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  3. [Release] [Zombies] Xytox Ammomatic

[Release] [Zombies] Xytox Ammomatic

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  • liraalanundefined liraalan

    man, really good. would it be possible to adapt it to put it on the bo2? I really like the zombies mode and the lack of ammo in the higher rounds really sucks.

    Pistakillaundefined Offline
    Pistakillaundefined Offline
    Pistakilla
    wrote on last edited by
    #14

    liraalan yeah i ported this to bo2, just haven't released it. I'll probably release it someday. Just need to do some touch ups.

    liraalanundefined 1 Reply Last reply
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    • Pistakillaundefined Pistakilla

      liraalan yeah i ported this to bo2, just haven't released it. I'll probably release it someday. Just need to do some touch ups.

      liraalanundefined Offline
      liraalanundefined Offline
      liraalan
      wrote on last edited by
      #15

      Pistakilla Any predictions bro? I'm really excited about the idea and I really like playing survival in the city and the lack of ammo breaks my legs

      1 Reply Last reply
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      • SourPatchCxundefined Offline
        SourPatchCxundefined Offline
        SourPatchCx
        wrote on last edited by
        #16
        This post is deleted!
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        • Pistakillaundefined Pistakilla

          Xytox Ammomatic

          Xytox Ammomatic allows players to buy ammo for weapons. This includes Pack-A-Punched weapons too. This mod was inspired by the cut perk machine from waw known by the same name. Great for servers and coop matches!

          Features

          • Ammomatic machines in all the maps (see locations below)
          • Blacklisted weapons (weapons that are not allowed to purchase ammo for)
          • Dvar customizable (check below for list of dvars for this mod).
          • NEW Fire Sale price! During Fire Sale, ammo price will be reduced significantly!

          Blacklisted weapons:

          • Raygun
          • Thundergun
          • Winter's Howl
          • Wunderwaffe
          • Mustang and Sally
          • V-R11
          • Scavenger
          • 31-79 JGb215
          • Wave Gun/Zap Gun Dual Wield

          Locations

          Black Ops 1 Maps

          • Kino Der Toten - In fire trap room, behind trap switch.
          • "Five" - Next to jugg.
          • Ascension - Against the wall near PHD.
          • Call of the Dead - Below the floor at PHD.
          • Shangri La - The area where jugg is, between 2 barriers
          • Moon - In the room heading towards tunnel 11.

          World at War Maps

          • Nacht Der Untoten - In spawn.
          • Verruckt - In the room near speed cola.
          • Shi No Numa - next to spawn room.
          • Der Riese - In the furnace room.

          "Five"
          "Moon"
          "Natch"

          Installation

          Download the latest release and extract contents to %localappdata%\Plutonium\storage\t5

          Dvars

          Requires a match restart to take affect

          xytox_ammo_cost - Value of the Ammomattic machine cost. Default: 2500.

          xytox_enable_ammo - Enable Ammomatic machines.

          0 = Off.
          
          1 = On (default)
          

          xytox_enable_bl - Enable blacklisted weapons.

          0 = Off (Can purchase ammo for any weapon).
          
          1 = On (Cannot purchase ammo for blacklisted weapons - Default).
          

          xytox_fire_sale_cost - Value of ammo price when Fire Sale is enabled. Default: 30

          Default Settings

          If you want to use default settings in the console type in exec ammo_config.cfg then restart the match.

          Credits

          • Soliderror for helping me with the world at war coords.
          • Much thanks to Cahz, referenced some code from Zombies++ for BO2.

          Source

          https://github.com/pistakilla/Xytox-Ammomatic

          SourPatchCxundefined Offline
          SourPatchCxundefined Offline
          SourPatchCx
          wrote on last edited by
          #17
          This post is deleted!
          Pistakillaundefined 1 Reply Last reply
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          • SourPatchCxundefined SourPatchCx

            This post is deleted!

            Pistakillaundefined Offline
            Pistakillaundefined Offline
            Pistakilla
            wrote on last edited by
            #18

            SourPatchCx it should always work in first map load. Can you screenshot your scripts and maps folder from %localappdata%\plutonium\storage\t5

            SourPatchCxundefined 1 Reply Last reply
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            • Pistakillaundefined Pistakilla

              SourPatchCx it should always work in first map load. Can you screenshot your scripts and maps folder from %localappdata%\plutonium\storage\t5

              SourPatchCxundefined Offline
              SourPatchCxundefined Offline
              SourPatchCx
              wrote on last edited by
              #19

              Pistakilla Desktop Screenshot 2023.08.02 - 17.12.09.66.png Desktop Screenshot 2023.08.02 - 17.12.41.06.png Desktop Screenshot 2023.08.02 - 17.12.51.44.png
              🤔

              Pistakillaundefined 1 Reply Last reply
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              • SourPatchCxundefined SourPatchCx

                Pistakilla Desktop Screenshot 2023.08.02 - 17.12.09.66.png Desktop Screenshot 2023.08.02 - 17.12.41.06.png Desktop Screenshot 2023.08.02 - 17.12.51.44.png
                🤔

                Pistakillaundefined Offline
                Pistakillaundefined Offline
                Pistakilla
                wrote on last edited by
                #20

                SourPatchCx looks like the _zombiemod.gsc has a different size than what the mod uses. Try to redownload it from the GitHub and try again and let me know the results.

                SourPatchCxundefined 1 Reply Last reply
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                • Pistakillaundefined Pistakilla

                  SourPatchCx looks like the _zombiemod.gsc has a different size than what the mod uses. Try to redownload it from the GitHub and try again and let me know the results.

                  SourPatchCxundefined Offline
                  SourPatchCxundefined Offline
                  SourPatchCx
                  wrote on last edited by
                  #21

                  Pistakilla same result 😕

                  Pistakillaundefined 1 Reply Last reply
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                  • SourPatchCxundefined SourPatchCx

                    Pistakilla same result 😕

                    Pistakillaundefined Offline
                    Pistakillaundefined Offline
                    Pistakilla
                    wrote on last edited by
                    #22

                    SourPatchCx well unload all other scripts you have installed and only load this mod. Let me know the results.

                    SourPatchCxundefined 1 Reply Last reply
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                    • Pistakillaundefined Pistakilla

                      SourPatchCx well unload all other scripts you have installed and only load this mod. Let me know the results.

                      SourPatchCxundefined Offline
                      SourPatchCxundefined Offline
                      SourPatchCx
                      wrote on last edited by
                      #23

                      Pistakilla got it working now👍 do you know how to make it so when you buy ammo for wonder weapons it will be a different price than normal weapons? For ex: buy ammo for ray gun cost: 10k, buy ammo for galil cost: 6k ?

                      Pistakillaundefined 1 Reply Last reply
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                      • SourPatchCxundefined SourPatchCx

                        Pistakilla got it working now👍 do you know how to make it so when you buy ammo for wonder weapons it will be a different price than normal weapons? For ex: buy ammo for ray gun cost: 10k, buy ammo for galil cost: 6k ?

                        Pistakillaundefined Offline
                        Pistakillaundefined Offline
                        Pistakilla
                        wrote on last edited by
                        #24

                        SourPatchCx You can change the price using xytox_ammo_cost amount and turning xytox_enable_bl to 0 so you can use wonder weapons.

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