Animated Camos V2.0 [ZM]
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hey dude i tried to change zombies eye color to red and lime green but it didnt work can you make and send them or just tell me how can i do it and for animated claymore and bettys do i have to place every single image frame by frame or is there an easier way
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GhostRider0125 you cant, im thinking of removing the color overlay from the base game instead of changing it to puerple. I'll keep you updated and ill also post it on my discord
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Angry Cat No misty version added! sorry for the wait, wanted to fix plutonium's crashes and the japanese version too in the same update
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GhostRider0125 Removed the white stuff from the dogs and also the zombie eye color overlay
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Bone Crusher whats the japanese smiley file called
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CyrinXo fxt_zombie_thundergun_view_glow
but im pretty sure I didnt add it in the patch -
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is it possible to have the base misty skin instead of the one in there?
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@AlphaOmegaIsGood yeah, get the texture from bo2 and rename it to
~-gviewarm_zom_farmergirl_c , make it a bo1 iwi format and put it in the animatecamos.iwd file -
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how would i go about changing the camos? just extract it with winrar or something then convert it back somehow?
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i figured it out so nvm
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Bone Crusher how do i convert it to iwi
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hey i have been using camos for awhile now, and i watched your tutorial on how to change the camos and make my own, but everytime i save a camo all of the custom camos just disappear. i save a new rar file,named the same thing full of all the camos i did not change. any help?
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7pcp if by desapear you mean it goes black its probably because you're using the wrong dds format or the wrong iwi type
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You can still log in¿¿¿¿
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All the fixes made for this patch are really helpful! Would there be anyway to just have the Misty 3rd person and viewhand models by themselves as a standalone mod? I've been having trouble doing this for a while.
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