, and for the "eye set". Upon editing them the same way I had with the eye_single file, it worked perfectly. The hellhounds now have blue eyes, and the eye set was for the whites of their eyes, which looked wacky edited but it worked. Would you know where the eye glow file would be if it's not fx_zombie_eye_single?
P.S Ironically enough the dogs themselves have an eye glow that isn't affected by that fx file either. Their base eyes are orange but turn red once angered. It shouldn't be an issue as on BO3's moon, their eyes stay orange after Richtofen takes control (so I don't have to edit them).