[T6ZM] Black ops 1's Iron M1911 texture
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Gold ? Okay give me some time
2-image.png) -
LKurama god dayyummmm, I was making a minecraft joke but this is incredible
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Angry Cat ik
Diamond maybe later
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LKurama definitely
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Angry Cat I already know what to do
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Angry Cat
It's not exactly diamond but... Yk
it's enough i guess
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LKurama oMG! its PerfecT well made dude amzing work
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LKurama https://forum.plutonium.pw/topic/30901/request-for-making-a-m1911/2
if you have time for it later can you maybe make this one please -
Please elaborate your request clearly without adding several images at the time
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LKurama hey bro, can you post the link to this camo, pls?.
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LKurama looks nice, Now we need leather lol
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Angry Cat said in [T6ZM] Black ops 1's Iron M1911 texture:
LKurama looks nice, Now we need leather lol
Maybe for the leather, You can make it look like its rotten or something
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NightMaRe_911 later but it will be done today
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LKurama i want the 1911 to look like the first image but replace the slide to second image and the grip be the third image
https://forum.plutonium.pw/topic/30901/request-for-making-a-m1911/2 -
These look really good!
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TYSM man i missed that skin
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Ah dang I wish this was done sooner by someone. The og post was outdated I was forced to port textures straight from bo1 to bo2 but someting felt wrong. using these textures though gave me the bo1 m1911 experience I wanted. THX MAN!
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@Qooyak np dude
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I have a little question... what does the "mtl_t6_wpn_pistol_m1911_nml.iwi" do? The "~~-gmtl_t6_wpn_pistol_m1911_s~5546ff61.iwi" gets painted over model and "~-gmtl_t6_wpn_pistol_m1911_col.iwi" gets painted over that texture. So where does the "mtl_t6_wpn_pistol_m1911_nml.iwi" go in the weapon model?
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@Qooyak nml = normal map
It's basically relief