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  3. MW3 ZoneTool (Can't parse Assault Rifle files/Silencer Bug)

MW3 ZoneTool (Can't parse Assault Rifle files/Silencer Bug)

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  • undefined Offline
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    Beamxrz-
    wrote on Nov 6, 2023, 10:46 PM last edited by
    #1

    Hey, every time i try to build a mod with a Assault Rifle weapon file, ZoneTool randomly crashes. I don't understand as it worked for the SMGs, Snipers, Machine Pistols, LMGs, and Shotguns. I really want to fix the awful visual recoil on the M4A1, M16, CM901, Type 95, G36C, and AK-47, as I've managed to fix the visual recoil on the LMGs, PP90M1, and the MP9.

    I'm also trying to fix the Silencer sounds for the SMGs, the Snipers, and the Machine Pistols even though i have the sound jsons in the "sounds" folder and the "loaded_sound" folder inside the "zonetool" folder. Every time I use a Silencer on the SMGs, the Snipers, and/or the Machine Pistols, there's literally no sound, but i can hear when people fire with the Silencer on the SMGs, the Snipers, or the Machine Pistols.

    Are there any solutions to these issues? If there is, let me know.
    Screenshot 2023-11-06 164052.png

    undefined 1 Reply Last reply Nov 6, 2023, 11:41 PM
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      Bubbles Contributor
      replied to Beamxrz- on Nov 6, 2023, 11:41 PM last edited by
      #2

      Beamxrz- It's not a bug. Zonetool just doesn't have parsing code for launchers

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      • undefined Beamxrz- deleted this topic on Nov 7, 2023, 2:21 AM
      • undefined Beamxrz- restored this topic on Dec 6, 2023, 11:41 AM
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        Beamxrz-
        wrote on Dec 6, 2023, 11:42 AM last edited by
        #3

        Bubbles Well, is there any way to get the parsing code for the launchers?

        undefined 1 Reply Last reply Dec 6, 2023, 4:39 PM
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          Bubbles Contributor
          replied to Beamxrz- on Dec 6, 2023, 4:39 PM last edited by
          #4

          Beamxrz- By writing it yourself. Zonetool for IW5 isn't being worked on anymore. Even forks made by other people are rarely being updated and nothing is being done about launchers

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            Beamxrz-
            wrote on Dec 6, 2023, 8:35 PM last edited by
            #5

            Bubbles Ok. I'm currently fixing the Gun Kick problem for the Assault Rifles, as I've recently fixed the Gun Kick problem for the LMGs, the Machine Pistols, and the SMGs (only the PP90M1 and PM9). I'm probably gonna need some assistance on writing the code for the launchers, but thank you for the help.

            undefined 1 Reply Last reply Dec 6, 2023, 9:09 PM
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              Bubbles Contributor
              replied to Beamxrz- on Dec 6, 2023, 9:09 PM last edited by
              #6

              Beamxrz- I was looking at the weapondef code yesterday for other reasons. Unfortunately I didn't think about launchers. If I knew how to fix it, I would help

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                Beamxrz-
                wrote on Dec 6, 2023, 9:57 PM last edited by
                #7

                Bubbles Ok. If you are getting it to work, let me know. I'm using the "quak" version of ZoneTool, and I've managed to fix the underbarrel issue for the LMGs and Shotguns

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                  Beamxrz-
                  wrote on Dec 6, 2023, 10:00 PM last edited by
                  #8

                  Update: I know why I can't parse the Assault Rifles. It's because of the way they're dumped. The only workaround is by using a SMG weapon file, copy and pasting the AR files onto the SMG files. It's not because of the Launcher issue.

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