Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] Super EE removed NAV requirements

[Release] Super EE removed NAV requirements

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
5 Posts 4 Posters 1.9k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • W1LM3Rundefined Offline
    W1LM3Rundefined Offline
    W1LM3R
    wrote on last edited by W1LM3R
    #1

    https://github.com/WilmeRWubS/Solo-Super-EE-No-Nav-Required

    Updated script to fix Die Rise NAV bug

    Installation:

    Drag the .gsc file in %localappdata%/Plutonium/storage/t6/scripts/zm/zm_buried

    Why this script?

    Made for me and other people that were hinderd by the bug:
    https://forum.plutonium.pw/topic/15569/navcard-tables-broken-anyone?_=1643811325947

    Note: You still have to complete all three EE maps for rictofen or maxis.

    Note: If there are no lights displayed on the Easter Egg Tracker Box, pick up a different Nav card next time playing buried.
    This is also somehow part of the bug.
    This should make the Box work again.

    Credits: The original script was made by Rebelhero.
    I only changed the things that were necessary to start the super ee without NAV requirements.
    https://forum.plutonium.pw/user/rebelhero

    1 Reply Last reply
    1
    • aarturashundefined Offline
      aarturashundefined Offline
      aarturash
      wrote on last edited by
      #2

      do i need to delete the original rebelhero file?

      1 Reply Last reply
      0
      • aarturashundefined Offline
        aarturashundefined Offline
        aarturash
        wrote on last edited by
        #3

        yes, it worked. thank u so much. now i complete my childhood goal

        1 Reply Last reply
        0
        • Zxeedundefined Offline
          Zxeedundefined Offline
          Zxeed
          wrote on last edited by
          #4

          so for me, when I go to scripts it's just ranked.gsc in there so would I then throw the new gsc from github into there or am I at the wrong spot entirely?

          1 Reply Last reply
          0
          • CBECK69undefined Offline
            CBECK69undefined Offline
            CBECK69
            wrote on last edited by
            #5

            so if I load this I wont need navcards for the super easter egg at all?

            1 Reply Last reply
            0

            • Login

            • Don't have an account? Register

            • Login or register to search.
            • First post
              Last post
            0
            • Recent
            • Tags
            • Popular
            • Users
            • Groups
            • Donate